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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For March, 2006


March 5, 2006 9:58 AM | Tim W.

Pixel of Cave Story fame is currently developing a shooter.

The soundtrack is available from the same page.

A Mac version of Monster Fair is is now available. [Monster Fair review]

Soul Fighter updated. [Soul Fighter review]

Five of Alawar games can now be played online. No time limit, and it doesn't take too long to load as well.

The New Satan Sam released. Thanks to svrman for the info.

Positech Games currently working on a new project named Kudos.

Ryan Dudley's web site can be found here. [Sea of Chaos review]

Base 2

March 5, 2006 9:18 AM | Tim W.

Base 2 is a new game by Sim which play a little like Every Extend and the current hot favorite, GridWars. The player controls a bit with the mouse, using the left button to activate the shield. Coming in contact with enemy ships when your shield is up will cause them to explode.

Some enemies are too large to eliminate in this manner, so your only option is to maneuver around them. The green bar at the top of the screen indicates the amount of energy you have left, and will depreciate whenever your bit touches an enemy ship with your shields down. You will lose energy regardless of shield status when colliding with large enemies.

The right mouse button can be used to activate the freeze bomb, which freezes all enemies on-screen momentarily. Extra lives can be earned by destroying enemies of the same color in a row in a process called linking. Multipliers are awarded for long links.

A beta version of Base_2 can be downloaded from this page.

Name: Base 2
Developer: Sim
Category: Action
Type: Demo
Size: 2MB

Destraction Desire

March 3, 2006 10:03 AM | Tim W.

Destraction Desire is an excellent fighting game made by Yew using Enterbrain's 2D Fighter Maker 2k2, so the usual control option applies.

A manual is included in the extracted folder, and a list of moves can be found here as well. Babel Fish's free translation service is quite handy in these situations and doesn't cost a single cent. The first table explains which action is assigned to each key, with the first letter in bold. Columns in the character's table shows the name of the move, input command and gauge consumption from left to right.

Although featuring only five characters, they have plenty of moves at their disposal. One of the female characters can even switch between two sets of basic moves, shown by the color of the flames. To switch, just press the Drive key although this will consume one point from your DD gauge.

Two game modes are included, survival and versus. No option to change difficulty level or music volume as well.

Eleven characters were originally planned, but work has been abandoned due to unknown reasons. Still, it's an excellent freeware fighting game that is worth the download.

Name: Destraction Desire
Developer: Yew
Category: Action
Type: Freeware
Size: 20MB


March 3, 2006 10:01 AM | Tim W.

Speedy is a card game with a racing theme, where each player is dealt a set of cards to place on either discard pile. To play a card on a pile, it has to be next in sequence up or down.

No turns are taken as it boils down to whoever places their card on the discard pile first.

Name: Speedy
Developer: Injoy Games
Category: Puzzle
Type: Demo
Size: 15MB

Liens des soeurs

March 3, 2006 9:32 AM | Tim W.

Pronouncing Liens des soeurs will probably leave you tongue-tied, though it actually means 'bonds of the sisters' in French.

The game plays a lot like Compile's Puyo Puyo series, in which the player has to connect four or more pieces of the same color make them disappear. A win can be achieved by creating multiple combos and sending useless pieces into the opponent's playing area.

The Z and X keys are used to rotate the pieces. To use your special attacks, just press the C key when you have gained a gift which is indicated at the bottom left of the screen. A manual with playing instructions can be accessed from the start menu after installation.

Name: Liens des soeurs
Developer: Haru Urara
Category: Puzzle
Type: Demo
Size: 30MB

1213 Episode 2

March 3, 2006 9:28 AM | Tim W.

Yahtzee continues to impress with 1213 Episode 2, a platformer made using the AGS engine. Our clueless protagonist can now be made to run by holding down the shift key, and the environment is no longer limited to a grayish shade.

There is some backtracking as 1213 can only carry one item at any time, but fortunately less time is required to travel from place to place thanks to his newfound ability.

Stay tuned for the exciting conclusion in the final episode.

Name: 1213 Episode 2
Developer: Yahtzee
Category: Adventure
Type: Freeware
Size: 2MB


March 3, 2006 9:05 AM | Tim W.

Here's the story. In Umbrella, you play the role of a man who jumps out of a plane and has to float to the ground safely using his handy apparatus. Apparently the developer was too lazy to draw the entire thing so we're left with just the shade.

The main gameplay objective still remains, as you have to guide the titular object around trees, balloons and arrows. Fortunately there's an unlimited number of allowable retries, and your game is automatically saved whenever you arrive in a new area.

Features four worlds to explore and fifteen levels to beat. A short but decent effort nonetheless.

Click here to download the game from Aphotic Pixel's web site, or here for the information page on Daily Click.

Name: Umbrella
Developer: Hishnak
Category: Action
Type: Freeware
Size: 1MB


March 2, 2006 9:58 AM | Tim W.

I'm O.K. development team interviewed by 4 color rebellion.
[I'm O.K. review]

Fifth edition of Sam and Max comic is now online. [Bone review]

Part of I'm O.K.'s soundtrack can be found at Zaphire's site. [OST secrets]

GridWars updated to version 3.0. [GridWars review]

Studio Trophis will release The White Chamber: International Edition on 21st of February, if all goes according to plan. FTG is still scheduled for March.

Not long now. [The White Chamber review]


March 2, 2006 9:12 AM | Tim W.

Al Lowe, Aaron Conners and Telltale team interviewed. [Bone: Out from Boneville review]

Derek Yu interviewed. [I'm O.K. review]

Eets Weekly updated. [Eets preview]

GridWars updated to version 2.8. [GridWars review]

Pushy and the Magic Blocks released.

Every single KQIX screenshot can be found here.

Spooks released. Witty Tim Burton-esque adventure made by a girl.

Excellent year for AGS adventure games indeed, and it's only February.

AGS Forums' third Release Something competition is underway. Plenty of screenshots for upcoming AGS games to plunder.

Favourite quote of the day.

One week, back in 1988, 3 of the top 10 selling games were adventure games: Police Quest, King's Quest 3, and Leisure Suit Larry. I still have that Top 10 list hanging on my home office wall since I programmed all 3 of them. - Al Lowe

Stan Ames Episode 1

March 2, 2006 9:02 AM | Tim W.

Warning: Contain scenes of violence, strong language, blood and gore.

Stan Ames Episode 1 - Murder Incorporated is an adventure game made using the AGS engine, the first in a series of episodes planned by Jeremy Atkinson. The story is about a washed-up private detective who has to investigate the mysterious disappearances of key personnels of a top pharmaceutical corporation.

Much like Pleurghburg: Dark Ages, the developer has crafted an engaging storyline that will keep players guessing the outcome right to the end. Graphics are a bit of a mixed bag, but the use of an isometric view and backgrounds works pretty well in most areas.

The game is not without it's problems. Hotspots are not indicated with labels, making puzzles that require a certain amount of pixel-hunting much harder to solve. There is one point during the adventure where the act of acquiring an item which is needed to progress is a little illogical. Also of note is an action sequence as the final act that isn't too difficult, but an option to skip would have been welcomed by less dexterous players.

An excellent effort by a newcomer to the adventure game development community, and one of the more ambitious AGS projects undertaken by any developer.

Name: Stan Ames Episode 1
Developer: Jeremy Atkinson
Category: Adventure
Type: Freeware
Size: 15MB

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