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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For December, 2006

Something Amiss

December 12, 2006 9:18 AM | Tim W.

Something Amiss is an adventure game made using the LASSIE creation tool and playable in any Flash-enabled browser, though this particular production showcases only two screens worth of puzzles and little of anything else. Based on a novel of the same title.

Name: Something Amiss
Developer: Tucker Bowen
Category: Adventure
Type: Flash
Size: 1MB

flOw

December 11, 2006 10:08 AM | Tim W.

This is the fourth in a series of Slamdance Finalist reviews.

flOw is a game that defies genre classification. Actually, it might not be a game at all, depending on what definition we use, because there is no explicit goal. We can look at it instead as a work of interactive art, or as a digital sculpture. In fact, I can imagine it working well in a physical installation with a flat-panel, touch-sensitive screen.

In flOw, your mouse clicks control an aquatic, segmented, worm-like creature. The world is divided into a number of depth levels, and you start out near the surface. The deeper your go, the darker the water becomes.

At a given depth level, there are various small creatures (they look like diatoms or plankton) that you can eat. Each edible has a slightly different effect on your creature (some cause extra body segments to form, others cause existing body segments to expand, still others cause limbs to sprout or mandibles to become temporarily enlarged). Along with the easy-to-eat are other worm-like creatures, similar to your creature. Deeper levels contain larger creatures, and even some creatures that will try to eat your creature.

The presentation is stellar, with smooth, geometrical renderings of all the creatures. My words "segmented" and "worm-like" above should not mislead you---the feel is not creepy-crawly, but rather translucent, graceful, and flowing. I'm reminded of a jellyfish exhibit at the aquarium. All the activities in the game are accompanied by musical sounds that blend into an ambient soundtrack. Thus, we could also view flOw as a kind of experimental musical instrument. This one could make Brian Eno proud.

Read the full review at Arthouse Games.

Name: flOw
Developer: Jenova Chen
Category: Experimental
Type: Flash
Size: 8.4 MB

The Whispered World

December 11, 2006 9:18 AM | Tim W.

The Whispered World is an abandoned project that is only made available as a demo for download, with the full version unlikely to surface due to publishing problems. A verb scroll is used for interaction, while accessing the inventory bag only requires a right click anywhere on screen.

The backgrounds are absolutely gorgeous, but unfortunately there's only two screens to explore with very little to do in this release.

Name: The Whispered World
Developer: Marco Hullen
Category: Adventure
Type: Demo
Size: 50MB

Saucelifter

December 11, 2006 9:08 AM | Tim W.

Saucelifter is a brilliant Choplifter remake featuring vector graphics for enemy vehicles, turrets and buildings. Press the Z or C key to shoot in either direction, or hold the X key to aim downwards. The landing gears will appear automatically when your ship approaches the ground.

The aim of the game is basically to grab up to eight hostages at any one time and transport them to the teleporter on the right. Land right next to it and they will exit the ship and walk onto the platform automatically.

Paul was also one of the developers involved in the Sword of Fargoal remake.

Name: Saucelifter
Developer: Paul Pridham
Category: Action
Type: Freeware
Size: 2MB

RIP 3: The Last Hero

December 10, 2006 10:18 AM | Tim W.

The gang of three returns for a new adventure in RIP 3: The Last Hero, this time with a trio of usable support characters and an extended set of twenty-five weapons to choose from. The darker look and feel will certainly please fans of it's predecessor.

Each level offers a different challenge as turrets, tanks and even dragons return to provide the additional firepower when required. It's rather difficult to put down the mouse when bullets are flying and explosions pepper the entire screen.

A hotseat mode is included as well for some multiplayer action involving either the mouse and keyboard combination or joystick support. The game itself isn't short on content either as the one hundred stages included will take some time to beat.

Name: RIP 3: The Last Hero
Developer: White Elephant
Category: Action
Type: Demo
Size: 30MB

Galcon

December 10, 2006 10:08 AM | Tim W.

Originally a Ludum Dare competition entry, the improved version of Galcon by Phil Hassey now includes an online multiplayer mode and net ranking. Up to twelve players can participate in one single game, with team options and all tracked statistics available at the push of a button.

Instructions are quite simple. Left click on a planet to select, then right click to start an invasion. It's also possible to draw a line from one location to another for a similar effect. New orders can also be issued to a fleet during an invasion or cancelled altogether by left clicking on any ship.

Conquer larger planets to increase ship production. The scroll wheel can be used to command the size of your invasion fleet. A free version with Ludum Dare levels and enemy AI is still available from the download page, though multiplayer is where most of the fun can be had.

Name: Galcon
Developer: Phil Hassey
Category: Strategy
Type: Demo
Size: 5MB

Push Push Penguin

December 10, 2006 9:18 AM | Tim W.

Out of the many Pengo remakes released in recent years, Push Push Penguin by Tomaz Kac still stands as the best one available with minor changes made to vary gameplay. Among some of it's improvements include a simultaneous two player mode using joysticks or a single keyboard, a new freeze move and additional bonus items to collect.

This particular effort may not impress the current generation of gamers but anyone who fondly remembers the arcade classic won't be disappointed one bit.

Name: Push Push Penguin
Developer: Army of Trolls
Category: Action
Type: Freeware
Size: 1MB

GROW ver.1

December 10, 2006 9:08 AM | Tim W.

The new GROW ver.1 was just released by Eyezmaze, featuring less choices but more animation than other works by the same author. Only two options are available to the player at any one time, though exploring all of the multiple selection paths will take several tries.

Short in length but fans of the Flash series will once again be pleasantly delighted with this production. Unlock the undo feature by completing the game with maximum points.

Name: GROW ver.1
Developer: Eyezmaze
Category: Puzzle
Type: Flash
Size: 1MB

Kiteretsu: Zookeeper

December 9, 2006 4:18 PM | Tim W.

Kiteretsu: Zookeeper is an updated version of the perennial favorite with several changes that would please fans of the original. Tiles can be moved without the wait for combos to end, plus the help button shows all possible matches instead of one chosen at random.

There's a pause and mute option included as well. Definitely a page to bookmark.

Name: Kiteretsu: Zookeeper
Developer: ROBOT
Category: Puzzle
Type: Flash
Size: 1MB

Kiteretsu: Solitaire

December 9, 2006 4:08 PM | Tim W.

Kiteretsu: Solitaire is a very good Mahjong solitaire clone with cute graphics and colorful tiles. Standard features such as continues, password saves, hints, shuffle and a useful undo option are all available in this package.

Name: Kiteretsu: Solitaire
Developer: Zip Bear Town
Category: Puzzle
Type: Flash
Size: 1MB

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