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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For September, 2007


September 23, 2007 10:02 AM | Tim W.

(recently translated to English; repost)

Kaipuu is a platformer by Virtanen which is heavily inspired by Seiklus and an extension to their earlier release entitled Painajainen. Power-ups can be collected for new abilities such as double jumps and pushing blocks.

Placed first in the recent Suomipelit game development competition. To save a game, simply press the down arrow key when standing right in front of the stone located at the starting point. Load your saved progress by choosing the second option from the main menu. Use the enter key to access a world map.

Name: Kaipuu
Developer: Virtanen Games
Category: Platform
Type: Freeware
Size: 5MB
Download page: Click here


September 23, 2007 8:42 AM | Tim W.

Walaber's JelloCar is an experimental XNA game project which uses his soft body physics library. The game involves driving a car that can change shape with the press of a key, an action which will be repeated quite frequently before the end of each stage is reached.

Press the space key to change the shape of your vehicle, and use the arrow keys to move the car around. Tap the escape key at any time to leave a game in progress or to quit the program directly. [source: Fun-Motion]


September 23, 2007 4:13 AM | Tim W.

ABA, OMEGA, Queasy Games: Brandon scores an exclusive chat with Kenta Cho, OMEGA and Jonathan Mak in the same sitting.

Everyday Shooter: Kotaku has done another preview of Jonathan Mak's Everyday Shooter. Expect to hear about the new project from Queasy Games sometime in the near future.

Typhoon 2001: A Linux port of Typhoon 2001 can be expected next week.

FAQ: FAQ updated with information about changing keyboard layout for games which uses the Z, X, C mapping.

Plasma Pong Removed

September 23, 2007 12:42 AM | Tim W.

According to the official web site for Plasma Pong, the download link and information page for this freeware game had been taken down until further notice.

The forums are still up, while the game itself can be acquired from and CHIP Online. Both Washington Post and Gamasutra interviews had revealed that a multi-player version was in the works before this setback.

Apparently you can't do a Pong remake without approval from Atari it seems.

Mac Games

September 22, 2007 8:46 PM | Tim W.

A collection of freeware games for the Mac:
Titanion, Gunroar, Torus Trooper, A7XPG, Tumiki Fighters, PARSEC47
isshiki's games: Area 2048

Noiz2sa and rRootage
Grid Wars
Gamma Bros
Alien Abduction (Defender clone)
Space Giko Harriya-n (Space Harrier clone)
ToJam Thing

Millenipede (Centipede remake)
Frets on Fire
Swarm Racer
Stair Dismount
Pogo Sticker
Route 960
Exolon DX
Super Obliteration
Heads Over Heels

The Ur-Quan Masters (Star Control 2 remake)
FreeCol (Colonization remake)
Battle for Wesnoth
UFO: Alien Invasion
Gate 88

Cave Story (translation patch)
Alex the Allegator 4
The Goonies 20th Anniversary

Nearly Departed

Enigma (Oxyd remake)
Rocks'n'Diamonds (Boulder Dash, Emerald Mine, Supaplex and Sokoban remake)

Apple's Mac OS X games page has about 600-odd titles to download.

Upcoming Indie Games

September 22, 2007 1:19 AM | Tim W.

Terry had posted a list of upcoming indie games (complete with gameplay videos) to look out for before leaving on a holiday in Amsterdam.

Recent competitions:
PyWeek 5 (52)
Speedhack (24)
Game In A Day
Shmup-Dev Compo
TIGSource's B-Game Competition (29)
Gaming World Game Design Competition (16)
The Game Creators NVIDIA Competition (50)
Something Awful Game Dev Challenge


September 21, 2007 9:48 PM | Tim W.

Tamanegi is a short vertical shooter which features only three levels. Collect items to increase your upgrade indicator, then press the V key to choose your powerup. Hold the X key to activate your shields, and use the C key to launch a bomb. [2MB, screenshot, download]

Niga Beta is an arena shooter by Comet Mistake which uses both keyboard and mouse for controls. Three worlds are presented to the player at the start of each game. Select a world by using the up and down arrow keys, then make your choice by pressing the left mouse button. The number of souls you have to collect in order to complete each stage is indicated by a gauge on the right portion of the screen. [5MB, screenshot, download]


September 21, 2007 8:59 PM | Tim W.

Roadclub is a top-down 2D racing game developed by Solid Core Entertainment, presumably modelled after the popular Super Cars series. Customization and upgrades are possible with the earnings acquired from competitions. [direct download link]


September 21, 2007 6:12 AM | Tim W.

The Underside: A new screenshot from The Underside can be found at it's official web site. [soundtrack preview - right click to save, The Underside preview, source: Terry]


Dwarf Fortress: According to this Next Release Task List (a list of changes to implement before release), a new version for Dwarf Fortress can be expected very soon.

Incursion: The final version for Incursion (until early 2008 at least) is out. This freeware roguelike game is available for Linux as well. [main page]

Upcoming Releases

The Sandbox of God remake: There is a small possibility that The Sandbox of God remake could be released this year.

Biddie Crisis: BenH's Biddie Crisis (arena shooter) will be released before the end of the month. [gameplay video, Axion]


The Indies: The latest edition of GameShark's The Indies is up.

GarageGames Interview: GameDaily BIZ talks to GarageGames' CEO and CTO Josh Williams about the company's recent acquisition by IAC.

Illusion of the Tower Preview

September 20, 2007 8:51 AM | Tim W.

The Illusion of the Tower (18+ only) preview is a short technical demo with only one corridor to explore. There's a couple of fancy options to tinker around with in this release but no real gameplay elements incorporated yet.

A GPU which supports vertex and pixel shader version 2.0 is required to run this demo.

Video: Youtube

Mirrors: Will Host for Food, Megaupload, Rapidshare

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