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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For December, 2007

Against All Odds

December 2, 2007 6:05 PM | Tim W.

Against All Odds is a Flash game created as an attempt to educate players about refugees in general, and also indirectly provide information on the work that UNHCR does.

There are twelve scenes in total, with each act consisting of a small game, but no reward is offered when all three chapters are completed. More than half of these consists of multiple choice questions or trial and error situations, where players have to guess answers to a series of questions correctly to proceed.

The third act can be a little tricky to solve, because escape is only possible once you've found the man indicated by a green dot, hiding in one of the alleys near the heavily guarded exit.

Name: Against All Odds
Developer: UNHCR and Statoil
Category: Action, Adventure
Type: Browser

Digital Eel Games for Free

December 2, 2007 6:04 PM | Tim W.

Have the guys at Digital Eel gone bonkers? First they offer Plasmaworm for free, now they're giving away both Big Box of Blox and Dr. Blob's Organism away - for nothing!

Dr. Blob's Organism was an IGF 2004 winner of both innovation in audio and visual art categories. Mac versions for these two games are also available.

I was sort of expecting the games to open Digital Eel's web site when exiting, but nothing of that sort happened.

- Digital Eel announcement
- Plasmaworm
- Big Box of Blox
- Dr. Blob's Organism

Interview: Phil Fish

December 2, 2007 6:02 PM | Tim W.

Phil Fish Phil Fish is lead designer for the forthcoming 3D-pixel game Fez, which is a contender in this year's IGF. Phil has been making games since he was two years old. After attending both art school and game school, he got his industry start at Ubisoft Montreal, and he currently works in the industry as a level designer.

He also makes up one fourth of the Montreal-based game-art collective Kokoromi, and these days he's busy organizing their second annual GAMMA event (which doubles as the closing party for the Montreal International Games Summit).

You can read full interview over at Arthouse Games.


December 2, 2007 6:01 PM | Tim W.

Slidon is a new puzzler from the prolific Yoshio Ishii, in which players are given a number of tiles for each level to match and remove entirely, but only by sliding a tile horizontally or vertically per move.

Hold the left mouse button when the cursor is over any tile to select it, then choose a direction to slide a tile to it's new position. Players are given a limited number of moves in each level.

The delete option can be used to remove any tile on the board.

Name: Slidon
Developer: Yoshio Ishii
Category: Puzzle
Type: Browser


December 2, 2007 5:55 PM | Tim W.

Warning: Contain scenes of violence, blood and gore.

South is an action game partly inspired by Castlevania, in which only three action keys are required for all moves and attacks. Tap the S key rapidly to slash, and use the A key to jump. Press the D key to use any additional weapons acquired during your adventure.

The game features two complete levels and a preview of the third.

Name: South
Developer: Wingboy
Category: Action
Type: Freeware
Size: 10MB


December 2, 2007 5:54 PM | Tim W.

SchattenJagd is a short noir style adventure game with a point and click interface, made by Johann Scholz using the Visionaire engine. The author has included two separate endings for players to discover.

Name: SchattenJagd
Developer: Johann Scholz
Category: Adventure
Type: Freeware
Size: 30MB

Wind and Water: Puzzle Battles

December 2, 2007 5:52 PM | Tim W.

Wind and Water: Puzzle Battles is puzzle game with anime-style cutscenes, several playable mini games, and two-player versus battles. Originally developed for the GP2X handheld platform, a demo for this Christmas release is available for download and features roughly twenty-five percent of the story mode itself.

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