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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For December, 2007

Aveyond 2

December 9, 2007 7:10 AM | Tim W.

Aveyond 2 has been released. Because it's an RPG I didn't have time to complete the whole thing before posting this, but I enjoyed the first one and its freeware prequel and from what I've played so far it seems solid, so if you like this genre of game it's probably worth trying out.

One thing I do think has improved over the earlier games by the same author is mouse control, you can now move around and talk to people using either the mouse or the keyboard.

This seems to be a big week for shareware indie game releases -- Democracy 2, Aveyond 2, and Aquaria.

Name: Aveyond 2
Developer: Amanda Fitch / Amaranth Games
Category: Japanese-style RPG
Type: Shareware
Size: 35 MB
Direct download: Click Here

Democracy 2

December 9, 2007 7:08 AM | Tim W.

Democracy 2 has been released. It's really only recommended to people interested in politics (like me), but for those who are it's pretty fun seeing how the author of the game arranged politics into this neural net of interacting cells each feeding into other cells. It's a very deep game.

The author of the game is from the UK so some of the terms might not be familiar to people in the US (for instance, Pensions instead of Social Security). As in most of the author's other games I tend to think a few of the ways the system interacted is a bit unrealistic -- for instance, in this game, having no tax on cars almost always leads to an asthma epidemic, which makes all parents vote for someone else. But those don't detract too much from the play experience.

One feature which I would have preferred the game have (and which was in similar games such as Balance of the Planet by Chris Crawford) would be a worldview editor -- where the assumptions of the strengths and directions between each of the nodes in the network would be made adjustable, so that the player could build in his own assumptions into the game (for instance, anarcho-capitalists have different assumptions about how the different political issues relate to each other than socialists or environmentalists and so on).

Name: Democracy 2
Developer: Cliffski / Positech Games
Category: Political Strategy
Type: Shareware
Size: 30.5 MB
Direct download: Click Here


December 9, 2007 7:06 AM | Tim W.

FLYWRENCH has been released. It is this game, for those who remember the video but not the name.

The arrows are the only controls, and depending on which you press, your color changes: up flaps you up and turns you red, left and right move left and right and turn you white, and down rolls (protecting you from the walls) and turns you green.

The main goal is to get between two points in a series of stages, with increasingly complex obstacles in your way: the trick is that you can move through an obstacle if you are the same color as it. The level design is probably the best part of the game, I had a lot of fun with it. I also liked the movement system, where you have to flap to keep you aloft; it's a rare movement system that I can only remember being used previously in the Atari 2600 game Fathom.

Developer: Messhof
Category: Action
Type: Freeware
Size: 12MB
Direct download: Click Here
Mirror download: Click Here

New N+ Screenshots

December 5, 2007 6:33 PM | Tim W.

New screenshots from Metanet Software's upcoming XBLA release N+ are up on IGN.

- screenshots from N+
- visit the metablog

Boxhead: The Zombie Wars Preview

December 5, 2007 6:32 PM | Tim W.

Sean Cooper's upcoming Boxhead sequel, Boxhead: The Zombie Wars. Made using the same engine, but features tile graphics by Daniel Cook.

The game will be released sometime around Christmas 2007.

- Play Boxhead
- Sean Cooper's site

IGF 2008 Finalists

December 5, 2007 6:31 PM | Tim W.

The finalists for the 2008 IGF competition have been announced.

Seumas McNally Grand Prize:
* Audiosurf
* Crayon Physics Deluxe
* Hammerfall
* Noitu Love 2: Devolution
* World of Goo

Best Web Browser Game:
* Iron Dukes
* Tri-Achnid

Design Innovation Award:
* Battleships Forever
* Fez
* Fret Nice
* Snapshot Adventures: Secret Of Bird Island
* World Of Goo

Excellence in Visual Art:
* Clean Asia!
* Fez
* Hammerfall
* Synaesthete
* The Path

Excellence in Audio:
* Cinnamon Beats
* Fret Nice
* Audiosurf
* Clean Asia!
* OokiBloks

Technical Excellence:
* World of Goo
* Goo!
* Audiosurf
* Axiom: Overdrive
* Gumboy Tournament

Visit the IGF site for a complete list with screenshots and descriptions.

Garden Gnome Carnage

December 5, 2007 6:30 PM | Tim W.

Garden Gnome Carnage is one of the better games created for the Game Maker winter contest so far. It's a pretty unique arcade game where you move a building left and right to swing a gnome who is attached to the top of it around in order to protect that building from invading elves. The gnome can also pick up bricks from the building and throw them at the invaders.

Mastering the movement takes a little getting used to because you can only pull the string he's attached to left and right, but isn't as difficult as it sounds. There's also a lot of depth to it, such as a combo system where you can knock elves into other elves and cause chain reactions.

One of the nicest touches is that each time you complete the game you get a new tip, and some of these tips reveal new abilities and techniques, giving it a lot of replay value. (I also love what happens when you reach 80,000 points.)

Name: Garden Gnome Carnage
Developer: Ultimortal
Category: Arcade/Action
Type: Freeware
Size: 5.4MB
Direct download page: Click Here

New Rückblende Mirror

December 5, 2007 6:27 PM | Tim W.

Guess what. It took two sleepless nights, but a new mirror for Rückblende is finally up.

- download Rückblende (593 MB)
- previous mention

Interview: Erik Hermansen (DROD: The City Beneath)

December 5, 2007 6:21 PM | Tim W.

A lengthy interview with Erik Hermansen of Caravel Games, the industry veteran who gave us the DROD series - recently featured on Kotaku's Five Indie Picks. He is also currently working on Frogs and Mice, an exclusive game for InstantAction set to be released early next year.

Let's begin with a little introduction of yourself, and some background info on Caravel Games as well. (for those who are not familiar with DROD - though however unlikely that is)

Alright, so I'm a guy that has made computer games for fun since I was 13. And then at one point I thought I'd try selling them. It more or less worked.

DROD was the game I made that was what I wished someone else would make so I could play it. And after I got it out to the world, I found out that there were a smallish number of people that really, really loved it. I think because they have brains like mine.


December 5, 2007 6:20 PM | Tim W.

Flipside tells the tale of an escaped insane asylum patient who has a split personality. He sees everything in cardboard, and cheerful or depressing depending on which personality he's using.

This is a Half-Life 2 mod, and contains only one short level. The game was previously featured in PC Zone, reviewed by Mod DB, and was submitted as a student entry in this year's IGF competition. Has decent music as well, sort of a Caribbean feel. (mmm, fondues...) And yes, there are plenty of working mirrors this time.

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