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About The IGF

IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For January, 2008

Flash Game Pick: Areas (Ridiculous)

January 19, 2008 8:30 PM | Tim W.


Review by Anthony Pecorella

Areas, a new Flash game by Ridiculous, is an abstract arena shmup with no color, no text, no sound effects, no keyboard, and no clicking. What's left? A sublimely addictive game that generates a sense of claustrophobia and paranoia. This feeling of fear and desperation is compounded by a haunting musical piece composed by e-d.

The game features a very creative collection of power-ups and special weapons with some impressive firepower. Even more interesting, these power-ups have additive features, encouraging a lot of creativity from the player as they try to survive. With a non-trivial learning curve and 74 levels, Areas will challenge even the most seasoned gamer for hours.

Name: Areas
Developer: Ridiculous
Category: Shooter
Type: Browser

Audiosurf Updated, New Download Links

January 19, 2008 8:23 PM | Tim W.


Here is the download link for the new official beta version of Audiosurf, posted by Dylan just a couple of hours ago:

http://media.audio-surf.com/SetupAudiosurf_BetaWeekend2_1.19.08.exe

Java Game Pick: Caverns of Underkeep (Joshua Smyth)

January 19, 2008 7:54 PM | Tim W.


Caverns of Underkeep is a short roguelike game which will run on any internet browser with Java runtime applet installed. Developed by Joshua Smyth, this release features seven levels, the usual array of character classes and a comprehensive list of equipments to acquire or purchase from the nearby town.

The latest version still has some balance issues to be sorted out, but nothing too serious that a few code fixes can't solve.

Name: Caverns of Underkeep
Developer: Joshua Smyth
Category: Roguelike RPG
Type: Browser

Trailer: Off-Road Velociraptor Safari (Fun-Motion)

January 19, 2008 11:40 AM | Tim W.


A teaser trailer for Off-Road Velociraptor Safari, the physic-based velociraptor hunting game from Fun-Motion. [source: indiegamer.com]

GP2X Game Pick: Good Luck Natsuki (Alpha Secret Base)

January 18, 2008 5:06 PM | oranda

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D.K. has ported Good Luck Natsuki to the GP2X. Almost all of the levels are completely new, and there is a hidden character to be found by clearing all fifty stages and then pressing 'x' 16 times on the title screen.

Name: Good Luck Natsuki
Developer: Alpha Secret Base
Category: Puzzle/Platform
Type: Freeware
Size: 21MB
Platform: GP2X Only
Direct Download: Here

Flash Game Pick: Pedro and Ordep's Space Adventure (Pixeljam)

January 18, 2008 11:59 AM | Tim W.


According to Rich, Pedro and Ordep's Space Adventure was made to fund the development of Gamma Bros 2. Script was not written by any members of Pixeljam, but the game does feature a couple of minor additions such as a new end level boss.

Name: Pedro and Ordep's Space Adventure
Developer: Pixeljam Games
Category: Shooter
Type: Browser

2008 Independent Games Festival Audience Award Voting Opens

January 18, 2008 2:37 AM | Simon Carless

-[Hey guys, Simon cross-posting in to point out the official announcement of the IGF Audience Award voting, with 10 games submitting playable demos this time. May the best game win - indie hounds may note that this is the first public version of Audiosurf and Goo, and the guitar-controlled Fret Nice is available in demo version again now.]

Organizers of the 2008 Independent Games Festival (IGF) have launched the IGF Audience Award voting website, allowing game fans everywhere to download, play, and choose a favorite all of the eligible Main Competition finalist indie games which submitted a publicly playable demo.

Online voting is open now and continues through the day of the IGF ceremony, taking place alongside the Game Developers Choice Awards at the 2008 Game Developers Conference February 20th. The games with eligible demos/versions are: Goo!, Snapshot Adventures: Secret Of Bird Island, Synaesthete, Gumboy Tournament, Iron Dukes, Clean Asia!, Fret Nice, Battleships Forever, Globulos.com, Audiosurf, and Tri-Achnid.

The winner of the Audience Award will be awarded a $2,500 prize, part of the $50,000 total in prizes being given as part of the IGF Main and Student Competitions. Downloads and web-playable versions of eligible Audience Award games are available at the official IGF Audience Award website; the full list of IGF finalists is available at the Independent Games Festival website.

In addition to those available to play via digital download, all finalist games will be playable at the IGF Pavilion, February 20-22, on the Game Developers Conference (GDC) Expo floor. Finalists were chosen from a record 173 entries and represent the growth of the independent games movement with innovative games of excellent quality, across various platforms. GDC, CMP Technology’s annual conference dedicated to the art, science and business of games, takes place Feb. 18-22, 2008 at the Moscone Convention Center in San Francisco.

“The independent game movement is truly about giving everyone a voice, so it is always important to us to echo that sentiment by giving the public their chance to give out an IGF award,” said Matthew Wegner, IGF Content Director.

The IGF was established in 1998 by the CMP Game Group to encourage innovation in game development and to recognize the best independent game developers, in the way that the Sundance Film Festival honors the independent film community. Wizards Of the Coast’s Gleemax.com is the 2008 Platinum Sponsor, alongside Microsoft’s XNA division and Sony as the Silver Sponsors, and DigiPen is the Platinum Student Showcase Sponsor.

For more information on the Independent Games Festival and to register for GDC, please visit the official Game Developers Conference website.

100 Excellent Free Games

January 18, 2008 1:14 AM | Tim W.


Gnome's Lair has a new article up, called 100 Excellent Free Games - featuring a selecting of remakes, mods, IFs and freewares galore to tickle anyone's fancy.

Indie Game Pick: The Blackwell Convergence

January 17, 2008 11:52 PM | Tim W.


A demo for The Blackwell Convergence is now available for download. The first section of the game is playable, and includes a short tutorial plus voiced dialog.

The full version is scheduled for a release sometime in mid of 2008.

Name: The Blackwell Convergence
Developer: Wadjet Eye Games
Category: Adventure
Type: Demo
Size: 20MB

Indie Game Pick: Audiosurf (Invisible Handlebar)

January 17, 2008 11:50 PM | Tim W.


Audiosurf is a music game that works with any song you choose. Music that gives you an adrenaline rush are converted into wild roller coaster rides full of color and motion. Tunes that calm you down appear as cool colors against a relaxing sky.

In Audiosurf, you race down a futuristic and colorful highway. The highway, the traffic patterns, and the scenery are all synchronized to the music you have chosen from your own collection. You earn points for clustering together cars of the same color on the highway, and can compete with others on the internet for the high score on your favorite songs. Audiosurf builds a highway for any music CD, MP3, iTunes M4A, WMA, or OGG song you choose, so the experience that you have is totally up to you.

Audiosurf is one of only two games to get finalist status in three IGF categories (Seumas McNally Game Of The Year, Excellence In Audio and Technical Excellence). The winners of each category will be announced at the IGF awards ceremony at GDC, February 20. [Gamasutra interview]

Name: Audiosurf
Developer: Invisible Handlebar
Category: Action
Type: Demo
Size: 60MB
Download: from 2008 IGF Audience Award page

http://media.audio-surf.com/SetupAudiosurf_BetaWeekend2_1.19.08.exe

Dragonforce in the extended.

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