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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For March, 2008

Trailer: Blueberry Garden

March 6, 2008 5:54 PM | Tim W.

New high resolution trailer for Erik Svedäng's upcoming Blueberry Garden posted. The game will be released in summer 2008. (Flipside of the Divine)

- Blueberry Garden trailer
- gameplay footage

Kings of Power 4 Billion % Out Next Week

March 6, 2008 12:10 PM | Tim W.

Paul Robertson has announced that his new animated film, Kings of Power 4 Billion % will either be posted on his site or sold as a DVD starting next week (perhaps both). Pirate Baby's Cabana Battle Street Fight 2006 is still available to download and watch while we wait for the sequel's eventual release.

Preview: Braid

March 6, 2008 1:02 AM | Tim W.

Some actual gameplay clips from Braid, posted on More videos in the extended.

Indie News: March 5th

March 5, 2008 11:54 PM | Tim W.

Randy Balma, Municipal Abortionist: Pictured above... art.

Game Maker: YoYo Games may soon remove the download game option altogether from their web site.


IGF 2008: interviews another set of finalists in the second of their two special articles. (part one)

Hanako Games: The developer of Cute Knight and Fatal Hearts interviewed by Gamezebo.


Braid: David reveals more preliminary designs and screenshots from the upcoming XBLA platformer release. Also, Gamer Hate on Braid.

Saturated Dreamers: Preview video of RPGCreations' exploration game posted.

Spaceboy X: Introductory sequence to Bagfull of Wrong's new project uploaded. (web site)

Audiosurf Tops February Steam Sales

March 5, 2008 11:29 PM | Tim W.

Good news for Dylan Fitterer and gang as Valve has just released a press statement indicating that Audiosurf did very well on Steam this month. So well in fact, that the game sold more copies than anything else on their catalogue for the month of February.

From Gamasutra:

Steam creators Valve have announced that the IGF Award winning music/puzzle game Audiosurf was the top selling game on the digital download service in February, topping Orange Box, Counter-Strike and hundreds more.

Freeware Game Pick: Seven Minutes (Virtanen)

March 3, 2008 11:33 PM | loverboy69

"Seven Minutes is a puzzling platform game that can be challenging at times. You haven't beaten the game unless you have seen the credits. The game has an interesting plot that makes you think. What would you do with your last seven minutes?

The game also contains some flashy imagenary so epileptics should be warned."

Name: Seven Minutes
Developer: Virtanen
Category: Platformer
Type: Freeware
Size: 2MB
Direct download link: Click here

Freeware Game Pick: Karoshi (Jesse Venbrux)

March 3, 2008 7:52 PM | Tim W.

Karoshi, a mix between a puzzle and a platformer game, is all about getting yourself killed. Each new level (of which there are 25 in total) presents a new challenge, and often the solutions are different from what you think. There's some humor, some weirdness, and an interesting boss fight at the end.

Most stages are solved quickly once you figure them out, and the game takes about half an hour to finish. You jump with Z and if you've found a gun you can shoot with X.

"Inspiration, amongst other things, has been I Wanna Be The Guy as well as Psychosomnium by cactus", says the creator.

Name: Karoshi
Developer: Jesse Venbrux
Category: Platformer
Type: Freeware
Size: 5MB
Direct download link: Click here

Interview: Introversion (Rock, Paper, Shotgun)

March 3, 2008 6:17 PM | Tim W.

From RPS: "While at GDC '08 I met up with Mark Morris and Chris Delay from Introversion. We talked about their forthcoming games, Multiwinia, Subversion, the state of the industry, and their aspirations towards being indie publishers." - Jim Rossignol

Read all about the last of the 'bedroom coders' here

Interview: Samorost Developer Jakub Dvorsky

March 2, 2008 10:39 AM | Tim W.

An interview with Jakub Dvorský of Amanita Design, the development team responsible for Samorost 1 and 2.

Hi Jakub, can you tell us a bit about yourself and also introduce the development team working on Amanita Design's upcoming 2D point-and-click adventure epic, Machinarium?

My name is Jakub Dvorský, I'm from Czech Republic (that small country in the middle of Europe well-known for its beer), 29 years old and I'm a game designer and visual artist. I started doing games in 1993 and in 2003 I established Amanita Design and started to work on Flash games with my former schoolmate Vaclav Blin who is mostly an animator. At the moment we are also collaborating with programmer David Oliva, musician Tomas "Floex" Dvorak, sound maker Tomas "Pif" Dvorak and painters Jakub Pozar and Adolf Lachman.

Can you tell us what Machinarium is all about?

Machinarium is a strange rusty metallic place populated only by robots. The story is about a little robot who has been unjustly thrown out to the scrap yard behind the city. In the game he returns to the town where he meets the bad guys from Black Cap Brotherhood - they are just preparing a bomb attack on the central tower where the town ruler has residence in. Of course our hero must stop them and also rescue his friend robot-girl.

Trailer: Noitu Love 2

March 2, 2008 5:20 AM | Tim W.

New trailer for Joakim's Noitu Love 2 is now available from the official web site. web site
new Noitu Love 2 trailer (right click to save)

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