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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For September, 2008

Freeware Game Pick: Little Girl in Underland

September 7, 2008 10:00 PM | Tim W.

Little Girl in Underland is a remake of American McGee's Alice by the developer of Nanobots, where the absurd is a reality and capitalism exists in many shapes and sizes. The F5 and F7 function key can be used to save or load your progress, though the entire adventure lasts for about ten to fifteen minutes at most. Press the left alternate and Q key to quit at any time.

Name: Little Girl in Underland
Developer: Erin Robinson, Grundislav
Category: Adventure
Type: Freeware
Size: 10MB

Freeware Game Pick: Soundless Mountain II (Superflat)

September 7, 2008 7:58 PM | Tim W.

Soundless Mountain II is a NES-style remake of Konami's Silent Hill 2 created by Jasper Byrne for TIGSource's demakes competition, where the story is centered around the protagonist's search for his missing wife Kate in a seemingly-deserted old town. The adventure starts off slow as players are introduced to the use red squares to save their progress, interaction methods with objects and also initiating conversations with characters. Combat begins soon after you've discovered a weapon to protect yourself against the enemies you will face in this game.

Use the Z key to examine items, select an option or strike at an enemy with a weapon. Press the X key to enter or exit combat mode, or to cancel a selection. The M key is used to display your map, while pressing the space key allows players to access the inventory screen.

This remake holds more of a nostalgic value than anything else, as most of the scenes will confuse players who are unfamiliar with the revered cult classic. The meeting with Pyramid Head does not happen here as well, since the game ends abruptly after you've made your way into the run-down apartment.

Name: Soundless Mountain II
Developer: Jasper Byrne
Category: Action, Adventure
Type: Demo
Size: 20MB
Direct download link: Click here

Freeware Game Pick: Nobody Shooter (0rel)

September 7, 2008 11:00 AM | Tim W.

Nobody Shooter is a remake of Jonathan Mak's Everyday Shooter, where players would have to collect coins from the enemies they've defeated to acquire enough points for an entry in the high score table. Hold the W, A, S or D key to shoot in any direction, and use the cursor keys to move your ship around.

There is only one level to play. Your final score is submitted online automatically once the song ends, as indicated by a progress bar at the bottom of the screen. The game window can be moved around by dragging the uppermost area where a title bar should be located at. (gameplay video)

Name: Nobody Shooter
Developer: 0rel
Category: Shooter
Type: Freeware
Size: 100KB
Direct download link: Click here

N+ Expansion Pack No. 2 Released Next Week

September 7, 2008 12:45 AM | Tim W.


From GamerBytes: Metanet Software have announced that the second expansion pack for N+ has been announced for release next week, and will have more levels than the last.

This expansion pack contains 225 new levels -- 150 "harder" singleplayer levels, while the first level pack contained easier levels, 50 new race levels, and 25 survival levels - all for 200 Microsoft Points - less than one point for level.

With this announcement they will also be starting a new contest to celebrate - check it out here.

The Best Indie Games You've Never Played

September 6, 2008 12:54 PM | Tim W.

There's twenty indie games in this list which I think most of us have played, but if you've missed any of these picks previously then the weekend is a good time to try them out.

Digit: The Best Indie Games You (n)Ever Played

Browser Game Pick: Gravity Hook (Adam Atomic)

September 6, 2008 10:05 AM | Tim W.

Gravity Hook is a remake of a prototype game by Arne called Gravity Key, where players strive to reach the top of a secret base using only a grappling hook to tether themselves to explosive nodes and swing upwards. Momentum is determined by your distance from the active node. The closer you are to an active node, the faster you will travel in that direction, but you must avoid touching an active node directly to prevent a premature end to your climb.

Use the left mouse button to grapple onto a node, and press the X key to quit back to the main menu while a game is in progress. An online high score table is included. (gameplay video)

Name: Gravity Hook
Developers: Adam Atomic, Niklas Jansson, Danny Baranowsky
Category: Action
Type: Browser

Interview: Daniel Remar (Planet Freeplay)

September 5, 2008 8:37 PM | Tim W.

An interview with Daniel Remar, originally posted on Planet Freeplay earlier this year (March 2008). Fan art by John Nesky.

Daniel Remar interview (Planet Freeplay)
Iji download page

Remake Game Pick: Guru Logic Champs (Ian Price)

September 5, 2008 6:41 PM | Tim W.

Guru Logic Champs is originally a puzzler developed by Compile for the Game Boy Advance, which was also remade by PopCap under the name of Pixelus. There are usually several white spaces and immovable blocks in each stage. These blocks are the only objects which can stop the movement of the pieces that you shoot out of your cannon.

The main objective is to place these pieces on the designated areas indicated by the white squares. Pieces shot out of a cannon will continue sliding until they hit another block. Some tile manipulation skills are required as the number of blocks assigned to you is just enough to complete each level.

These pieces can be retrieved at any time by pressing the down arrow key, providing that the route is clear to do so. The board can be rotated by pressing the Z or X key. Use the page up and page down keys to browse puzzle sets when the puzzle selection screen is shown.

Only eighty puzzles are accessible in this version. The game was developed using BlitzMax, does not have any music (currently), but will work under both XP and Vista operating systems.

Name: Guru Logic Champs
Developer: Ian Price
Category: Puzzle
Type: Freeware
Size: 1MB

original Compile ten-level demo

Browser Game Pick: Pock's Friend (Hanamushi)

September 4, 2008 3:59 PM | Tim W.

Note: video contains major spoilers.

Pock's Friend is a point-and-click adventure game which tells the story of a boy named Pock, who happens to be transported to a land far away while taking a walk in the forest he resides in. A creature with horns on his head named Tam decides to befriend him in this new yet strangely familiar place, and both embark on a journey to find a way back to the forest where Pock came from.

The english translated version was never completed, and will not work past the first act.

Name: Pock's Friend
Developer: Hanamushi
Category: Adventure
Type: Browser

1UP FM Chat With Jonathan Blow and David Hellman

September 4, 2008 11:06 AM | Tim W.

From GamerBytes: Nick Suttner and Shawn Elliott were able to chat with Programmer Jonathon Blow and Artist David Hellman about their Xbox Live Arcade title Braid. They discuss the indie scene, the story of Braid (somewhat) and also chat with Sims Director Rod Humble about his own independent 'art' projects.

09/01/2008 | 1UP FM - Podcast

An epic Labor Day Special -- Nick Suttner and Shawn Elliott sit down for a Braid Afterthoughts with creators Jonathan Blow and David Hellman, with special guest Rod Humble, executive producer of the Sims franchise, in the fifth chair.

Download the podcast here.

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