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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For October, 2008

Blocksum Omake Version

October 2, 2008 4:09 AM | Tim W.

Circle infotech had recently released an omake version of Blocksum, although it was unclear what the differences are (besides minor modifications to gameplay rules, removal of replay mode and exclusion of online high scores). The installation of DirectX9.0c and .Net Framework 2.0 are still required in order to play either versions.

The development group also confirmed that they are hard at work on a new game which is scheduled for a release sometime in late summer of 2009. (Blocksum gameplay video)

Browser Game Pick: Tumbledrop (Updated)

October 2, 2008 3:08 AM | Tim W.

dock's physics-based puzzler Tumbledrop was recently updated with nineteen new levels, sound effects and a level selection menu. The goal of the game remains the same - get the pink star down to the ground in each stage without dropping it into the sea. (original article)

play Tumbledrop

Note: The Unity plugin has to be installed to play. No support for the Chrome web browser yet.

Freeware Game Pick: Love (Fred Wood)

October 2, 2008 2:28 AM | Tim W.

Not to be confused with Eskil Steenberg's similarly-titled MMO, Fred Wood's twenty-level platformer is now available as a free 30 MB download - no strings attached. If you love (no pun intended) frustrating platformers in the style of messhof's Punishment series then this is the right game for you, else avoid and grab something else to play instead. (Destructoid's article, earlier mention)

download Love

Gravitron 2 Out on Steam

October 2, 2008 2:16 AM | Tim W.

Dark Castle Software's Gravitron 2 is now available for purchase from Steam (Windows only). Linux users can download a copy of the game that works under Wine from the developer's web site. (original article)

Indie Game Round-up (GameTunnel)

October 2, 2008 1:58 AM | Tim W.

While on the subject of GameTunnel, the latest edition of their monthly Indie Game Round-up went live about a week ago. Another ten games get picked apart by Russell and co. - the review crew doesn't pull any punches with this month's submissions.

September Monthly Round-Up (GameTunnel)

Indie Game Pick: Determinance (Mode 7 Games)

October 2, 2008 1:34 AM | Tim W.

Mode 7's multiplayer swordfight game Determinance recently had a price cut from $20.00 to $10.00 - good time to grab GameTunnel's choice for Game of the Year (2007 edition) in the innovation category.

A 145 MB demo can be downloaded from Determinance's information page.

Preview: Mystic Mine (Koonsolo Games)

October 2, 2008 1:17 AM | Tim W.

A game not unlike Sony's Echochrome, but with a slightly different twist. Optical illusions are used to create levels with rails that are always going down, so your cart will be able to travel to any part of the map eventually. (gameplay video)

Mystic Mine web site

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