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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For November, 2008

Freeware Game Pick: Cosmic Invaders (X-G)

November 28, 2008 8:56 PM | Tim W.


The objective of Cosmic Invaders is to prevent the invaders from reaching the bottom of the screen. This is done by deploying defensive structures, accessible from the bottom right. Once deployed, towers will automatically fire on your enemies. Each costs money, which along with your remaining life is displayed in the bottom left. Towers can be sold, giving you back half of their original cost plus potentially valuable real estate, by selecting them with the left mouse button and clicking the demolish button. Right click cancels selection and placement. Pressing the escape key exits the game.

Laser turrets fire straight up every few seconds, dealing damage to the first invader the shot hits. Missile batteries fire seeking missiles at a slower rate, but they deal heavier damage, plus splash damage around them. The missiles explode if they fail to hit anything within a few seconds, although they still deal splash damage if they're close enough to anything when they do. Spark towers will deal heavy damage to a single invader, but have much shorter range.

This is a substantial update to a preview build released back in early 2007, under the same name. Towers can now be upgraded, and a boss encounter is thrown at you after every few levels to liven things up a little.

Name: Cosmic Invaders
Developer: X-G
Category: Strategy
Type: Freeware
Size: 1MB
Direct download link: Click here

Freeware Game Pick: Carrion Reanimating (Lemmy, Binky)

November 28, 2008 5:31 PM | Tim W.


Herbert West in Carrion Reanimating is an action game set in a large building with multiple exits, where visitors would come knocking at any of the door and request to see if their friends are doing okay. The objective is basically to reanimate and send the right zombie to meet these people, so they can be reassured that nothing has happened and will leave you to your experiments peacefully. Should one of the guests lose their patience from waiting for a response or catch a look at their friends, then a cop will arrive shortly and attempt to find evidence of necromancy in the building. Simpy guide the other zombies away from him as he walk from one exit to another, and things would return to normal when he comes out of his search empty handed.

Use the cursor keys to move and jump, press the left control key to reanimate or kick a zombie, and tap the left alt key to flip switches. Note that zombies will be able to use switches as well after gaining some intelligence from being resurrected multiple times. Hold the tab key to view a map of the location at any time. (trailer, forum thread)

Name: Herbert West in Carrion Reanimating
Developer: Lemmy, Binky, Dan Marshall (writing), Nikolas Sideris (music)
Category: Action
Type: Freeware
Size: 30MB
Direct download link: Click here

Tutorial: How to Sell Games as Shareware

November 28, 2008 4:07 PM | Tim W.

Paul Eres had written a guide to distributing shareware games, as a response to the wildly popular threads about making money off your games in the GMC forums. Topics covered include: making a proper game, creating a web site for it, setting up an E-Commerce service account with at least one of the providers, marketing and tracking statistics. (source)

Tutorial: How to Sell Games as Shareware

Everyday Shooter PSP Debut Trailer

November 28, 2008 10:57 AM | Tim W.


Everyday Shooter on PSP, Direct2Drive (IndieGames.com)

Feature: 15 Indie Games for the Holidays (Big Download)

November 28, 2008 9:16 AM | Tim W.


Big Download is running an article on fifteen indie game recommendations that you should own at least half of for the holidays, with a couple of them a bargain at $20 or less per title (all prices are in USD):

Audiosurf - $10
Aquaria - $30
Noitu Love 2 - $20
Samorost 2 - $6.60
Cortex Command - $18 ( * $9 only for a limited time)
Harvest: Massive Encounter - $25
Armageddon Empires - $30
Mount and Blade - $30
Deadly Rooms of Death: Journey to Rooted Hold - $20
Everyday Shooter - $10
Spirit Engine 2 - $18
Immortal Defense - $15
World of Goo - $20
Multiwinia - $16.60
Lugaru - $20

* Dan had actually reduced the price of Cortex Command from $18 to $9 starting today, although the offer is only valid until the end of this weekend.

Feature: 15 Indie Games for the Holidays (Big Download Blog)

Round-Up: Gamasutra Network Jobs, Week Of Nov. 28th

November 28, 2008 7:01 AM | Simon Carless

In this round-up, we highlight some of the notable jobs posted in sister site Gamasutra's industry-leading game jobs section, including positions from 2K Marin, Insomniac, Recoil Games, Relic Entertainment, NCsoft and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted in each market area this week include:

Gamasutra.com - Game Industry Jobs

2K Marin: Systems Designer
"2K Marin is looking for a dedicated, passionate and personable Systems Designer to join the team working on Bioshock 2. As a Systems Designer, you'll be the man in the middle of the million moving parts that transform high-level gameplay concepts into concrete player experience (and back again). "

Insomniac Games: Programmers - North Carolina Office
"Insomniac Games, an independent videogame developer ranked among the top 10 best small companies to work for nationally and locally, is opening a North Carolina-based development studio. Our NC studio will blend our experience and proven track record of hits with the tenacity of a start-up. Expanding to the Triangle also allows Insomniac to maintain an ideal size in Burbank while offering an East Coast alternative to attract and retain the best in the industry."

Recoil Games: Lead Programmer
"RECOIL GAMES and RADAR GROUP are co-producing EARTH NO MORE, a groundbreaking original IP action-adventure game for Xbox 360, PlayStation 3 and PC. We are now looking for a LEAD PROGRAMMER to become a key member of the company. Setup by industry veterans, we are an English-speaking team spanning seven nationalities based in Helsinki, Finland, a country known for its high standard of living, beautiful nature and a modern way of life."

Relic Entertainment: Senior Tools Programmer
"At Relic Entertainment we are developing an original game for PS3 and Xbox 360 and continue to build on our history of award winning games - games like Company of Heroes, Dawn of War, and Homeworld. Experience freedom of creativity and know your contribution is valued and recognized by the Relic team and also by gamers and industry experts around the globe."

WorldsInMotion - Online Game Jobs

NCsoft NorCal Studio: Powers Designer
"NCsoft is looking for talented individuals to be a part of the world's leading developer and publisher of online PC games. Makers of the world's most popular online game franchise, Lineage, NCsoft has also created many other award winning and groundbreaking products such as City of Heroes, Guild Wars, Richard Garriott's Tabula Rasa, Aion and Dungeon Runners in addition to various casual games via its game portal, PlayNC.

GamesOnDeck - Mobile Game Jobs

Nokia: Director Of Engineering - Games
"Services & Software will play a leading role in shaping Nokia's growth and transformation, generating new revenue streams based on software and services. The Services & Software Unit's portfolio of services creates opportunities for people to connect to each other and the things that matter to them."

To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

Freeware Game Pick: Freefall (David Slagle, Warren Post)

November 27, 2008 11:44 PM | Tim W.


Note: Video and screenshots contain spoilers.

Freefall is a short game which puts you in control of a man who has made the decision to end his life by jumping off a bridge. Similar to basic parachuting methods, you use your left and right arm to control the path of your flight downwards. Move the left or right analog stick to steer or orient yourself in the sky, and extend both arms towards your back to dive forward through the air.

An Xbox360 controller is required to play, as keyboard and mouse controls are not supported. (IGF information page)

Name: Freefall
Developer: David Slagle, Warren Post and Kyle Cabral
Category: Adventure
Type: Freeware
Size: 20MB
Direct download link: Click here

Preview: Star Guard

November 27, 2008 7:32 PM | Tim W.


http://www.igf.com/php-bin/entry2009.php?id=852

Freeware Game Pick: Akrasia (AHA Studios)

November 27, 2008 6:21 PM | Tim W.


Akrasia is sort of an experimental game which features multiple endings, where players can arrive at a different conclusion based on the number of pills they collect and the state they are in when exiting the maze. One for the art game lovers.

Name: Akrasia
Developer: AHA! Studios
Category: Adventure
Type: Freeware
Size: 30MB

Previews

November 27, 2008 5:28 PM | Tim W.

high quality video


Very early alpha test of Cryptic Sea's gun, a game which features cloned Hitlers.

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