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About The IGF

IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For January, 2009

Pixeljam Games' New Site, Forums

January 27, 2009 9:41 AM | Tim W.


Pixeljam had just launched their new forums to go with the updated look for the site. There's a lot of stuff to see and listen to, but no new games yet as Gamma Bros 2 is still in production (currently scheduled for a release sometime in 2010).

Pixeljam Games
Pixeljam Forum

Toribash for WiiWare Soon

January 27, 2009 7:43 AM | Tim W.


The WiiWare port of Hampa's popular turn-based fighting game is scheduled for a release soon, and as shown by the preview video features such as dismemberment, decapitation and blood have all been retained for the console version.

The original PC and Mac versions are still available from the official web site as a free download, with updates to match the WiiWare port coming some time after the console release.

Toribash for the WiiWare
Toribash official site

2009 IGF Mobile Reveals Competition Finalists

January 26, 2009 4:01 AM | Simon Carless

[This is the final set of Independent Games Festival finalists announced this year, following the IGF Main Competition and IGF Student Showcase - congratulations to all finalists, and we'll see you at GDC.]

The Independent Games Festival Mobile (IGF Mobile), an event that celebrates innovation in games for handheld devices, including mobile phones, DS, PSP, iPhone and iPod touch, has named the finalists for the second annual competition.

The number of entries more than doubled – to over 100 – compared to last year’s inaugural competition, bolstered by a strong showing from the emergent iPhone and iPod touch platform – so much so that a special ‘Best iPhone Game’ category has been designated for the titles which best use the unique possibilities of the device.

Winners of the 2009 IGF Mobile competition, who will get a share of $30,000 in prize money, will be announced at a special ceremony during the Game Developers Conference (GDC) Mobile conference on March 24, and additionally honored during the main Independent Games Festival Awards on March 25, 2009.

Some of the leading finalists for this year’s competition include stylish iPhone cube movement puzzler Edge (3 nominations), the technologically cunning Wardive on Nintendo DS, which uses local WiFi hotspots to generate enemies (3 nominations), and elegant iPhone ‘tower defense’-style title Fieldrunners (3 nominations).

Games also nominated multiple times include Secret Exit's touch-controlled iPhone rope wrapping game Zen Bound and iconic tilt-controlled iPhone puzzler Dizzy Bee, with a number of Flash Lite and Java cellphone games, including the innovative Cubic Republic, also finalists. Read on for the full list:

Ruben and Lullaby (Erik Loyer, Ezra Claytan Daniels)

January 26, 2009 3:31 AM | Tim W.


From FingerGaming: Ruben & Lullaby is a story you play like a musical instrument. Two lovers are fighting. You can control what they're feeling, where they're looking, when they speak, and when they listen. Tilting back and forth triggers the cuts from shot to shot, advancing the story. Your actions conduct a moody jazz soundtrack that reflects the feelings of the characters as they change in real time.

The game is available from the iTunes App Store for only $2.99.

Ruben & Lullaby (Opertoon)

10 iPhone Games You Must Own (Wired)

January 26, 2009 2:36 AM | Tim W.

A nice little article about ten games you should own for your iPhone was posted on Wired yesterday. The list includes two IGF Mobile competition finalists and a port of Crayon Physics Deluxe, last year's IGF Seumas McNally Grand Prize winner.

In another unrelated piece, there's a list of twenty games up on Online University Reviews with releases which are under the radar of most iPhone owners. (Secret Exit's Zen Bound pictured)

10 iPhone Games You Must Own (Wired.com)
Top 20 iPhone Games You've Never Heard Of (Online University Reviews)

Freeware Game Pick: The Legend of Princess (Konjak)

January 25, 2009 2:19 PM | Tim W.

high quality video, screenshots


Note: video contains spoilers.

The Legend of Princess is a 2D platformer created by the developer of Chalk and the Noitu Love series, where players get to step into the shoes of a tunic-wearing hero on a quest to rescue a kidnapped princess. As with most of Joakim's releases, there are plenty of memorable boss encounters to be had here.

Note that the game has only one playable level, although arcade veterans could technically replay the entire adventure at a higher difficulty setting by choosing a different set of starting equipment with each new try. Also, the chances of getting a rare blue or red gem increases if you defeat more enemies and avoid getting hurt too frequently.

Name: The Legend of Princess
Developer: Joakim Sandberg
Category: Platform
Type: Freeware
Size: 10MB
Direct download link: Click here

Related:
Legend of Princess Playthrough (skizm)
Let's Play: The Legend of Princess (KirbyPawn)
Guardian of Paradise (Buster)

Freeware Game Pick: White Butterfly (Linley)

January 25, 2009 11:31 AM | Tim W.

screenshots


White Butterfly is a vertical shooter created by Linley Henzell, developer of the excellent Dungeon Crawl and Garden of Coloured Lights. Players begin the game by choosing one of the four available ships to pilot, with a fifth one only unlocked after you've completed the final stage.

Use the cursor keys to move, press the Z key to shoot, and hold the X key to fire your secondary weapon. A third attack can be executed by pressing the Z and X key together. Hold the left shift key to move your ship around at a lower speed. Use the escape key to access the pause and quit menu.

You would need to level up all three attacks for automatic weapon upgrades. Using just one type of shot throughout the game does not upgrade the weapon, even though it continues to gain a new level after repeated usage.

There are three long stages to play in total. (source: Shmup-Dev)

Name: White Butterfly
Developer: Linley Henzell
Category: Shooter
Type: Freeware
Size: 5MB

Browser Game Pick: Closure (Tyler Glaiel)

January 25, 2009 4:47 AM | Tim W.


Closure is a unique 2D platformer created by Tyler Glaiel, co-developer of Edmund McMillen's Aether. The game involves using orbs to light up your surroundings, as the entire area is shrouded in complete darkness with each step outside the light most likely a fatal one.

Note that you will need to have Flash Player 10 installed for this game to work properly. There are thirty stages to play in total.

Name: Closure
Developer: Tyler Glaiel, Jon Schubbe
Category: Puzzle
Type: Browser

Freeware Game Pick: Assassin Blue (Banov)

January 24, 2009 5:55 AM | Tim W.


Assassin Blue is a 2D platformer with combat elements, consisting of twelve levels split evenly between four distinct areas to explore. In the game, players assume control over a sword-wielding hitman who must carry out a series of missions for his superior. This naturally translates to a lot of jumping, climbing and fighting as you make your way past hordes of henchmen leading up to the commander of each resistance group.

The entire adventure takes about an afternoon or two to finish. To use the high quality soundtrack instead of the standard MIDI tunes, simply download the optional 30 MB music add-on from the same page and unzip it into the game folder. An option to switch between the two will then appear just before the title screen is shown.

Name: Assassin Blue
Developer: Banov
Category: Action
Type: Freeware
Size: 10MB
Direct download link: Click here

Weekend Bargains: Mount and Blade

January 23, 2009 10:22 PM | Tim W.

For this weekend only, the price of TaleWorlds' sandbox RPG on Steam has been reduced to $7.50 (from the original recession-unfriendly $29.99 tag). A demo for Mount & Blade can be downloaded off Steam if you have the client installed, else just grab the 380 MB file from TaleWorlds' official site.

Mount & Blade on Steam

Related:
Mount & Blade official site (TaleWorlds)
Mount & Blade Gameplay Trailer (Gametrailers)

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