Top Posts



Recent Comments

Powered by Disqus

About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

Read More

Archive For January, 2009

Super Meat Boy Announced for Wii Ware and Windows

January 20, 2009 8:27 PM | Tim W.

If you're a big fan of Meat Boy, then you should be elated to hear that Edmund and his crew are working on a remake of the frustratingly difficult 2D platformer for release on the Wii Ware distribution channel later this year. A Windows version can be expected around that time as well. Till then, keep checking back on the official site and Edmund's blog for updates, screenshots and perhaps even a trailer or two in the (very) near future.

Super Meat Boy official site

Flower Out On February 12th

January 20, 2009 7:14 PM | Tim W.

From GamerBytes: Kellee Santiago, president and co-founder of thatgamecompany has revealed via the PlayStation Blog that wind-simulator Flower will be making its way to the PlayStation Network on February 12th, in America at least.

To celebrate they've released a new trailer which you can check out in the extended. (source: The US PlayStation Blog)

Free Download: World of Goo Soundtrack

January 20, 2009 6:01 PM | Tim W.

The soundtrack to 2D Boy's award-winning World of Goo is now available for download from Kyle's site. The entire 85MB collection contains twenty-seven tracks in total, and comes up to a full forty-nine minutes in length. (source: Offworld)

Music from World of Goo
World of Goo Soundtrack Now Available (2D Boy)

Freeware Game Pick: The 24-Hour Police (Desire Factory)

January 17, 2009 7:51 PM | Tim W.


Note: Site contains images which are not safe for work.

The 24-Hour Police is a 2D side-scrolling beat 'em up in the style of the Final Fight series, where players step into the shoes of a vigilante cop on a mission to take down the local mob boss and his henchmen. This translates to three stages' worth of goons who can be punched, kicked, thrown, or shot at, as you make your way towards the final showdown with the leader of the criminal organization.

Use the menu at the top of the window to configure key settings, or to switch between full screen and windowed mode. The game will only work on Windows operating systems with the Japanese language pack already installed.

Name: The 24-Hour Police
Developer: Desire Factory
Category: Beat 'em up
Type: Freeware
Size: 40MB
Direct download link: Click here

Freeware Game Pick: Walkie Tonky (Pieces Interactive)

January 17, 2009 4:08 AM | Tim W.


Walkie Tonky is a physics-based action game where players get to guide a giant robot around a city and engage in the act of smashing buildings, vehicles, and all manners of defensive measures that the Earthlings have set upon you. There is only one level to play, but upon finishing it a separate challenge mode will be unlocked.

Note that no checkpoint system has been implemented in this build, and players are expected to retry the same stage from its starting point whenever they fail to beat the final boss.

Name: Walkie Tonky
Developer: Pieces Interactive
Category: Action
Type: Freeware
Size: 20MB
Direct download link: Click here (MediaFire mirror)

Road To The IGF: Hemisphere's Osmos

January 16, 2009 12:45 AM | Simon Carless

[Leading up to the 2009 Independent Games Festival in March, we're talking with the finalists for this year's IGF competition, starting by interviewing Hemisphere Games' Eddy Boxerman about the triple-nominated Osmos, a serene and elegant "orbital osmosis simulator".]

In Osmos, players navigate through an indigo sea of wandering motes, absorbing smaller bits while avoiding collisions with larger motes.

Its drifting orbs, calm visuals, and minimalist soundtrack provoke comparisons with ThatGameCompany's fl0w or Nintendo and Skip's Orbital/Orbient games, but Osmos offers several significant differences in mechanics.

For example, it includes matter-ejection propulsion that shrinks the player's mote, time-warping for speeding or slowing down time depending on the player's needs, and intelligent motes that can avoid or destroy players.

We spoke with designer and programmer Eddy Boxerman about Osmos -- which was nominated for multiple awards at this year's Independent Games Festival (part of Think Services, as is this website), including Technical Excellence, Excellence in Design, and the Seumas McNally Grand Prize.

Subjects discussed include exactly what makes the osmosis sim unique, and why players might need to brush up on orbital maneuvers to take on the game's later stages:

Round-Up: Gamasutra Network Jobs, Week Of January 16

January 16, 2009 12:19 AM | Simon Carless

In this round-up, we highlight some of the notable jobs posted in sister site Gamasutra's industry-leading game jobs section, including positions from THQ, Rockstar New England, Vicarious Visions, and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted in each market area this week include:

Freeware Game Pick: Mirror Stage (Stephen Lavelle)

January 15, 2009 11:59 AM | Tim W.

Mirror Stage is an exploration game where every stage is divided into small areas, featuring a variety of objectives that usually requires highlighting all rooms or stepping into a certain spot to clear the level. There are a total of seven chapters included, each containing anywhere between six to ten small episodes to play.

You assume control over a short green line, with only the cursor keys assigned as means of movement. For menu navigation, use the space or enter key to select an option. The game is available for both Mac OS X and Windows platforms. (forum thread)

Name: Mirror Stage
Developer: Stephen Lavelle
Category: Action, Adventure
Type: Freeware
Size: 20MB
Platforms: Windows, Mac OS X

Trailer: Zen Bound (Secret Exit)

January 15, 2009 5:00 AM | Tim W.

New gameplay trailer for Secret Exit's upcoming rope simulation game, Zen Bound. Out soon for the iPhone and iPod, with PC, Mac and console releases to follow shortly after. (Zen Bondage)

New Zen Bound Screenshots Released (FingerGaming)
Preview: Zen Bound (IndieGames)

Nicalis Site Opens, Night Game Officially Announced

January 13, 2009 8:11 AM | Tim W.

Nicalis' official site has been updated with new content, with a couple of projects added to the games page and a newsfeed created for future announcements. No platforms for Night Game (previously titled Skymning) has been mentioned on the information page, although chances are high that the game is currently being developed with the WiiWare in mind. (source)

Click Here for All Archives

twitter facebook RSS YouTube
Game advertisements by <a href="" target="_blank">Game Advertising Online</a> require iframes.

Our Sites

game career guide Gamasutra Game Set Watch
Game advertisements by <a href="" target="_blank">Game Advertising Online</a> require iframes.
UBM Tech