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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For February, 2009

Freeware Game Pick: Cave Demon (kon)

February 14, 2009 11:41 PM | Tim W.


Cave Demon is a freeware action game created by Japanese developer kon, featuring a story that is centered around a demon who lives inside a massive cavern and carries a steel ball around for protection. Creatures from another dimension have decided to pay him an unwelcomed visit, hence the player must take up arms and help drive these nuisances back to where they came from. Oddly enough, the abode of the beast is actually a rectangular platform with no walls on all four sides, allowing enemies to invade his personal space from all directions.

By pressing the Z key you are able to throw the steel ball towards the direction you are facing, Holding the same button causes the ball to travel back and forth, although the momentum will decrease as time passes and no enemies are hit. The special move gauge can be charged if you swing the steel ball around until it turns orange. Press the left shift key to activate the special move when this bar is at least half full.

The game will only work on Windows operating systems with the Japanese language pack already installed.

Name: Cave Demon
Developer: kon
Category: Action, Arcade
Type: Freeware
Size: 5MB
Direct download link: Click here (Vector site)

Browser Game Pick: Colour My Heart (Silver Stitch)

February 14, 2009 10:06 PM | Tim W.


Colour My Heart is a short adventure game with easy puzzles to solve, and takes only a couple of minutes to play from start to end. Note that certain objects can be clicked on for surprising or amusing results, as the developer had made no effort to mention this inside the game.

Name: Colour My Heart
Developer: Silver Stitch
Category: Platformer
Type: Browser

Something 'unRevolutionary' is Coming to Xbox Live

February 14, 2009 8:35 PM | Michael Rose

unrevolutionary.jpg


unRevolutionary is an XNA-based take on Geometry Wars by one Doug Ward - and before you moan 'aww man, not another Geometry Wars clone!', this one has some interesting things to offer.

First off you've got a leveling up system which Doug says was inspirated by, of all things, Diablo. Then there are also 'classes' you can choose to build yourself into, which each come with their own special abilities and gameplay styles. He also promises 'hundreds of onscreen enemies at one time' which, although it's been done many times before, still makes me go 'ooh' when I hear it.

Currently in the playtesting phase, you can expect to see this hitting Xbox Live Community Games for the Xbox 360 sometime soon.

Check out clips of the game over at Gametrailers

Review: Flower (thatgamecompany)

February 14, 2009 5:12 PM | Michael Rose

flowerreview1.jpg


When games used to look like a car crash on Silicon Valley Way, developers had to come up with fun and challenging gameplay ideas to keep the punters happy. Of course, emulating a middle-aged gamer who periodically spouts off 'In my day' isn't going to help me get my upcoming point across so well, but it's not so difficult to comprehend that in many cases, as graphics have evolved, the balance between gameplay and looks has shifted rather a lot.

It's now feasible for a game to get by nearly on beauty alone and the evolution of the 'artistic' game has taken leaps and bounds into gamers' hearts. The mix of conceptual gameplay and sheer awe-inspiring sights has spawned a huge range of hits - and misses too.

Flower is thatgamecompany's latest artistic bag - thatgamecompany having already dabbled a fair amount in the field (see fl0w, Cloud). And while no-one can deny that it is unique gaming art, the lack of actual gameplay is a worry of mine.

Freeware Game Pick: Jump on Mushrooms (Arvi Teikari)

February 14, 2009 10:19 AM | Tim W.


Jump on Mushrooms: The Game is a short 2D platformer created by Hempuli (FIG) in under two days, where players would have to retrace their steps around each level based on the number of coins collected and the location of every mushroom men they've squashed. Players can jump as high as they like, although touching the ceiling will cause the protagonist to fall. Fall from too high, and you would have to replay the level from the start.

Some understanding of how physics work in Mario's universe is required to overcome many of the obstacles in this adventure.

Name: Jump on Mushrooms: The Game
Developer: Arvi Teikari
Category: Platformer
Type: Freeware
Size: 5MB
Direct download link: Click here

Round-Up: Gamasutra Network Jobs, Week Of February 13th

February 13, 2009 9:12 PM | Simon Carless

In this round-up, we highlight some of the notable jobs posted in big sister site Gamasutra's industry-leading game jobs section this week, including positions from Disney Interactive Studios, Capcom, Next Level Games, Budcat Creations, and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted in each market area this week include:

thatgamecompany Release Flower

February 13, 2009 7:11 PM | Michael Rose

flower.jpg


The follow-up to thatgamecompany's 2007 hit fl0w has been released.

Flower follows the dreams of flowers as they burst from a dull landscape into a vibrant wonderland. Available to download for the Playstation 3 via the Playstation Network, the selling price is $9.99 (£6.29 in the UK, 8.99euros in European countries).

We'll be plugging our way through it and giving you our opinion very soon. For now, head over to the official site for all the info.

Linux Gets the Goo

February 13, 2009 12:05 PM | Michael Rose

wog.jpg

It's been in the beta stages for a good while now, but 2D Boy have finally announced that their award-winning puzzler World of Goo is now available to download for Linux users.

If you have already purchased the game from the 2D Boy site when only Windows and Mac were available, it is now possible to get the Linux edition free of charge. If you still haven't given World of Goo a whirl, we recommend it whole-heartedly.

Grab the Linux version here

Paradox Interactive Announce Mezmer Games

February 13, 2009 11:50 AM | Michael Rose

mezmer.JPG

Paradox Interactive have announced the creation of a brand new indie label with which they hope to promote independent developers and their games.

Mezmer Games has been set up to help indie developers reach a wider audience through their digital distribution. Games will apparently range from $9.99 - $19.99. Fredrik Wester, Executive Vice President of Paradox, had this to say of the move:

“There are so many high-quality titles out there that show a great deal of potential but never reach the gamers... our intention is to be a platform for great games that traditional publishers do not want to invest their time and money in. By exclusively releasing the products digitally, we’ll be to deliver many niche and developing titles to an audience that would otherwise be unable to purchase the products.”

The Mezmer Games site is also set up like a community to allow developers to talk directly to gamers an find out what they think about latest projects and general gaming trends.

Two games are penned in for a Q2 2009 release at the moment - Legio which is described as 'a mix between chess and real-time strategy' and Stalin vs Martians, another strategy game, this one involving aliens and World War II.

It's definitely great news for indie developers and hopefully we'll start to see them jumping onto the bandwagon sometime soon.

Browser Game Pick: Neverending Light (Jacob Grahn)

February 13, 2009 3:40 AM | Tim W.


Neverending Light (part 1 of 3) is a top down adventure game which tells the story of a man trapped inside a dark cave with only a flashlight in hand to illuminate his ominous surroundings. Besides solving the odd puzzle or two in your quest to escape, there are also forty-nine bonus items scattered around the map to collect for end game unlockables.

You can press the enter key to select or skip scenes. The entire game takes about fifteen minutes to play from start to end.

Name: Neverending Light
Developer: Jiggmin
Category: Adventure
Type: Browser

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