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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For February, 2009

City Rain Now Available

February 6, 2009 12:55 PM | Michael Rose

Update: City Rain has now been released and is available to download for $9.95 from Direct2Drive

Original Story: City Rain - Building Sustainability will be available soon to purchase, according to the brand-spanking new official site. Downloadable through Direct2Drive, City Rain will cost somewhere between $9.95 and $14.95.

One of the winners of the IGF Student Showcase this year, it's a cross between Sim City and Tetris where players must fit falling buildings onto a plot of land to create a bustling city, complete with power plants, schools, police stations and more. The upcoming release will feature worldwide online ranking and a bonus game called Blockmania.

It's a unique experience and there is plenty of fun to be had. A demo is available to play on the official site.

More information on the release

The Fool and His Money Demo

February 6, 2009 11:33 AM | Michael Rose

foolandhismoney.jpg


Cliff Johnson has released a demo for his 20 years in the making adventure game, The Fool and His Money. A sequel to his 1987 game The Fool's Errand, it follows on from where Errand left off, with 'The Fool' on a quest to return treasure to their rightful owners.

Featuring lots of logic and word puzzles, it's incredibly difficult and will give any brain a run for its money. The game is available to pre-order and anyone who does will apparently have their name 'immortalized in the Compendium of True Believers inside the game.' The demo link can be found at the bottom of the main page.

The Fool and His Money
Direct download link: Click here

Indie Game Pick: Mystic Mine (Koonsolo)

February 6, 2009 11:13 AM | Michael Rose


Mystic Mine is a single or multiplayer experience in which players control the direction of a minecart with the use of a single keyboard button. As it flies around a track, the upcoming junction can be changed in order to make the cart take a different path. Coins are scattered around the levels and it's a frantic rush to secure as many as possible before your fellow players do.

The main selling point of the game is the fact that up to 6 people can play at the same time on one keyboard, leading to some hilarious gameplay. There's also some brilliant use of optical illusion, with certain parts of the track leading to other seemingly impossible to reach places. While the single player isn't much fun, the multiplayer is a huge laugh.

Name: Mystic Mine
Developer: Koonsolo
Category: Puzzler
Type: Demo
Size: 12500KB

World of Goo U.S. Retail Publisher Will Not Lay Off Staff

February 5, 2009 8:30 PM | Michael Rose

worldofgoo.jpg

Although the World of Goo publisher Brighter Minds Media recently filed for Chapter 11 bankruptcy, the company does not intend to fire a single member of staff.

A representative for Brighter Minds has stated that there are "no plans to lay anybody off as we have a great team that is going to do great things". With many game developers and publishers being forced to cut down their teams due to financial problems recently, this news is a breath of fresh air for the gaming scene.

[EDIT: To be clear, Brighter Minds just organizes retail distribution for the North American retail version of the game - thus, they have relatively little to do with 2D Boy, besides being one of a number of distribution methods.]

Source: Joystiq

Free Sam & Max: Ice Station Santa and Strong Bad Episode 4: Dangeresque 3

February 5, 2009 8:26 AM | Tim W.


Telltale Games is currently offering free digital copies of Sam and Max: Ice Station Santa (first episode of season two) and Strong Bad's Cool Game for Attractive People - Episode 4: Dangeresque 3: The Criminal Projective to anyone who subscribes to their newsletter using a valid email address.

For this to work, simply type in your email address into both input fields, check the boxes for Telltale's Monthly Newsletter and Terms of Use, then click on the 'Subscribe Me' button to proceed to the free game selection page. A serial number will be generated for you under the Past Purchases tab once you've chosen the game you would like to receive free of charge. You can use either the serial number or your email address and the automatically generated password for your Telltale user account (sent to your email) to unlock the game.

You will need two valid email addresses to get both games. This offer is only valid until the 28th of February, 2009.

Get your free copy of Sam and Max: Ice Station Santa or Strong Bad Episode 4: Dangeresque 3 here

Road To The IGF: McMillen and Himsl's Coil

February 5, 2009 5:52 AM | Simon Carless

[We're talking to this year's Independent Games Festival finalists, and this time, Eric Caoili interviews Edmund McMillen about Coil -- an "experimental art game" that provides no instructions and presents two parallel stories -- nominated for the Innovation Award.]

Cryptic Sea's prolific game designer Edmund McMillen has had his hand in a number of high-profile, thoughtful indie projects -- Aether, Gish, Blast Miner, Meat Boy (coming to WiiWare), and others -- all of which were recently compiled in This Is A Cry For Help, a disc collecting ten years-worth of his independently created games, comics and art.

He collaborated with Komix Games founder and Austrian programmer Florian Himsl for Coil, McMillen's first autobiographical game. The Flash title, which features a haunting soundtrack and beautiful, unearthly illustrations, purposely offers no instructions, encouraging players to explore what they can and can't do in its minigames.

Even the title screen and text interludes are puzzles, requiring an appropriate gesture from players before they can continue.

We spoke with McMillen about Coil, nominated for the Innovation award at this year's Independent Games Festival (part of Think Services, as is this website).

He discusses his motivation for having players work out each minigame's controls, some of the more strange interpretations he's heard for the odd title, and why he doesn't believe he could create Coil in the same way if he were to repeat the project:

Preview: Machinarium (Amanita Design)

February 5, 2009 5:09 AM | Tim W.


A new preview for the IGF finalist Machinarium was posted yesterday, containing bits of gameplay from a couple of early areas in the game. There are even a few new scenes included near the end of the clip.

Best watched in fullscreen HD mode.

Machinarium Preview 02 (Amanita Design)

D-Pad Hero

February 4, 2009 7:02 PM | Tim W.


From the awesome Offworld comes this NES rom recommendation called D-Pad Hero - a remake of familiar music-rhythm games but with a twist. Rather than simulating a DJ console, guitar or drums, what we have here is a NES controller onscreen with corresponding buttons mapped to your gamepad or keyboard. Press a button and the correct arrow key at the right time to increase your 'awesome' gauge, but miss a couple and your final score suffers.

The game requires a working emulator to play (whether it's for Windows, Mac or Linux). Funnily enough, the developers had even started an online petition in hopes of getting adequate support for a possible Wii Virtual Console release.

D-Pad Hero
Gameplay Videos

Top Casual PC Games of 2008 (Avault)

February 4, 2009 6:31 PM | Tim W.


Avault had published their picks for the best casual games of 2008, with 2D Boy's World of Goo at the forefront of the list. Selections from past editions are perhaps (for the lack of a better definition) 'too casual', although Bob has redeemed himself by including a couple of odd releases that you won't find inside any other best indie games list of 2008.

Adrenaline Vault: Top casual PC games of 2008

Dates for IndieCade Announced

February 4, 2009 3:33 AM | Tim W.


Dates for upcoming IndieCade venues have been posted on the official site. Games can now be submitted for showcase exhibition consideration, so don't miss this chance to participate in one of the premier events of the year for independent game developers from all around the world. Entries for the top prizes will be announced at the IndieCade 2009 Festival.

The final submission date is on 30th April, 2009.

IndieCade - International Festivals of Independent Games
Game Submissions Page
Official Game Selections from 2007 - 2008 (IndieCade)

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