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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For April, 2009

Browser Game Pick: Super Ear Man Bros (Taro)

April 10, 2009 6:49 AM | Tim W.

Super Ear Man Bros (Super 耳男 Bros) is an extremely difficult platformer in the style of The Life Ending Adventure, I Wanna Be The Guy and Syobon Action, where every step could be deadly and all traps are designed to take you by surprise. There are only a handful of areas to explore, but the precision and concentration required to surpass each could be too much frustration for most to endure. Thankfully someone had already risked his sanity to complete the challenge and posted recordings of their entire attempt online (with some fancy editing work done to trim the length of the videos, of course).

Preview: Night Game (Nicalis)

April 10, 2009 6:04 AM | Tim W.

An extended gameplay video of Nicalis' upcoming release can be found over at IGN. Night Game should be out on Nintendo's WiiWare service this September 2009. (source)

Tyrone Rodriguez interview (IGN)
Road To The IGF: Nicalis Duo Talk Night Game (Gamasutra)
Night Game trailer

Browser Game Pick: mimi-Panic (Nankyoku Tairiku)

April 10, 2009 2:58 AM | Tim W.

mimi-Panic is an audio version of the age-old Memory game where every speaker will play a tune when selected, and the player has to match speakers in pairs to remove all of them before time runs out. A time penalty is incurred whenever you pair up the wrong set of speakers, although there are enough seconds on the clock to make a couple of mistakes and still get through to the next round.

The first option presented to you at the main menu is a link to the tutorial page, while the next three allows you to access different collections of sounds and effects to play with. There are ten stages in each of the three collections. (screenshots, gameplay video)

Zeno Clash: Meet the Corwids

April 9, 2009 8:34 PM | Michael Rose

Just under two weeks to go before we can get our Clash on, and ACE Team have released another trailer for the upcoming Source game.

Titled "Corwids of the Free", it's a who's who of the Zeno Clash world from the eyes of character Ghat, along with a bit of gameplay thrown in. It's still looking rather brilliant!

Braid PC Trailer + Demo Blow-up

April 9, 2009 7:45 PM | Michael Rose

[UPDATE: A trailer for Braid created by David Hellman has been released, which can be viewed above]

Chris Evans from The Reticule points us in the direction of some lovely 'controversy' regarding the demo for the PC version of Braid. Ooh, I do love a bit of an argy-bargy on a Thursday night.

The PC edition of Braid is to be released tomorrow through a variety of distributors, along with a downloadable demo. However, it became apparent today that GamersGate had already started giving out the demo ahead of schedule.

After being notified via the Steam forums, Braid's creator Jonathan Blow described the situation as 'not cool'. The link was of course taken down soon afterwards.

At the end of the day, it's only a one day early leak - plus it's only the demo - so there's no real damage to speak of. However it's an excellent time to remind everyone that Braid is available tomorrow for the PC for $15 - in fact, you can check out more info via Steam now.

Overgrowth Gets All 'Jean-Claude Van Damme' On Us

April 9, 2009 4:02 PM | Michael Rose


The guys over at Wolfire have been working on storylines and cutscenes for Overgrowth and have posted a few storyboards on the Wolfire blog.

It's pretty much the first sign of a script that we've seen from the game, so regulars to the blog are having a good old chinwag over whether the dialogue is a little too "b-movie" and "frivolous" or not.

Check out the sketches and judge for yourself.

Blackwell Convergence Trailer Released

April 9, 2009 3:49 PM | Michael Rose

Wadjet Eye Games have released a trailer for the upcoming Blackwell Convergence, the third in the Blackwell Series. Medium Rosangela Blackwell is back with her ghostly guide Joey Mallone in a story which goes as follows:

"A new film opens to rave reviews, despite its bloody history. A beautiful uptown office remains unoccupied, despite its prime location. A downtown artist berates himself for selling out, while a Wall Street investor congratulates himself on a job well done. Just normal life in the big city? Or is something more sinister binding these events together?"

The game is set for a June release. In the meantime, check out the Wadjet Eye site for more details on both the release and the other two in the series.

Browser Game Pick: Shichi Narabe (Nankyoku Tairiku)

April 9, 2009 2:35 PM | Tim W.

Shichinarabe is a Flash implementation of the card game known as Sevens or Parliament, where a player wins by emptying all of the cards from their hands before the other players do. All sevens must first be placed on the table before the first round begins, then players take turn to put down a card that follows a certain ascending or descending sequence. Aces come after Kings, and you can also place a King on the other side of the table if an ace with the same suit had already been played.

Browser Game Pick: Effing Hail (Jiggmin, Greg Wohlwend)

April 8, 2009 5:42 AM | Tim W.

Effing Hail is a score-based action game where players attempt to damage as many buildings and airborne objects as they can under the strict time limit, using a hail storm and gusts of wind to create large hails of destruction. Hails grow in size the longer you keep them in the air, but for this to happen would need to position the cursor underneath a hail and hold the left mouse button to blow it in an upward direction. Hails which are too large will not be affected by the wind, but there is always an unending supply of hails to direct at anything that stands in your way of acquiring a top score. (Kongregate mirror)

ToneMatrix (Andre Michelle)

April 8, 2009 5:08 AM | Tim W.

ToneMatrix is a Flash-based sinewave synthesizer which translates the dots you've placed on a sixteen by sixteen grid into a simple tone-based tune that loops continuously. Some nifty special effects were laid down to make the whole package look nicer, although the version posted on the site does not currently have any sharing features or composition save functions yet. (source: Digital Tools)

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