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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For April, 2009

Freeware Game Pick: Tombed (auntie pixelante)

April 19, 2009 10:23 PM | Tim W.

Tombed is dessgeega's submission for the Ludum Dare 14 competition, a short game that borrows some gameplay elements from Mr. Driller. Danger Jane is on a quest to raid an ancient tomb, but finds herself running away from a ceiling of spikes that threaten to squash her and end her endeavours prematurely. This is where you step in, as the invisible guiding force assisting her with digging through coloured blocks and navigating the winding passages that obstructs her path downwards.

The maze design is fixed, there is only one level to play, and an automatic checkpoint feature has been implemented to prevent frustration from having to restart a stage from the beginning.

Preview: Triangulum (The Utrecht School of the Arts)

April 19, 2009 6:31 PM | Michael Rose

Developed by students at the Utrecht School of the Arts, Triangulum is a 4-player co-op game. Eric Diepeveen, one of the designers on the project, explains:

"The goal of the game is to create triangle formations around enemies to trap them. The fourth player will have to charge the triangle to eliminate the enemies within."

Created in just 2 weeks, Triangulum is to be released "sometime soon".

Trailer: Gray (Intuition Games)

April 18, 2009 1:03 PM | Tim W.

click here to watch the trailer

Gray is a new game by Greg Wohlwend (Effing Hail, Dinowaurs), to be released soon on Intuition Games and all leading casual Flash game portals.

"The player controls a character [similar to the others] attempting to stop what seems like an endless riot. By interacting with individual NPCs in the riot, it’s possible to turn them to your side."

Gray Teaser Trailer

Weekend Pre-order Offers

April 18, 2009 12:14 PM | Michael Rose


Stalin vs Martians and Zeno Clash are both on offer this weekend ahead of their releases - SvM on Monday 20th April and Zeno Clash on the Tuesday.

For the whole of the weekend, both games can be pre-ordered for special prices. Ridiculous real time strategy Stalin vs Martians has 20% off at both Gamersgate and Direct2Drive, putting it at $16 (rather than $20).

ACE Team's Zeno Clash has an even better offer, with their first-person punch-em-up losing a healthy 50% off its original asking price at Direct2Drive. That's just $10! If you haven't pre-ordered it already, I suggest you go and do that right now.

Both offers will be gone by the end of the weekend, mind, so don't dilly dally!

New Bytejacker Episode (032)

April 18, 2009 12:03 PM | Tim W.

New show, new site, new shoot location, new games, same old crew. Anthony Carboni (with the help of Jon Rivera) takes to the roof for the shoot, talks about the gravity-shifting platformer And Yet It Moves, then proceeds to highlight a couple of noteworthy indie games (Sword Calibre pictured above) released over the past week or so.

Bytejacker Episode 032
YouTube version

Weekend Window Shopping: Raycatcher

April 17, 2009 10:52 PM | Michael Rose


We mentioned Raycatcher back when it was released in March, summing up that, while it is a lot of fun to turn your mp3 collection into a stream of rays and catch the light in a huge, glowing sphere, it's not so fun to pay $20 for the experience.

Which makes me very pleased to hear that Raycatcher is much better value for money since a recent price drop. Impulse are selling the game at $4.99 (£3.34), while the game is also just released on Steam for the same price, but with 10% off until April 24th.

Raycatcher is definitely worth $5, so if the price put you off the first time around, give it another look in. Read the IndieGames review for our opinions.

You Have To Reload Press Play

April 17, 2009 6:03 PM | Michael Rose

OK, so this isn't a post about a game, but hear me out! Henrik Nåmark of You Have To Burn The Rope fame has been collabarating on a music video called Reload Press Play.

Henrik was the guy who wrote and sang the song at the end of YHTBTR (titled 'Now You're a Hero', useless trivia fans) and here is he again singing about his life as a computer game. There's all sorts of things trying to kill him - cats, birds, old women - you can't get much more indie than that!

Browser Game Pick: Headspin: Storybook (State of Play Games)

April 17, 2009 5:02 PM | Michael Rose


On the face of it, Headspin: Storybook is basically a 'Spot The Differences' game, but the way it is all presented is rather lovely.

Provided with an open book, all the pop-up on the right-hand page must be the exact mirror image of the left-hand page to progress. There's a time limit involved, of course, and clicking each object will make it spin and face the opposite direction.

It's lovingly illustrated and the calming music really adds to it. It also gets extremely confusing in later levels as you scour the scene trying to find all the pieces that need spinning as quickly as possible.

Give it a play at State of Play.

Source: GameReclaim

Round-Up: Gamasutra Network Jobs, Week Of April 17

April 17, 2009 5:01 PM | Simon Carless

In this round-up, we highlight some of the notable jobs posted in big sister site Gamasutra's industry-leading game jobs section this week, including positions from Telltale Games, Blizzard and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted in each market area this week include:

Freeware Game Pick: Garden (Michael Todd)

April 17, 2009 3:19 PM | Michael Rose


Now this is really interesting. Garden is a relaxing click-a-thon by a Mr Michael Todd (or Spyeart, as he calls his site). Supplied with a dull canvas, the idea is to use a combination of mana and focus to paint a beautiful garden scene.

Each painted section will give off more mana, allowing for more of the image to be created. As time goes by, more focus will need to be bought using your mana supply to allow the already-painted bits to flourish even more.

It's a simple yet beautiful idea and a very calming experience. The question remains though... Is it a game... or art... or both? Can a game be art?

...oh oh. Let's not go there, shall we? Grab a piece of the relaxtion from Todd's site. (Direct link)

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