In an interview with Colin Robinson over at Gamer Limit, indie developer Felix Bohatsch has claimed that the piracy rate for recently released platformer And Yet It Moves is a staggering 95.5%.

Felix explained:

"We currently have a bootlegging rate from approximately 95.5% which basically means for every game we sell there are 22 cracked version being played... our bootlegging rate is really very bad and worse than we expected. We think that this is mainly because of the price point."

Of course this rate is most likely less than estimated due to unforeseeable circumstances - for example, a legitimate player installing the game on multiple computers - however this figure is still very disheartening and trumps even the 90% piracy rate claim by 2D Boy on World of Goo last November (which, of course, they later changed to 82%).

Read the whole interview over at Gamer Limit and check out our review of this lovely little puzzler.