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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For June, 2009

2Bee Games Competition Finalists Announced

June 2, 2009 8:53 PM | Michael Rose


Remember a couple of months ago when Zoo Games announced an indie game competition called 2Bee Games and shortly afterwards the honey hit the fan regarding the rules?

Well despite the big hoo-hah, lots of developers entered and 10 finalists have now been chosen. Looking at the list, I think it's fair to say that it's not a bad bunch - a range of average to excellent gaming experiences. Amongst the final 10 there's the wonderful Auditorium and brilliant puzzler (Don't) Save the Princess.

So the way it works (or so I believe) is this: Every week users are given the chance to download each game and vote once on which they would like to get into the next round. Then at the end of each week, the lowest scoring game is eliminated until the victor remains. Simples!

So... who's going to win? I reckon it's too early to say as there's no telling what kind of gamers will vote, but... I'm going to have to go with Auditorium.

Browser Game Pick: MarMOTS (Jeremy Penner)

June 2, 2009 12:37 PM | Tim W.

MarMOTS is a real-time multiplayer ASCII whiteboard playable using any Flash-enabled internet browser, in which participants can pretty much write or draw whatever they want inside the same room. Pictures are saved to the gallery occasionally, allowing anyone to browse through any awesome art contributions made in the past.

Note that pressing the Tab or Enter key will cause problems, so use the delete and space key to access the menu and confirm a selection instead. Chat room support is currently in the works. (source)

Freeware Game Pick: TypeFighter (Kevin Lee, Kyle Fujita)

June 2, 2009 9:20 AM | Tim W.

TypeFighter is a typing game where scripted action sequences are played out according to how well you do when prompted to type a set of words. The sprite work and animation are competently done, but only two stages are included to play with no indication of whether the project will be worked on any further than the current release.

Blueberry Garden Out on Steam This June 8th

June 1, 2009 7:55 PM | Tim W.

Erik Svedang's Blueberry Garden now has a release date attached. This year's Seumas McNally Grand Prize winner will be playable on Steam starting June 8th, 2009. Windows only, but no announcements yet on the price or the availability of a demo. (which is unlikely)

Blueberry Garden on Steam

Freeware Game Pick: Run for Your Life (Kelly Hutchison)

June 1, 2009 1:49 PM | Tim W.

Run for Your Life is essentially an art gallery realized in 3D with small FPS bits, showcasing paintings created by artist Kelly Hutchison. The artwork in this game can be creepy and outright disturbing at times, with most of them featuring eyeballs, clowns and animals drawn or depicted to provoke some sort of response from their audience.

Players might encounter the occasional bug or two, load times are ridiculously long, and it is possible to walk out of the map, although your progress can be saved at any time and there is only one level included for the players to explore. (source)

Freeware Game Pick: De Toren (Kevin Oke)

June 1, 2009 5:23 AM | Tim W.

De Toren is a delightful puzzle platformer from the developer of Lightmare and Consumer Culture, where the player's objective is to reach the top of a tower safely with at least the minimum amount of points required to clear a level. Floor sections which you have stepped on will light up, but backtracking will deduct a small percentage from the combo indicator that you are building up on. Keeping the combo count high is important, because time is of the essense and there are only so many floor sections to walk on in every stage.

The game features eighteen stages to play in total.

Freeware App Pick: Retro Avatars (Richard Phipps)

June 1, 2009 4:46 AM | Tim W.

Retro Avatars is a nifty little application that generates a blocky avatar image to use, based on the input of a nine-letter name consisting of spaces, alphabets and numbers. This Allegro program saves generated images as bitmap files, which can then be resized, recoloured, or edited using any external graphics editing program.

Browser Game Pick: Clickplay (Ninjadoodle)

June 1, 2009 2:55 AM | Tim W.

ClickPLAY! is a short puzzle game that is similar to Nekogames' Hoshi Saga series, where players would have to find a play button hidden somewhere in every level to progress. This usually requires completing a certain task, solving a puzzle, or finishing an arcade sequence so that the play button is revealed for you to click on.

The game itself is competently made, but some levels can be a little harsh on players who do not have quick enough reflexes to achieve a given objective. (source)

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