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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For August, 2009

Previews, Trailers and Gameplay Videos

August 17, 2009 10:25 PM | Tim W.


Here are preview clips and gameplay videos from a couple of upcoming projects (and a recently released game). First up is No Quarter: Hitler Must Die!, Cryptic Sea's game compilation project.

The team is seeking beta testers for the game, so if you're interested in joining you can contact them via this page.

Preview: Swarm Racer 3000

August 16, 2009 6:06 PM | Tim W.


A preview clip of two levels from lexaloffle's Swarm Racer 3000, which originally started out life as a Ludum Dare competition entry.

Assembly '09 Talks by Developers of Blueberry Garden, Love

August 16, 2009 9:37 AM | Tim W.


The Assembly '09 organizers had begun posting up clips from this year's sessions for the public to download. Recordings of talks by Erik Svedäng (Blueberry Garden), Eskil Steenberg (Love) and many more are now available from the media section of the Assembly site.

Erik's presentation is titled "881_The_Creation_of_Blueberry_Garden", while Eskil's speech is named "879_Developing-the-technology-behind-Love". Both of these are in English.

Dream Build Play '09 Showcase: Briefcase Romanin Trailer

August 16, 2009 1:16 AM | Tim W.


The trailer for Briefcase Romanin, Clever Hans Productions' Dream Build Play competition entry.

Corbomite Games' Pizza Morgana Series Begins

August 15, 2009 6:46 PM | Michael Rose

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Pizza Morgana is an episodic adventure series which sees a young girl accidently thrown into a world of monsters, vampires, faeries, and daemons - who all work as pizza deliverers! The first episode 'Monsters and Manipulations in The Magical Forest' was released today and is available for $8.95 (or $34.95 to secure yourself the whole series as they are released).

The areas are beautifully drawn with cel-shaded characters inhabiting them. The game appears to be quite child-orientated at first, but it actually turns out to be very well rounded and made me smile numerous times. The voice-acting is especially wonderful - Corbomite actually got a few Hollywood actors in to bring the characters to life and it has paid off superbly for them - vampire Abbie Positive and The Watcher in particular are really brought to life.

It's a relatively short ordeal, clocking in at around 60-90 minutes and the puzzles are far from taxing, but it's still good fun. If you're an adventure game nut, you may well enjoy this a lot. Check out more details at the Pizza Morgana site.

Review: Osmos (Hemisphere Games)

August 15, 2009 1:58 PM | Michael Rose

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At first glance, Osmos looks like another one of those 'organism vs organism' eat-em-ups. Dodge anything bigger than you, consume everything smaller, grow in size, repeat. It's a tried and tested formula of late - yet a formula which is in need of some serious alterations to keep it fresh.

Hemisphere Games have attempted to take this idea to a new level, and as a result Osmos is not just the pinnacle of organism simulation play - it's also a fantastic action game and a damn good puzzler to boot.

The basics first: You follow a tiny living cell which must navigate an equally miniscule world by sacrificing itself bit by bit in an attempt to propel its matter around. Other such beings are dotted around the level and colliding with anything smaller than yourself will absorb them into your cell, resulting in your blob growing in size. Finding the balance between sacrifice vs absorption is essential and perfecting this will eventually see you through.

Freeware Game Pick: Window Hater (Jabberwock)

August 14, 2009 11:29 PM | Tim W.


You are Maximillian Q. Worthington in Jabberwock's Window Hater, a man who has a deep hatred for windows. One day a mysterious parcel appears at his doorstep, and he is absolutely delighted to find a jetpack and a flamethrower inside it. Without hesitation he straps on the jetpack and sets off into the sky to break as many windows as he can in the eight levels included with this build.

The objective of the game is to break all windows in each area before time runs out, simply by heating them up with your flamethrower until they shatter into hundreds of tiny glass fragments. A window cools down very quickly as well, so you might want to keep your weapon pointed at one until it breaks just to make sure that they don't bother you ever again.

Helicopters will attempt to poison you, shoot you down or reduce the temperature of any heated window with streams of water in the later stages. There isn't a way to take them out with your flamethrower, but you can still dodge their missiles and projectiles if you know how to handle the jetpack well enough. (download link)

Saucelifter Free for Today Only

August 14, 2009 10:21 PM | Tim W.


Paul Pridham's Saucelifter (a loose remake of Choplifter on the iPhone) is available as a free download for the rest of the day, which is normally priced at 99 cents (as indicated by Joe Larson of ASCIIpOrtal fame in the video shown above). Best to grab it quickly before the offer expires.

The developer is currently hard at work porting Sword of Fargoal for the iPhone, so keep an eye out for that as well.

More Coverage For Xbox Live Indie Games

August 14, 2009 9:43 PM | Michael Rose

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There's been some interesting reactions to the recent changes Xbox Live Community Games (now Xbox Live Indie Games) has undergone, mainly revolving around the new pricing system. Games available through the scheme will now set you back either 400 Microsoft Points ($5/£3.40), 240 MSP ($3/£2.04) or 80 MSP ($1/£0.68).

Two of the other main, big changes that caught my eye were the ability for users to rate every game out of five (hopefully kicking some of those lesser titles down a notch) and the distribution of tokens which allow developers to give copies of their game away for reviewing purposes.

With this is mind, we're hoping to review indie games available through the Xbox Live Indie Games channel much more. If you are an Xbox Live Indie Games developer and would like us to check your game out, please fire an email off to me at michaelrose@indiegames.com and I'll make sure I find the time to sit down and give your title a run-through.

Of course, if there are any PSN or Wii-Ware developers out there looking for coverage, we'd be more than happy to help you guys out too!

[EDITOR'S NOTE: Don't forget that sister 'console digital download' site GamerBytes, run by Ryan Langley, also covers console downloadable games of all shapes and sizes, including Xbox Live Indie Games. So there's crossover coverage possibilities here - Ryan is at ryan@gamerbytes.com if you want to tell him about your project or send him codes.]

English La-Mulana Site is Up

August 14, 2009 6:32 PM | Tim W.

There is now a new area on the official La-Mulana WiiWare site created to cater to Western audiences, hosting all of the media already shown to the public so far.

You'll find little that you haven't seen on the Japanese version of the site, but all that is set to change when they reveal more juicy information about the game (e.g. Boss Rush DLC, new Hell Temple) in the coming weeks leading up to its release date of Nov. 2009. (source)

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