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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For September, 2009

Game Jolt Ad Revenue Sharing Goes Public

September 7, 2009 1:00 AM | Michael Rose


Game Jolt today took their ad revenue sharing plan out of closed beta and into public beta. Originally launched back in May, Gamejolt's ad revenue scheme allowed developers to earn 50% of all money earned from ads on their games.

Now the scheme has been opened up for any developer to join and start earning. All new signups will receive 30% of the money earned from ad clicks on their games, with the chance to increase that percentage dependent on how well your games are received. All original signups from the closed beta will continue to earn at the 50% rate.

If you're a developer who is yet to try out Gamejolt, now would be as good a time as any - remember, they accept not only Flash games, but also a range of other platforms, including freeware, Unity and Silverlight. Point your browser at for a piece of the action.

Indie Game Pick: Trashman (Extend Studio)

September 6, 2009 7:56 PM | Tim W.

The story of Extend Studio's Trashman is set in the distant future, where a space station has been built to clean up the heavy pollution contaminating Earth, using funds contributed by governments around the world. Everything worked according to plan and the planet was finally on the right track to recovery when an unexpected incident causes all robots on the station to go haywire. Playing as the super-robot Ares, you are sent on a mission to rescue task force members who were trapped while conducting an investigation to find out the extent of damage sustained by the ship.

This 2D platformer can be played using the keyboard, mouse or the Xbox controller, although you can only shoot in eight directions as full analog controls are not supported. Members of Extend Studio currently have plans to release Trashman for both Windows and Xbox 360 platforms.

There is only one level to play in this demo version, which you can grab from the official site for the game.

Browser Game Pick: The Walls are Not Cheese (Sparky)

September 6, 2009 7:04 PM | Tim W.

The Walls are Not Cheese is a prototype created by Sparky for the recent Ludum Dare competition, where you are in control of a debris-shooting square that has to destroy the bluish shape located at the end of each level.

The small gauge located the the lower right corner of the screen indicates the amount of debris you have left in your arsenal, and you can replenish your stock by holding down the left shift button to suck in nearby debris. Watch out for enemy projectiles though, as their bullets can also be drawn towards you when the vacuum power is used.

Trailer: Emberwind (TimeTrap)

September 6, 2009 6:21 PM | Tim W.

A nice little trailer for the upcoming platform game by TimeTrap, a development studio based in Sweden. Created using their own proprietary 'Odin' engine, Emberwind is pretty much a completed project and will have a release date announced for it once the game has been picked up by a publisher.

Watch it here in HD.

Dream.Build.Play 2009 Winners Announced

September 6, 2009 11:01 AM | Michael Rose

Sister site GamerBytes have reported that this year's Dream.Build.Play winners have been announced. Dean Dodrill, developer of the winning game Dust: An Elysian Tail, took home the grand prize of $40,000 and most likely a huge grin on his face.

As for the rest of the prizes, CoinApp's Max Blastronaut grabbed $20,000 in winnings, third prize of $10,000 went to Rotor’scope, and the 4th place prize of $5,000 was awarded to China’s Hu Ling with his martial arts action game HurricaneX2 Evolution (he does like his 4th place, doesn't he!).

Check out all the trailers after the cut.

Trailer: Captain Forever (Farbs)

September 6, 2009 2:13 AM | Michael Rose

Farbs has just released Captain Forever, his latest project, in a sort of 'prelaunch' style way. Those who pay $15 will get instant access to the game, plus access to all future versions of the game. Those who don't pay will gain access to the game once it becomes free.

Farbs himself gives you the two different options better than I could:

Support Captain Forever Later

- Your computer may be too puny to run the game, but if you wait for the free release you can use it to learn this crushing truth without having to pay anything.
- You might not like the game. Again, waiting to play the free version will help you figure this out.
- I may get hit by a falling satellite, and thus never release any premium content.

Support Captain Forever Now

- You’ll get to play Captain Forever now while it’s still obscure and cool.
- I am fuelled by your love.
- It’s $5 cheaper.

Either way, check it out at

Old Favourite: That Night Before (Scurvyliver)

September 5, 2009 6:04 PM | Michael Rose


I stumbled across a great little adventure game today that I first played nearly a decade ago. That Night Before is a series of four acts created with 'The Games Factory' and depicts the story of Roy Haliway and his disappearing girlfriend.

Roy has no recollection of what happened 'That Night Before', but what is clear is that his girlfriend has gone missing and he's in a lot of trouble. Cue a quest heavy with randomly picking up items and talking to strangers.

Each act is quite short (a playthrough of act one today took me around 20 minutes) but it's an interesting enough story. The puzzles are quite simple too, but if you're looking for a relaxing game to play over your weekend, That Night Before could serve you well. I'd suggest downloading Act One and giving that a try to see whether it's worth downloading the rest.

Grab it off ScurvyLiver.

Trailer: Comic Jumper (Twisted Pixel)

September 5, 2009 12:44 AM | Michael Rose

The last trailer of the day, I swear! Twisted Pixel announced their next game at PAX today, called Comic Jumper: The Adventures of Captain Smiley. Yey!

Trailer: Shank (Klei Entertainment)

September 4, 2009 11:17 PM | Michael Rose

Sorry for the trailer overload, but here's another one! We've not known much about Shank since the Klei guys first announced it back in March, but little by little details are trickling through and it's looking ace.

Round-Up: Gamasutra Network Jobs, Week Of September 4

September 4, 2009 10:52 PM | Simon Carless

In our latest employment-tastic round-up, we highlight some of the notable jobs posted in big sister site Gamasutra's industry-leading game jobs section this week, including positions from WB Games, Treyarch and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted this week include:

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