indiegamesales.jpgSister site GameBytes is reporting that sales on Xbox Live Indie Games have had a considerable boost since the switch from Community Games. Prices have dropped and a new rating system has been implemented, which are both huge factors in the rise in sales.

Ryan Langley talked to a number of XBLIG developers who each told him the same thing - their sales have been greatly increased due to the new system. Barkers Crest Studios' Easy Golf is now selling 3 times as many copies as before the update, while Johnny Platform’s Biscuit Romp, created by Craig Forrester, has seen a spectacular rise of over 1000% in sales (from 113 purchases in July to 1,469 in August).

James Silva from Ska Studios, developer of the #1 highest rated game on XBLIG I MAED A GAM3 W1TH Z0MB1ES!!!1, also revealed that the rating system has helped his sales immensely, with the trial and full game versions having been downloaded a total of 122,063 times. At $1 a pop, and with an estimated trial vs full purchase conversion rate of 15%, that means he has earnt himself at least a tidy $15,000 sum from the month of August.

All this bodes very well for Xbox Live Indie Games! Read all the details at GamerBytes.