A traffic management game? What tomfoolery is this! Carcophony is indeed such a thing, but while I've not exactly loved such titles in the past (see Armor Games I Love Traffic, which was incredibly boring), Green Light Projects' take on the idea quickly warmed to me.

Everything about this game makes me think of a horrible commute to work. The plodding music, the constant traffic jams, the slow-going - yet watching from above, it makes for quite a hectic experience. It all starts off slow and steady, and easy to keep organised. Traffic lights need to be switched to let cars through, and at the end of each wave an ambulance comes powering through and needs to make it from one side of the screen to the other before time runs out. If you have a queue, he's going to find that difficult!

As time goes by, more and more cars fill the screen, and if a jam gets too big, you've had it. There's also a multiplayer mode in which you handle traffic jams versus another player - makes for a lot of shouting and cursing. Right now Carcophony is priced at 400 MS Points ($5) which is possibly a little too much to ask for an arcade traffic sim, but there is of course a demo you can check out that should give you more to go on.