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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For December, 2009

XBL Indie Game Pick: Johnny Platform Saves Christmas (Craig Forrester)

December 19, 2009 2:49 PM | Michael Rose


Here's some festive platforming fun to get you all in the spirit. Johnny Platform Saves Christmas is the sequel to Craig Forrester's Johnny Platform's Biscuit Romp and is packed full of retro-style platforming with a Christmasy theme.

On each of the game's 100 levels, your job is to collect the coffee, destroy the robots and get to the exit. Easy to beginning with, it gradually becomes the platformer from your nightmares, in which precision jumps and timing are the difference between saving Christmas and becoming Christmas dinner. Johnny receives an extra life for each 16 cups of coffee he drinks, and a checkpoint is saved every 5 levels.

It's great fun, although a few levels here and there break the barrier between challenging and frustrating (I'm looking at you, level 23!). Well worth investing your hard-earning MS Points on. Grab it from the Xbox Live Marketplace for 240 MS Points ($3).

Indie Game Links: Miyamoto Never Had To Work For Press Like This

December 19, 2009 12:00 PM | Tim W.

Today's collection of independent game links include Edmund's 2009 Flash game picks, Jens Bergensten's IGF 2010 picks, Planet Freeplay's Underrated Indie Games series, and screenshots from Jason Rohrer's upcoming DS game. (image source)

Edmund's Dev Blog: Top 10 Flash games of 2009
"This years Flash gaming summit nominations are up. I highly recommend you fill this list with Flash games that are good, so here's a list of my favorite Flash games of 2009."

Oxeye Game Studio: My IGF Picks
"I have had the privilege to take part of the Independent Games Festival as a judge this year, so I thought that I should post my picks for IGF."

A Hardy Developer's Journal: Design Taught in Pitfalls No. 3 - The Long Haul
"The honeymoon is over, the initial glory of your incredible idea has worn off and you're left looking at your ‘to do’ list which seems to have no end. There are a few things that you can try, however, and they might just help."

Erik Svedäng: Finally! Blueberry Garden 1.1
"At last I have finished the first patch of the game. If you still feel a bit reluctant to buy the game, there's a demo version you can try first (Steam not required)."

ScrewAttack.com: Indie Vault
"Mark Carr's Independent Games Video Series is a series dedicated to indie games and developers. The latest video promoted on ScrewAttack is about Sonny 2. There are also videos on Arkedo Series 01: Jump! and I Made A Game with Zombies In It."

Planet Freeplay: Underrated Indie Games
"A Youtube gallery consisting of videos of obscure indie games that haven't had much coverage in the indie gaming community - indie games that haven't really been brought to light over the years, which I think are worth playing."

Diamond Trust of London
Screenshots of Jason Rohrer's two-player strategy game about diamond trading in Angola, on the eve of the passage of the Kimberly Process. To be published by Majesco for the Nintendo DS platform in 2010.

Freeware Game Pick: ! (Ben Chandler)

December 18, 2009 10:20 PM | Tim W.


! is a game about !, Robot, and his assignment to finding the missing town monument. Count Can't has stolen it for his own nefarious schemes, and the mayor wants you to get it back before his afternoon golf session is over.

Like Ben's other releases, this adventure game is short in length and can be completed in under twenty minutes. (Windows, 9.67MB)

Browser Game Pick: We The Giants (Peter Groeneweg)

December 18, 2009 10:00 PM | Tim W.


We The Giants is a 2D platformer which took Peter Groeneweg five days to put together, though most players will probably spend less than ten minutes to reach the end of the game. It is recommended that you stick around for the credits, as anyone who completes the short adventure will receive a small (if unsubstantial) reward for their efforts.

Round-Up: Gamasutra Network Jobs, Week Of December 18

December 18, 2009 8:10 PM | Simon Carless

In our latest employment-specific round-up, we highlight some of the notable jobs posted in big sister site Gamasutra's industry-leading game jobs section this week, , including positions from Guerrilla Games, Tencent and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted this week include:

Guerrilla Games: Senior Environment Artist
"Saving the environment is easy - just hit CTRL-S. Making the environment convincing and awe-inspiring at the same time is a far more interesting challenge. As a Senior Environment Artist at Guerrilla, you'll work with the Level Designers to create cutting edge architectural designs, themes and compositions. You'll become part of a highly talented team, acting as a mentor, problem solver and source of inspiration for the people around you."

High Moon/Activision: Senior Sound Designer
"High Moon Studios is looking for a talented Senior Sound Designer to design and implement audio assets for a high-profile, action-packed title for PS3, Xbox 360 and PC. The individual will frequently collaborate with the audio team, game designers and producers to push the bar for creating a sonically rich, high-quality game. The ideal candidate must be passionate about making great games, be a strong problem-solver and an effective communicator."

Freeware Game Pick: Dracula Cha Cha (Lobo)

December 18, 2009 7:26 PM | Tim W.


Dracula Cha Cha is a one-switch game created by Lobo for the year-end festive season, in which you play a cheery vampire who goes on a quest to collect presents and gifts. You have sixty seconds to grab everything and reach the finish flag, and if that's not enough you can also earn extra seconds by picking up mystery gift boxes or scoring combos.

There's only one level to play in this holiday release build, although the developer has hinted that he will consider adding more content if the feedback for Dracula Cha Cha is good. (Windows, 3.33MB)

Freeware Game Pick: Earth (Alexis Andre)

December 18, 2009 2:33 PM | Tim W.


Earth is a Space Invaders-type shooter with a message, made for the Experimental Gameplay's art game theme. Besides playing the game in the conventional way, the developer has included optional methods to complete your mission as well.

This experimental project isn't going to appeal to everyone, but Earth does fits the bill perfectly as an installation in a Space Invaders-themed art exhibition. (source)

Weekend Video Watch: Game Shows

December 18, 2009 12:00 PM | Tim W.


Shown above is the trailer for Intuition Games' upcoming Unity game, Megabank Executive Humiliation Challenge (MEHC for short). From the video description:

"As a producer for the Japanese game show Megabank Executive Humiliation Challenge (MEHC), the nation is counting on you to keep them entertained by humiliating the best of the best in Western banking executives. Balance money-making obstacles and hire better executives to make the most profit you can in one season. Don't let your nation down!"

Also, click through for videos which include a gameplay clip for Infinite Ammo's new iPhone release, a commercial for Pixeljam's Mountain Maniac, and a trailer for Fractal, the new game from Cipher Prime (Auditorium):

Trailer: Dracula Cha Cha (Lobo)

December 18, 2009 7:00 AM | Michael Rose

It's about time we featured a Christmasy indie game on the blog! And my, what a game it is. Don't try to contemplate what is going on here - just smile and look forward to its wonder. Dracula has some serious moves. (Source and Lobo's site)

Trailer: Dominoze Beta (Gamieon)

December 18, 2009 2:38 AM | Michael Rose

A physics-based puzzle game about dominoes, you say? A beta demo available now, featuring 8 levels? A full version coming soon with a level editor for making your own domino runs? Well, don't mind if I do!

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