Saira is a non-linear 2D puzzle platformer in which levels are separated into worlds that you can travel to at any time, although every journey uses up your ship's energy and the batteries must be charged first before you can embark on another trip. The objective of the game is basically to search for parts that could be used to build a teleporation device, so that you can reunite Saira and her friend Bobo who is on a distant planet somewhere in the galaxy.

Most of the puzzles that you encounter are stored within computers, consoles or terminals, and solving a riddle usually opens up an entirely new area that players can explore further. Your PDA's camera feature will come in handy for taking snapshots of puzzle hints in every world, but storage is limited and no new pictures will be added when the memory banks are full.

The game features multiple endings, and the one that is shown to the player is decided by the quality of the parts that you use for your teleportation device. Depending on the outcome that you are aiming for, it could take up to an entire day or two to find all parts and gain access to all of the ending sequences included.

There are six worlds to explore in the demo, while the full version (costing $17) offers a total of fourteen planets to visit. (Windows, 240MB)