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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For February, 2010

Freeware Game Pick: Attack of the Paper Zombies (Alex Vostrov)

February 17, 2010 10:25 AM | Michael Rose


Attack of the Paper Zombies sees a small group of marines going it alone against a horde of the undead. Each level contains a number of enemy hivse from where the bad guys spawn, and the job is to fight your way through the masses, take down the hives and capture the points, securing the area.

Along with upgradeable weapons for your soldiers, there are also structures to build that will aid your progress. Turrets provide a little bit more firepower, poison gas can take out a huge number of baddies in one go, and the teleporter can help you reach places otherwise unreachable. There's a lengthy tutorial to help you through the basics, but if you're not into being told what to do, it's pretty easy to figure out on your own.

All in all, good zombie-slaughtering fun. Download it from the IndieBird's Lair.

Interviews: More IGF Finalists

February 17, 2010 5:00 AM | Tim W.

Let's take a look at the latest interviews with indie game developers on the web. Highlights include: Joystiq's feature on Zombie Cow Studios, RPS's chat with IGF main competition contenders, DIYGamer's spotlight on Student Showcase finalists, and's interviews with the developers of Aaaaa! and Super Meat Boy.

Joystiq: The Indie Pitch - Zombie Cow Studios
"We're currently working on a game called Privates. It's an action-platformer about a squad of teeny-tiny Space Marines rummaging around peoples' stuff, shooting things. It's pretty nuts. Privates will be free on PC, and if it gets an Xbox Indie Games release, some of the cash will go to charity."

DIYgamer: The Future of Gaming - Boryokudan Rue
"I contacted Josh after the announcement he made it into IGF and got the chance to take the game for a spin and sit down with this bright young developer in a coffee shop just off the UCLA campus to talk about his experience."

DIYgamer: The Future of Gaming - Continuity
"We've begun work on an iPhone version of Continuity. We're hoping to make it fun for people that have already played Continuity, so it will be more of a sequel than a port."

Rock, Paper, Shotgun: IGF Factor 2010 - A Slow Year
"Ian Bogost's A Slow Year picked up a nomination for the IGF Nuovo Award. It's available later this year. Until then, we talk to its creator about A Slow Year."

Rock, Paper, Shotgun: IGF Factor 2010 - Monaco
"Monaco is a four-player co-op stealth game that's been shortlisted for both the Design and the Seumas McNally Grand Prize. This is our interview with Andy Schatz."

Rock, Paper, Shotgun: IGF Factor 2010 - Vessel
"Strange Loop Games' Vessel picked up a nomination for a technical award this year, in its fluid-based character-puzzle game with a mass of glorious steampunkisms. We talk to John Krajewski and Martin Farren about it, the IGF and the future." IGF 2010 - Strange Loop Games
"The first time I got fluid working was a huge moment. Opening a flood gate and seeing a mass of water flow and splash and churn, pushing objects away, forming waves naturally that crash and recede, all these beautiful things you expect from real fluid that were now taking place from the equations I'd written." IGF 2010 - Dejobaan Games
"We're now prototyping an iPhone version (of Aaaaa!) with fellow indie Koduco Games. While we haven't announced whether that'll officially become our next title, we expect the playable test to be done within a few months." IGF 2010 - Team Meat
"I heard Andy Schatz is famous for making burritos."

The Spirit Engine 2 is Now Freeware

February 16, 2010 7:00 AM | Tim W.

No question that The Spirit Engine 2 is our Freeware Game Pick of the week. Mark Pay's sequel to the original TSE released way back in 2003 (also free to download), this side-scrolling RPG now doesn't cost you a single cent and will offer you hours upon hours of gameplay enjoyment. There are only a handful of download mirror sites for the freeware version at the moment, but Mark will be updating the official TSE-2 page with more links as they become available in the coming weeks.

The original discussion thread for the decision to release TSE-2 as freeware is here.

Browser Game Pick: Balloon in a Wasteland (John Cooney)

February 15, 2010 7:56 PM | Michael Rose


Balloon in a Wasteland takes the tower defense wave attack and upgrade system and puts a nice little spin on it. Having crash landed in a terrible wasteland where evil beasts roam, your job is to fix your hot air balloon up whilst killing anything that comes your way.

The gameplay itself is pretty easy, yet there is lots to see. Firearms can be bought and upgraded, a tower can be built to hide in, an automatic turret erected to help deal with the pesky passers-by, traps laid to slow them down... and all while you're fixing that balloon up. There doesn't appear to be any time limit, so you're free to experiment regarding how you deal with the situation.

Wholesome fun for the whole family. Go play.

Freeware Game Pick: Darkfate (Kevin Soulas)

February 15, 2010 12:00 PM | Tim W.

Darkfate is a lo-fi exploration platformer which tells the story of Chris Freeman, a man who suffers from a bout of amnesia and doesn't recognize the wintery tundra that he is in. The only way Chris will get any answers is by venturing forward and braving whatever challenges that he might find, in hopes that he could somehow recover his memory if he encounters things that he has seen before.

The game automatically saves at checkpoint locations, and you can replay any chapter by selecting the load option from the main menu. Both English and French versions of Darkfate are available for download from the official site. (Windows, 9.83MB)

Freeware Game Pick: Uchuusen (Chris Nimmo)

February 15, 2010 2:00 AM | Tim W.

Uchuusen (Spaceship) is an arcade game that puts you in control of a ship with two rockets attached to each side, and by selectively activating the thrusters you can navigate around tight corridors and obstacles in this twenty-level challenge. Fire both thrusters and the ship will float upwards, and collect the shiny yellow objects to unlock the portal to the next area.

It takes roughly fifteen minutes to half an hour to beat all of the stages included, and at the end of the game you will be presented with a results screen charting the total time and retries attempted. (Windows, 5.42MB)

Browser Game Pick: Cat Tank Battle (kyucon)

February 14, 2010 12:00 PM | Tim W.

Cat Tank Battle is a turn-based multiplayer game in which up to six players can join a room to battle it out against one another and be the last tank standing at the end of the conflict. In addition to the normal artillery rounds, you can also teleport, fire a high-powered warhead or even three consecutive shots with just one turn, although players are only allowed to use each of these just once in every game.

You can find Cat Tank Battle on Mogera and Facebook too. No registration is required to play the game.

The Indie Love Bundle

February 12, 2010 11:55 PM | Michael Rose


Here's a lovely looking indie gaming bundle you may want to pick up - for the next 7 days, get And Yet It Moves, Auditorium, Aztaka, Eufloria, Machinarium and Osmos for $20. Hell, you might have even paid $20 for Machinarium on its own, so that price for all six is pretty ridiculous. Grab before you regret.

Our reviews:
And Yet It Moves

Browser Game Pick: Factory Balls 3 (Bart Bonte)

February 12, 2010 2:45 PM | Michael Rose


A third in Bonte's series of puzzle ballers, the idea of Factory Balls 3 is to decorate each ball exactly how it looks like on the box using the tools provided. For what sounds so simple, it's pretty difficult stuff.

Tools include paint, hats, sunglasses, belts and gardening tools... and need to be used in a specific order to achieve the right effect. It's a great little mind-bender to pass some time. (Source)

Browser Game Pick: High Speed Chase 2 (JohnnyTwoShoes)

February 12, 2010 1:22 PM | Michael Rose


High Speed Chase 2 is a top-down driving bash-a-thon which expands somewhat on the original. Given a number of targets, your job is to hunt them down, then ram and shoot them into a fiery submission.

It all starts off pretty easy, but once the enemy start shooting back and the police get involved, it can get a bit hectic, especially at the silly speeds you'll be travelling at. There's a bunch of different power-ups to collect that will make the job easier, medals to obtain by driving like a carefully calculated maniac, and of course lots of explosions.

Play it here. Available for your iThing too!

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