
Mary Ann Benedetto (outpt) and Paris Graphics
Since their first collaboration at Blip Festival 08, Mary Ann Benedetto (outpt) and Paris Graphics have appeared onstage together at close to a hundred chip concerts. Their luminescent retro game visuals have graced many a wall in the New York City area, and have been popping up at Datapop at South by Southwest, two tours with Anamanaguchi, the Penny Arcade Expo in Seattle, and 8static chip events in Philadelphia. Paris has even presented talks on handheld graphics visualizers at the Japanese American National Museum in downtown Los Angeles while part of the Data Beez West Coast micro-tour.
This past weekend, while joining Anamanaguchi at the PAX East Friday concert, the two offered us details on an experimental indie game they are developing together: an interactive environment in its initial phases of development. The software is meant to involve audiences in the creative process behind generating live visuals.
Peter of Anamanaguchi announced at PAX East that the band would be writing the soundtrack to the forthcoming Scott Pilgrim videogame. Some people have been wondering whether what we were seeing during the performance of the game's theme song was all pre-recorded.
Paris: Yeah. We weren't even sure what we were going to see either. We've been sworn to secrecy, because that's been really confidential.
What platforms are you currently considering for your collaborative game title?
Outpt: Mac/ PC and web browser.
Paris: At this stage, in terms of prototyping things we are looking at what is practical. For instance, what kind of variables are there that would allow people to do something that would be rewarding or engaging?
Outpt: Our interest is in making a game that does not have a win or lose scenario, something that is organic in its use of audio and graphics.