AutoCannibalism is a short 2D platformer that implements this month's Experimental Gameplay Project theme rather cleverly. In it you play as a tribesman chosen by his father to save their clan from starvation, with the rumor being that the nearest source of sustenance can only be found inside an unexplored network of caves located just on the outskirts of their village.

Expect to finish the game in about fifteen minutes or so, and once you've seen the story the first time it's quite unlikely that you'll go back to it for a repeat adventure. Download AutoCannibalism here. (Windows, 6.05MB)