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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For May, 2010

Indie Game Links: The Doctor is In

May 14, 2010 11:00 AM | Tim W.

Today's collection of independent game links includes a collection of tips on selling your indie games from a shareware veteran, rapid development advices and a shortlist of rapid prototyping events, plus a new interview with Dwarf Fortress creator Tarn Adams. (image source)

Tips For Getting Started In the Indie Gaming Biz
"A lot of this advice is helpful to anyone trying to start their own business, software or otherwise. My focus will be on software, especially games."

Wolfire Games Blog: How to make interesting games by accident
"if you want to make interesting games, you should have a go at rapid development and rapid prototyping events."

Basilisk Games: Eschalon: Book II For Windows Now Available
"Basilisk Games will release the Macintosh and Linux versions of the game on May 26th, 2010."

The Shank Blog: God of War writer pens Shank
"Acclaimed writer Marianne Krawczyk will be writing the story for the striking 2D action brawler Shank. Krawczyk is best known for her BAFTA award-winning work on the God of War franchise and was named by Gamasutra as one of the top 20 game writers in the industry."

HASTAC: An Interview with Tarn Adams, Creator of Dwarf Fortress
"Dwarf Fortress is only 30% finished and isn't being developed by a major entertainment software company, and yet it's surprisingly popular."

DroneLike: An office themed roguelike
"It's an office themed roguelike game where you're a lowly engineer fighting your way through hords of marketers, executives and security guards. The goal of DroneLike is to advance through each floor ‘firing’ as many employees as you can (by defeating them), until you reach your way to the top floor and defeat the Big Cheese." The Indie Game Doctor
"Your indie games. I will fix them. Ask me how to fix them. I am indie game guru and I can help you make indie game better. All solution applied."

The Steam Play Indie Pack

May 13, 2010 3:34 PM | Michael Rose


As one indie bundle comes to an end, another one begins. Running until May 19th, Steam are offering The Steam Play Indie Pack for $20 (£15).

The pack includes And Yet It Moves, Galcon Fusion, Machinarium, Osmos and World of Goo. It also sports the new 'Steam Play' tag - i.e. all five games will work on both Windows and Mac with a single purchase. Oh, in case you're not in the loop - there is now a Mac version of Steam. Hurrah!

All five games are worth owning, so if you don't own at least half of them, this will prove to be a great purchase. Grab it from the Steam store.

Browser Game Pick: Tweet Trumps (Tom Scott and Dom Hodgson)

May 13, 2010 2:18 PM | Michael Rose


I do love me a bit of Twitter gaming, I do. Rock Paper Shotgun pointed me in the direction of Tweet Trumps, and it's great stuff, if a little limited.

After building a deck of trump cards from your friends on Twitter, you're then given five random friends to use. If you're familiar with the Top Trumps card game, you'll know what to expect here - the idea is to use your stats to beat the other unknown card.

Stats include how many followers, how many following, number of tweets and the 'Sweary Score'. It's good fun, although every five plays, you'll have to wait for the game to build a new deck.

Also, there's no way to check out our own Trump stats, which is a shame. Well worth checking out if you're a Twitter fanatic.

Browser Game Pick: Crushd (Jonathan Whiting)

May 13, 2010 7:00 AM | Michael Rose

crushd.JPGCrushd is a tough block-stacking puzzler with quite a sinister atmosphere. A red block is pacing the screen, and will climb up green blocks which fall from above.

Clicking the green blocks causes them to explode and pieces of debris fall down below. Red can only climb up a single block, and turns the opposite direction if faced with an unscaleable wall.

If he gets trapped for too long or is squashed by falling debris, he'll shake the area around him, turning blocks into rubble.

It's pretty difficult to get into, but once you get the knack, it's satisfying stuff - especially when the water begins to rise. Go give it a spin on Jonathan's website.

Browser Game Pick: Before the Law (Brandon Brizzi)

May 13, 2010 12:03 AM | Michael Rose


Before the Law is a very short interactive story which plays out the original tale by Franz Kafka. A man from the country wants to read "the Law", but a gatekeeper stands in his way.

Depending on your real-life experience with "the Law", this will either mean something to you, or it'll go right over your head. An English translation of the original parable can be found here - although make sure you play the game before reading it.

Trailer: Limbo (Playdead)

May 12, 2010 3:00 PM | Tim W.

Playdead has released a teaser trailer for their upcoming summer XBLA release Limbo to commemorate the launch of their new site redesign. It's short, but the brevity of the video only serves to makes us want it even more.

Limbo was an IGF award-winning entry in two separate categories this year (Excellence in Visual Art and Technical Excellence). If you want to see more of it, you can also vote for the game to be featured on a special GameTrailers TV feature later this month.

Independent Games Festival Names Boyer As Chairman

May 12, 2010 2:53 PM | Simon Carless

The UBM TechWeb Game Network, organizers of the yearly Independent Games Festival and Independent Games Summit has announced that scene notable Brandon Boyer has been named Chairman of the IGF, as it continues to expand its role in evangelizing and rewarding the best indie games.

In his new role, Boyer will oversee submission and judging operations, provide community outreach and support, and help shape the structure and continued growth of the IGF -- the longest-running and largest event relating to independent games worldwide.

This follows the event's all-time record 607 game submissions in 2010 across the IGF Main Competition, Student Showcase and IGF Mobile competitions, including high-profile titles like Monaco, Limbo and Super Meat Boy.

The 2010 Independent Games Festival saw thousands of visitors to its Pavilion [picture gallery] and more than 3,000 attend the IGF Awards Show [picture gallery] in March 2010. The associated Independent Games Summit [picture gallery] had nearly 1,000 attendees for its 2010 keynote session on the Indie Fund.

Both events are part of the larger Game Developers Conference, which is returning to San Francisco's Moscone Convention Center Monday, February 28 to Friday, March 4, 2011.

Freeware Game Pick: Streemerz (Arthur Lee)

May 12, 2010 5:00 AM | Tim W.

Streemerz is a remake loosely based on an Action 52 game with the same name, featuring new art and music resources from Arthur Lee and Binbag McGraw. The story is now set sometime in the future, although the main character still uses streamers to scale walls or climb onto platforms. There are plenty of checkpoints for players to save their progress with, but they could be a few rooms apart by the time you're close to completing your mission.

Note that a load game option isn't available, so if you exit back to the main menu or quit the game you would have to replay the entire story mode from the beginning. It takes roughly an hour or so to beat the whole thing on your first try. Download Streemerz here. (Windows, 8.24MB)

Browser Game Pick: Greek & Wicked (Swing Swing Submarine)

May 11, 2010 5:20 PM | Michael Rose


Greek & Wicked is a short, experimental homage to old Game & Watch titles. Take control of Mr. Game & Watch as he attempts to kill the invincible hydra monster.

Swing Swing Submarine's main reference point for this game was the God of War series, taking the more complex gameplay elements and condensing them into a simple formula. There's a not-so-hidden agenda in terms of connections with the real world - the Newgrounds description cites "recent European events" as a factor.

It's extremely short, but nicely made. Give it a play at Newgrounds.

Zombie Cow Studios Announces Privates

May 11, 2010 2:25 PM | Michael Rose


Zombie Cow Studios, developer of the wonderful Time Gentlemen, Please, has released details regarding its next big release. Prepare yourselves - it's a little 'out there'.

Privates follows an army of marines who wear condoms on their heads and venture up bottoms and vaginas, in a quest to destroy all the nasty, oozing monsters in there. Funded by UK TV station Channel 4, it's a 3D twin-stick shooter that aims to be "rude, funny and bitingly satirical".

Dan Marshall of Zombie Cow says "We’re exploring some pretty unique gaming environments and themes… I can honestly say I can’t imagine you’ve ever played anything quite like it." No, I think it's safe to say we haven't played anything like this before.

The game will include five levels set in various body-orientated locations, along with fully-voiced dialogue which is bound to be as rude as the game's setting. It's also going to be a completely free download for PC, although the Xbox 360 version will most likely cost an ickle bit.

More screenshots after the cut. Head over to the Zombie Cow site for more details.

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