Fib is Sophie Houlden's Unity-based puzzle game created for the Ludum Dare 18 competition, where players get to control a character who can subtly influence the actions of his peers by complementing or insulting them. A character will follow you around if you offer a word of praise or two, but they will turn against the player when insults are traded. By telling another person that their friend had been saying awful things about them behind their backs, a targeted individual could even get a beating without ever knowing the cause of the aggression.

Due to the time restrictions of the competition, this prototype build features only a handful of levels to play, ending just as players are getting used to the idea of spreading lies and half-truths.