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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For August, 2010

Browser Game Pick: Tower of Heaven (Askiisoft)

August 5, 2010 10:00 AM | Tim W.

Tower of Heaven is a monochromatic 2D platformer that features eleven levels to play through, originally released by Askiisoft in 2009 as a Windows-only game. This Flash port contains new musical arrangements, achievements, and a level creation system that unfortunately can only be accessed after you've beaten the game once (first-time players are allowed to import levels though).

There are now three secret locations to find (the original had two), and discovering all of them will reward you with a slightly extended ending to watch.

Trailer: Shot Shot Shoot (Erik Svedäng)

August 5, 2010 9:00 AM | Tim W.

Shot Shot Shoot is Erik Svedäng's (Blueberry Garden) new two-player action game for the iPad, where the objective is to destroy all five squares on your opponent's side of the field before they do the same to you. Players can choose to overwhelm their adversary with a large wave of bullets, or attempt to guide a single shot towards the target with more precision. You can set up a match against an AI-controlled opponent with adjustable difficulty, and there's even a comprehesive strategy guide that explains everything you need to know about the game.

The video above shows a Shot Shot Shoot competition between a group of indie game developers, which was probably recorded sometime during No More Sweden 2010 (a few of them are sporting the same shirts they wore for their NMS presentations). Participants spotted in the clip include former IGF Grand Prize winner Petri Purho, the entire Oxeye Games team, Kian Bashiri (You Have to Burn the Rope), Mårten Brüggemann and Emil Berner (Fret Nice), Daniel Kaplan (Bob Came in Pieces), and Andreas Zecher (Understanding Games).

Shot Shot Shoot is available now from the App Store for only a dollar. (source)

Trailer: Vertical Drop Heroes (nerdook)

August 5, 2010 12:05 AM | Michael Rose

Vertical Drop Heroes is a vertically scrolling platformer which appears to be very much in the same light as We Want YOU and Probability 0, except with more stats and wizardary and that sort of stuff.

Players make their way down randomly generated levels, opening treasure chests and killing nasty creatures. There are also apparently 25 different hats to unlock, which must surely be a dig at a certain team-based shooter. Either way, it looks like good fun, with a very The Behemoth feel to it.

Coming soon to a Flash portal near you!

Trailer: The Undergrounder (Lowpoly Studios)

August 4, 2010 3:45 PM | Michael Rose

The Undergrounder is an upcoming action puzzle game in which you play the part of a commuter using the underground train to get around as part of his work.

I'm baffled by what exactly is going on in this video, and yet at the same time rather intrigued. Essentially, you'll be attempting to take the quickest routes possible, dodging track faults, congestion and strikes to get to your destination on time. There will also be work rivals who stop at nothing to hinder your progress.

Follow future updates on the game at The Undergrounder website.

Freeware Game Pick: Spyman (Ikiki)

August 4, 2010 3:00 PM | Tim W.

Spyman ( is a 2D platformer that puts players in the shoes of a secret agent who has to infiltrate the enemy's base and plant a bomb that'll blow the entire place sky high. Your equipment consists of an army knife and a grappling hook that can be used to swing from one location to another.

The game features a password system that you can use to access any levels previously beaten, and even when your the main character is killed he'll just respawn back at the starting point of the same area. There are five levels to beat in Spyman. (Windows, 0.54MB)

Browser Game Pick: Isora and Muku (Eyezmaze)

August 4, 2010 12:00 PM | Tim W.

Isora & Muku is an arcade game that tells the story of two sisters who are trying to reach their home safely, but the path forward is populated by monsters that come in all shapes and sizes. Fortunately one of the sisters is a martial arts expert who can float in the air and kick some serious butt, so she'll have to do her best in protecting her sibling from being harmed by the monsters.

All attack moves are executed automatically when you're standing next to an enemy, and players can save forest animals that have been turned to stone by breaking the outer shells which imprisons them. It takes about fifteen minutes to play through Isora & Muku, and to get the perfect ending you'd have to rescue all of your friends and not use a single continue throughout the game.

Trailer: Fuel Overdose (I-Friqiya)

August 4, 2010 8:48 AM | Michael Rose

Fuel Overdose is the first title from Dubai and Tokyo-based developer I-Friqiya. It's a racing game set in an apocalyptic world with some really loud heavy metal played over the top.

There's barely any details as of yet, but if there is online multiplayer and the handling is decent, this could turn out to be a lot of fun. It's looks pretty anyway, so that's a good sign. Read more over here.

Freeware Game Pick: By the Numbers (Aki Ahonen)

August 4, 2010 8:00 AM | Tim W.

By the Numbers is a short adventure game created using the AGS engine, featuring full voice acting and characters rendered using a combination of motion-capture script and simple vector graphics. You play as lieutenant Timothy Orman, a cop who has to question an eyewitness to a kidnapping for clues that'll lead you to the criminal. Nearly the entire game is set inside the questioning room (a One Room One Week competition rule), excluding the short intermission sequence that splits the story into two acts.

The post-competition version includes an option to skip dialogues or cutscenes, while subtitles can also be toggled on and off by pressing the S key. The conversation between the two main characters can get a bit colourful at times, so you might want to consider lowering the volume of your speakers or putting on headphones before playing it if you have children in the house. (Windows, 18.0MB)

Tutorial: Recording and Editing Game Trailers

August 4, 2010 4:48 AM | Tim W.

Recording and editing trailers for your upcoming indie game won't require the purchase of expensive software (CamStudio and VirtualDub are both free and recommended), but many indie game developers still choose to leave out this important step from their to-do lists. If edited correctly, a short trailer can explain how your game works better than most screenshots and text.

PixelProspector had posted up a useful guide on how to record and edit gameplay videos for your projects, but they apply to the creation of game trailers as well. There is a selection of recorders and editors to pick from, which is always helpful when a particular software refuses to work properly on your operating system or video configuration.

A few things are missing from the guide (hiding the mouse cursor when recording, adjusting the volume level, adding background music), but the tutorial videos will get you started with recording and editing videos in just a matter of minutes regardless of which software you opt for.

How To Record And Edit Gameplay Videos (PixelProspector)

Browser Game Pick: Achievement Unlocked 2 (John Cooney)

August 3, 2010 11:09 PM | Michael Rose

If Tim thought that This Is The Only Level Too was an unnecessary sequel, wait until he gets a load of this. Achievement Unlocked 2 is the second in the series which made that little blue elephant famous, and this time he's got even more achievements for you to unlock. 250 of them. Yikes.

While many of the achievements are very tedious and tiresome, there are some genuinely interesting ideas thrown in there. For example, the 'Two Browser Windows' achievement leads to some pretty strange gaming, while collecting coins allows you to buy 'level packs'. In other words, it's as ridiculous as before, but just on a bigger scale. You can even play it co-op multiplayer this time around!

I can see you sighing right now and saying "I'm not going to play that crap!", but just you wait. You'll still be at it in an hour's time. It's unlock and load time at Armor Games. You can still play the original Achievement Unlocked at Armor Games.

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