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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For October, 2010

Freeware Game Pick: Next to Evil (Joel Page)

October 7, 2010 5:00 AM | Tim W.


Next to Evil is a short 2D adventure game created in under four weeks for a monthy AGS competition, featuring only five locations to explore and a roughly the same number of simple puzzles to solve. Here you play as a woman named Duet who possesses the power to split herself into two personalities whenever she desires it. A chance encounter with a hooded figure has spurred her on to investigate who this mysterious character is, leading her to seek an audience with the rest of her royalty siblings residing in the same castle. (Windows, 7.63MB)

Freeware Game Pick: Streemerz 2 (Arthur Lee)

October 6, 2010 1:00 PM | Tim W.


Streemerz 2: Godspeed Towards Oblivion is a direct sequel to Arthur Lee's Streemerz remake, created for the Indie Kombat game development challenge that includes developers Chevy Ray (who dropped out) and Sophie Houlden (with her submission UnderPogo).

This time around Superb Joe is called upon to answer a distress signal from Streemerz Command, which means he has to revisit the original location where Master Y was last defeated by our flamboyant neon-coloured hero. To sum it up, Streemerz 2 is a very short game that combines elements from Sophie, Arthur and Chevy's most popular works, with an extra helping of crude humor that Mr. Podunkian is notoriously famous for. (Mac/Windows, 13.7MB)

Pirates of New Horizons Prototype Released

October 6, 2010 12:32 PM | Michael Rose


Pirates of New Horizons is a Unity-based 3D platformer. A young girl dreams of riches and adventure, and accidentally finds herself stowed away on a flying pirate ship. Many years later, her crew is captured, and she manages to steer the ship out of harm's way, setting off on her own pirate adventure.

Developer Exit Strategy Entertainment is currently deciding whether to turn this into a full blown game, and hence has released this prototype for you lot to try and comment on. My initial impressions: Oh God yes please make this into a full game right now. There's plenty of lovely platforming and hack-n-slashing fun to be had, and you should definitely give it a try. Certain elements need a bit of a tweak - for example, I'd like to be able to turn the camera a bit faster - and also you're best off if you've got an Xbox 360 controller to play with.

Go give it a play, then let the developer know you want more of this. Either download a standalone version or play in your browser.

IndieCade 2010 Finalists Roundup

October 5, 2010 9:24 PM | Michael Rose

IndieCade-2010-Finalists-Announced.jpg
The IndieCade festival is happening this weekend, and - as if I had planned it all along - I just finished my in-depth run through of all the finalists! Talk about perfect timing, hey?

Here is our full list of game previews for each of the IndieCade finalists:

1066 - The Game
A Slow Year
Auditorium
B.U.T.T.O.N.
BIT.TRIP RUNNER
Blue Lacuna
Cargo Delivery
Castle Vox
Continuity
Creaky Old Memory
Every Day The Same Dream
Faraway
FATALE
feelforit
Fractal
Gentleman of the South Sandwiche Islands
Groping in the Dark
Humans vs. Zombies
LIMBO
Miegakure
Monsters (Probably) Stole My Princess!
Recurse
Retro/Grade
Sixteen Tons
Socks, Inc.
Solace
Spirits
Tic-Tac-Totum
The Cat And The Coup
The Games of Nonchalance
TRAUMA
VVVVVV

Freeware Game Pick: Babel (Endurion)

October 5, 2010 5:30 PM | Michael Rose


While you're waiting for Fez to arrive, how about playing a Fez clone instead? Created for the Gamedev.net Retro Renaissance Challenge, Babel is a lovely platformer which uses the world rotation mechanic, allowing you to reach platforms that you couldn't before by switching planes.

It's really clever stuff, and strangely calming - the first few levels teach you the basics, and then you're throw right into the thick of it with castles to jump all over and trees to climb. There are 13 levels in total, and the whole thing will take you around 20-30 minutes to complete. You can see from Paul Eres' video above that it can be a little tricky to work out exactly what where you're meant to be going, but it's very satisfying when you finally work out the answer.

You must give this a download from Retro Remakes. Well... go on!

Trailer: Bat Country (Greg Sergeant)

October 5, 2010 5:00 PM | Tim W.


Not much to say about this one, other than it's being developed by Use Boxmen creator Greg Sergeant, features four stages to play, and will be appearing on the author's site and at least one browser games portal sometime later this month.

IndieCade 2010 Finalists: Games of Nonchalance (Nonchalance)

October 5, 2010 4:03 PM | Michael Rose

Our look at this year's IndieCade finalists takes us to The Games of Nonchalance, described on the official site as "an immersive real world experience". Set around San Francisco (the real city, not a video game), players explore the area in a different light, using special clues and maps to follow a story.

There are three acts to get involved with. The first starts at The Jejune Institute with an orientation session from a strange cult. The second involves you heading into upper Dolores Park and tuning into a specific radio frequency to hear encoded transmissions. Finally, you're asked to take part in the reconstruction of a woman's life, after she disappeared 20 years ago.

I can't even begin to understand how it all works, but it sounds pretty spectacular and the whole thing is getting rave reviews from newspapers in the area. Make sure you check it out, and if you're in San Francisco, why not get involved?

Indie Games Arcade: Tiny and Big (Black Pants)

October 5, 2010 11:28 AM | Michael Rose


As mentioned in this week's IndieGames podcast, I was at the Indie Games Arcade at the weekend and played lots of lovely games. I'll be spending time this week going through the games that we haven't featured on the blog before - and first up is Tiny and Big by Blank Pants Game Studios.

Tiny and Big is a cel-shaded cartoony platformer that feels very much like slash-em-up Plain Sight to control, but has some very interesting game mechanics that make it something pretty special. You control Tiny on his quest to get his underpants back from Big, a mischievous little fellow who is constantly on the run from you.

Tiny has a few tricks up his sleeve. First, left-clicking on an object will attach a cable to it, which can then be pulled to drag stuff around or topple pillars. This is enjoyable enough, but the real fun comes with the right mouse button - holding the button down, then dragging across a surface and letting go will cause Tiny to cut through the surface with a laser beam, potentially cutting said object into bits.

This mechanic coupled with your cable trick can be used to create new platforms and clear paths onwards. For those blocks that are being a bit too stubborn, you've also got rockets on your middle mouse button - the first click places a rocket on an object, and then holding down the middle button causes the rocket to blast off and take the debris with it. It's all very clever stuff and works really well. The demo on display was pretty short, but I'm definitely interested to see more concepts around this idea.

The demo is now in fact available for download, and you can grab it from the Tiny and Big site. Grab a copy and see what you think. There's no release date set for the game yet.

Indie Game Links: In Russia, Roulette Kills You

October 5, 2010 6:00 AM | Tim W.

Today's collection of independent game links includes more indie game previews, a couple of development updates, and interviews with developers from around the 'net.

Experimental Gameplay Project: Boys and Girls
"Games made for boys indicated that boys liked stealing cars and murdering and being lonely, and girls liked being pretty, and making themselves sad because they will never be a princess. With that in mind, your challenge this month is different depending who you are."

GameSetWatch: Russian Roulette Game
"Peter Lu (Cave), Jake Parker, and Simon Wiscombe have produced a little title called Roulette, in which you face off against a digitized actor in a game of Russian roulette, taking turns putting a revolver to your head and pulling the trigger."

GameSetWatch: Sword & Sworcery Presentation, New Video At Fantastic Arcade
"During his talk about the game at last weeks' Fantastic Arcade festival in Austin, Craig 'Superbrothers' Adams showed off some beautiful new footage of Sword & Sworcery EP, his collaboration with Capybara Games."

IFComp 2010: The 16th Annual Interactive Fiction Competition
"The games are now available for downloading or (in the case of many of them) playing online."

Gamasutra: Indie Game Minecraft's Sales Pass 320K
"Markus 'Notch' Persson's independently-developed online sandbox sensation Minecraft has sold over 320,000 units since its launch over a year ago, according to the game's official website. Daily sales are currently over 10,000 units a day at €9.95 ($13.62) per download."

Bytejacker: Notch Interview (video)
"Everyone's talking like they know Minecraft, but we're talking to the one guy who actually does: its creator, Notch."

GameZombie.tv: SpyParty Interview - PAX 2010
"During PAX there was one indie game I was really looking forward to, and from the moment I entered the show, it had tons of people lining up to play. I was able to schedule an interview with the SpyParty's developer Chris Hecker during his very busy schedule."

Experimental Game Dev Podcast Show: Get Interviewed at GDC Online
"I’ll be at the GDC Online conference. If you’ll be there, send me an e-mail with a way to contact you and we’ll set up a quick interview at the conference. It’ll be a good way to give back to the community and inspire other game developers."

IndieCade 2010 Finalists: The Cat and the Coup (Peter Brinson and Kurosh ValaNejad)

October 4, 2010 7:57 PM | Michael Rose


We're nearly at the end of our in-depth look at the IndieCade 2010 finalists, so now let's look at The Cat and the Coup, which is described as "a documentary game". You play the cat of Dr. Mohammed Mossadegh, the first democratically elected Prime Minister of Iran.

On Mossadegh's death bed, the cat slowly takes him back through his past, picking out interesting points in his life and guiding him back to where it all began. Mossadegh interacts with each scene, and you influence his movement by moving the cat around and knocking things over.

It's really lovely stuff, with gorgeous art and a very fitting soundtrack. There's plenty of symbolism about the place, with bulldogs representing the British for example. When you've managed to work your way through his past, it then plays in the correct order, showing the story of his life.

There's no release date set yet, but it will hopefully be appearing online soon. This is one you should definitely watch out for. Jump below the cut to see a making of video for the game.

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