I really enjoyed Honeyslug's last game Poto & Cabenga, and therefore was looking forward to giving its latest work Hohokum a go at the Indie Games Arcade.

A collaborative project with artist Richard Hogg, Hohokum tells the story of a mysterious snake-thing that is trying to save the inhabitants of a world under attack. Nothing in this beautiful land can harm the snake, but he can interact with his surroundings. You take control of the snake and attempt to pick up all the little people, before taking them to the drop-off point unharmed.

This isn't always so simple, however, as baddies with big missiles are about. Sometimes you can simply dodge around them, but in certain areas you'll need to complete puzzles in order to get rid of the enemies there. This can involve racing around a track, or spinning a windmill, or enabling power to a building.

It's a lot of fun, although this is just one level of the final product - the entire game won't simply be doing this over and over - details on what else we can expect have not emerged yet. The game isn't scheduled for release for at least another year yet, but this is definitely one to watch out for.

Make sure you check out our Indie Games Arcade podcast to hear Nat Marco from Honeyslug and Richard Hogg talking about the game.