Even more trailerage to feast your eyes on! Koya Rift is a procedurally-generated blaster coming this May that wants you to focus on the now, rather than the later. The game will constantly give you short-term goals to complete, rather than having a set 'end' point.

Each level's layout is different, and you're even given random weapons too, so you'll need to adapt to each situation on the fly. Developer Zach Kehs calls it "Unique Circular Design", in that the game is constantly changing based on the difficulty adjustments, the fast-paced action and procedural generation. Who doesn't love buzzwords, hey!

But seriously, it's looking pretty fun, like a blasting version of Spelunky. There are many, MANY words about the game over on the official site, so feel free to plough your way through those if you're interested.