The Independent Propeller Awards, an indie game development competition organized by South by Southwest and Zoo Entertainment's IndiePub community, announced its seven finalists competing for $150,000 in prizes.

After reviewing around 150 entries submitted between December 2010 through mid-February 2011, the competition's organizers have selected several finalists to present their projects at SXSW Screenburn, the video game segment of SXSW's Interactive festival running from March 11-15 in Austin, TX.

The shortlisted titles, their developers, and game descriptions follow:

  • The Uncanny Fish Hunt by Uncanny Games – "An adventure game where players take on the role of Siméon, to fight an unleashed ocean."
  • Skinny by Thomas Brush – "An exploration and adventure game where players help Skinny, a skinny freak, save the apocalyptic world from their minds."
  • Chewy by Happy Candy Co. –" A 2D platformer in which players control Chewy, a sticky piece of gum."
  • CREO by Peter Angstadt – "A physics puzzle game in which players must create and experiment to succeed by helping Creo and his friends home from school each day."
  • Deep Sea by Robin Arnott – "An audio-only game, where players lose their vision and hearing and are plunged into a world of blackness occupied only by the sound of their own breathing and the rumbles made by unseen terrors."
  • Tiny and Big: Grandpa’s Leftovers by Black Pants Game Studio – "A story of a thief who had stolen our hero's most valued possession - a pair of underpants."
  • GLiD by noVer – "A single player ambient exploration game where a small robot is tasked with exploring and restoring an abandoned world."
Organizers for the competition will announce the grand-prize winner and sub-category winners (Best Art, Best Audio, Best Design, and Technical Excellence) at a March 13 ceremony that will be hosted by Canabalt developer Adam "Atomic" Saltsman and The Tester's Meredith Molinari.

The competition's grand-prize winner will take home $50,000 while the sub-category winners will win $25,000. The finalists also have an opportunity to receive a potential publishing deal with Zoo Entertainment.

"We are thrilled to be able to provide this group of talented indie game developers the opportunity to exhibit and compete through our SXSW Interactive partnership," says Zoo Entertainment CEO Mark Seremet.

Seremet adds, "Indie gaming has evolved and grown into its own thriving, vibrant community, and we are dedicated to fostering these artists by offering them the resources they need to create and share their original games."