A new trailer for the upcoming puzzle platformer Snapshot was posted up on Retro Affect's site today, revealing more of the camera gimmick and how it is used to overcome a variety of challenges found inside the game. This former IGF finalist in the Excellence in Design category has been in development for over two years now, and it looks like the development team is getting really close to the light at the end of the tunnel after months and months of drawing, coding and composing.

Snapshot should be out for the Windows platform sometime in the summer of 2011.