Interview: Wan Hazmer (The Last Canopy)
An interview with Wan Hazmer, developer of Ballistic Wars and The Last Canopy.
Hi Haz, can you introduce yourself for the benefit of our readers?
Sure thing! I'm Wan Hazmer, a Malaysian independent game developer. I have my own little set-up called Easy Only! Games. Now EOG has only one employee: me!
Thanks to my background in Computing and IT, I program all of my games, and I'm the main game designer as well. I can't draw to save my life, so I usually get my wonderful cousins and friends to be freelance artists.
People tell me that I'm a happy-go-lucky guy with a knack for entertaining others. I do not know as much about game design concepts and terminologies as many other game designers do, but I do know how to make games entertaining. I just happen to have a very simple view of how games can be fun.
Are you doing game development full-time?
When I'm not scratching my head for the next game idea, I work as a part-time lecturer in The One Academy, teaching interaction design and Flash programming to budding young multimedia designers.
I've always believed that everyone can understand programming, since everyone's logical in some way or another. The One Academy got to know of this passion of mine and decided to hire me to teach programming to multimedia design students. Since I have experience in Digital Advertising, I also teach interaction design and supervise students on their multimedia final year projects.
It's also my passion to teach others anyway, so I'm really enjoying myself at the moment.
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