

Gamasutra (the 'art and business of games'.)
Game Career Guide (for student game developers.)
Worlds In Motion (discussing the business of online worlds.)
Games On Deck (serving mobile game developers.)
Game Set Watch (the Group's alt.game weblog.)
Comments
Hi i was one of the programmers on this. Glad to see its spread pretty quick. I'm just posting to mention an update made today (nov. 3rd) to fix a memory leak that was over looked.
Thanks for the suggestion about adding text to it. To be honest, i can't believe we never thought of doing it!
Thanks again,
Chronic
Posted by: Chronic | November 4, 2006 9:57 AM
hoy, CosMind here - a designer, artist, and programmer on this quicky little toy.
i second chronic's appreciation on the post.
i hope a bunch of cats find a fun creative outlet and see how far they can push the "rules" that Jack-O! lays out.
as a side note, message text was something that was thought of, but a very conscious omission for two very intelligent reasons:
1) this was intended as a "creative toy", not a greeting card maker. the focus was on providing a simple toolbox and ruleset that the user could stretch in creative manners; and hopefully surprise us (which many already are). if users wanted to convey a messege, then they have all the tools that they need to carve one out or build one with the little decorative toys. word :)
2) chronic, bballer, and i busted guts to rock this together in less than 5 days - on a timeline like that, it comes down to deciding exactly what the most crucial and fun features were.
peace! keep having fun, igniting the thoughtful discussions, and spreading the indie love :D
Posted by: CosMind | November 4, 2006 2:22 PM