[*NEW*: The Independent Games Festival is back for its historic 11th year, with almost $50,000 in prizes, plus new categories and notable judges - enter today!]

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Protoganda

cactus' upcoming Protoganda (pictured above), now in color. Gameplay video available. [Cactus Soft games]

Pixel has uploaded a development log for Guxt, complete with dates, information and screenshots for each stage of development. [translated]

The full version for Lazrael's Banana Nababa (previously titled Boss Arena) is out. Six stages only. [final boss video]

A Nintendo DS port of the latest ScummVM version is now available. [list of playable games]

More screenshots from Everyday Shooter can be found in this Kotaku post.

The Jonathan Blow interview is up.

Comments

I like the new "Game of the week" feature!

Ya damn right it's good! The one from this week (Joe Gunn) already's been pushed to a different page, but deserves the attention. Nice new feature!

Man, isn't Joe Gunn such a cool little game? :DTim: Have you thought about doing a "game of the month" when you write up the recaps?

Hey look, I'm actually news :)Bill

I'm actually going on holidays next year in March. I must have miscommunicated that... so don't worry it's a while away yet. I will be posting another interview very soon though. ;)

Good suggestion, but I'm not too sure about the game of the month idea.To me, all indie games are just about equal. It'd be hard for me to rate them. :)

Yeah, thinking about it, maybe it wasn't such a great idea - there's always going to be the problem of either more than one brilliant games in one month (Joe Gunn is going to have to compete with Kyntt Stories, for example), or the occasional "dry" month where some substandard game would win. Better just to avoid that whole minefield altogether, heh.

Actually I'm quite receptive of the idea - but I'm not too keen about being the person to pick the GOTM. (too many hate mails recently) :D

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