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September 16, 2007 - September 22, 2007 Archives

September 22, 2007

A collection of freeware games for the Mac:

http://shinh.skr.jp/osxbin/
Titanion, Gunroar, Torus Trooper, A7XPG, Tumiki Fighters, PARSEC47
isshiki's games: Area 2048

Shmups
Noiz2sa and rRootage
Grid Wars
Gamma Bros
Alien Abduction (Defender clone)
Space Giko Harriya-n (Space Harrier clone)
ToJam Thing

Arcade
Millenipede (Centipede remake)
flOw
XIQ
Frets on Fire
Swarm Racer
Stair Dismount
Pogo Sticker
Tremulous
Route 960
Exolon DX
Super Obliteration
Heads Over Heels

Strategy
The Ur-Quan Masters (Star Control 2 remake)
FreeCol (Colonization remake)
Battle for Wesnoth
UFO: Alien Invasion
Gate 88

Platformers
N
Cave Story (translation patch)
Alex the Allegator 4
The Goonies 20th Anniversary

Adventure
Facade
Narcissu
Nearly Departed

Puzzlers
Rooms
Enigma (Oxyd remake)
Rocks'n'Diamonds (Boulder Dash, Emerald Mine, Supaplex and Sokoban remake)

Apple's Mac OS X games page has about 600-odd titles to download.



Terry had posted a list of upcoming indie games (complete with gameplay videos) to look out for before leaving on a holiday in Amsterdam.

Recent competitions:
PyWeek 5 (52)
Speedhack (24)
Game In A Day
Shmup-Dev Compo
TIGSource's B-Game Competition (29)
Gaming World Game Design Competition (16)
The Game Creators NVIDIA Competition (50)
Something Awful Game Dev Challenge

September 21, 2007



Tamanegi is a short vertical shooter which features only three levels. Collect items to increase your upgrade indicator, then press the V key to choose your powerup. Hold the X key to activate your shields, and use the C key to launch a bomb. [2MB, screenshot, download]

Niga Beta is an arena shooter by Comet Mistake which uses both keyboard and mouse for controls. Three worlds are presented to the player at the start of each game. Select a world by using the up and down arrow keys, then make your choice by pressing the left mouse button. The number of souls you have to collect in order to complete each stage is indicated by a gauge on the right portion of the screen. [5MB, screenshot, download]



Roadclub is a top-down 2D racing game developed by Solid Core Entertainment, presumably modelled after the popular Super Cars series. Customization and upgrades are possible with the earnings acquired from competitions. [direct download link]



The Underside: A new screenshot from The Underside can be found at it's official web site. [soundtrack preview - right click to save, The Underside preview, source: Terry]

Roguelikes

Dwarf Fortress: According to this Next Release Task List (a list of changes to implement before release), a new version for Dwarf Fortress can be expected very soon.

Incursion: The final version for Incursion (until early 2008 at least) is out. This freeware roguelike game is available for Linux as well. [main page]

Upcoming Releases

The Sandbox of God remake: There is a small possibility that The Sandbox of God remake could be released this year.

Biddie Crisis: BenH's Biddie Crisis (arena shooter) will be released before the end of the month. [gameplay video, Axion]

Articles

The Indies: The latest edition of GameShark's The Indies is up.

GarageGames Interview: GameDaily BIZ talks to GarageGames' CEO and CTO Josh Williams about the company's recent acquisition by IAC.

September 20, 2007



The Illusion of the Tower (18+ only) preview is a short technical demo with only one corridor to explore. There's a couple of fancy options to tinker around with in this release but no real gameplay elements incorporated yet.

A GPU which supports vertex and pixel shader version 2.0 is required to run this demo.

Video: Youtube

Mirrors: Will Host for Food, Megaupload, Rapidshare


A short clip from Jenova Chen's new PSN game Flower was shown today during Sony's keynote speech at the TGS.

An expansion to flOw was also revealed at the pre-TGS press reception. [video update thanks to haowan]

download trailer (right-click to save)
thatgamecompany
TGC Blog
FLOWer preview
Tokyo Game Show web site

September 19, 2007


Intro and gameplay video from cactus' Brave Karma Warriors. Release date: 24th December, 2007.

Galaxian 2007 is a remake by Danny Boyd with a couple of bells and whistles not found in the original, though gameplay essentially remains the same. Use the arrow keys to move your ship, and hold the shift key to shoot.

Powerups can be collected for temporary firepower upgrades or extra lives.

Name: Galaxian 2007
Developer: danjo
Category: Shooter
Type: Freeware
Size: 2MB



GoldenEye 2D is a GameBoy-style remake of GoldenEye for the Nintendo 64. This version features only one level but includes several bosses and five different weapons which can be acquired by taking out enemies.

Press the enter key to access the current level objectives. Tap the X key rapidly to shoot, or use the Z key to jump.

Name: GoldenEye 2D
Developer: Perfect Run
Category: Platform
Type: Freeware
Size: 2MB
Direct download link: Click here


A twenty minute presentation of Blackwell Unbound by Dave Gilbert, from the IGDA event in New York last month (August 21st, 2007).

There's a lot of videos from the same event posted as well.

Blackwell Unbound presentation: part 1, part 2, part 3
Wadjet Eye Games



According to several sources online, Barry Diller (CEO of IAC) has recently acquired a majority of GarageGames' equity (which includes the Great Games Experiment web site). The GarageGames management team will continue to lead the business under the new partnership while assisting with the development of the new InstantAction network.

When launched, InstantAction.com will be a web-based action gaming portal featuring 3D singleplayer and multiplayer games which will run from any standard web browser with no download or installations required. Plans for a Game Development Fund was also revealed, though no figure was announced yet.

Josh Williams' post
GameDaily BIZ article
InstantAction web site
Kotaku article

September 18, 2007


There's a new trailer for Everyday Shooter over at the GameTrailers web site. Not too sure what they meant by the description:

This great PC game is now coming home to PlayStation Network!

..since Everyday Shooter was never released for the PC in the first place.

Watch the video
Everyday Shooter web site


From the Bit Blot web site:

"Playing around with some of Aquaria's side quests for seven minutes.

In this video I hang out in Naija's cave, take a nap with a freaky dream, and fight 'Nautilus Prime' to find a new friend.

I also play around with ingredients a little bit... ingredients are part of the Recipe System, and it's starting to feel pretty good. Naija can cook stuff at home or on the go. At home she'll have access to one extra wok. The items she creates can do all sorts of things, like heal her, protect her, speed her up."

Watch the video

September 17, 2007



The author of Knytt Stories had posted a concept art for his new project, currently titled Night Game.

Additional information from Nifflas, as pointed out by pi (thanks!):

"I want to create a game that takes place in a 2D landscape. The background scenery will contain slopes, but it does not have to be curved like in the demonstration images.

Except for the static terrain, I am only interested in two shapes. Rectangles and Spheres. The player character will be a ball that can be rolled with the left and right arrow keys. Boxes and rectangles collide realistically with the ball, and can be pushed and tipped."


Nifflas working on a physics game? Scrumptious.

Nifflas' Games
Clickteam forum posting



You might remember a few months ago a game called Qui'Ifon (developer: ultim8p00) was posted about, which had some similarities to Cave Story. Since then, the engine has been reworked, its name has changed to The Undertaking and a new demo has been released, although apparently it was a rushed release so expect some bugs.

Author's description: "It's basically Cave Story meets swords meets Knytt (or Seiklus)." However, he also goes on to say that he wants to distance it from Cave Story.



Pictured above, a strategy game with puzzle elements named Puzzlegeddon. This cross between Puzzle Quest and Nuclear War recently placed first in the Swedish Game Awards development competition. [gameplay video, screenshots]

Updates

New versions for Fedora Spade Episode 1 and 2 are out. Players can now press the C key to skip text. [direct download link]

Ben's page has migrated to Curses, Foiled.

Releases

Harlan Ellison's I Have No Mouth, and I Must Scream adventure game added to the list of games supported by ScummVM.

LittleWing's Fairy Tower pinball simulation game is now available for purchase. A demo can be downloaded from the same information page.

Miscellaneous

Tr00jg had recently interviewed Nifflas for a Dev.Mag article. The magazine is only available in .zip file format.

The author of Bloxorz have made plans for a sequel, but will first concentrate on developing an action game.

Arcanacra playing tips are currently being discussed by Shmups forum members.

September 16, 2007

Bisse and im9today have announced a remake of Lazrael's Banana Nababa. There's also some misc graphics from the game posted here.

After a lengthy hiatus, the collaborative QBasic scene mag "QB Express" is back, and is now in the second issue of its new run. This issue features the results of the "Qlympics", a best-of-the-community event covering releases between the start of 2003 to mid 2006.


QB Express: Issue #24

Here's a run down of the issue, as posted on qbasicnews.com:

This issue features NINE tutorials, FIVE articles and the results of this year's Qlympics.

Read Lachie Dazdarian's review of Lodestar, RubyNL's tutorial on "Time Based Motion & Collision Detection", learn about Wireframes from Mentat, or discover what makes a game great, thanks to Joe King. We've also got comics, the Gallery and all the other QB Express mainstays you look forward to every month.


Click the button for more info, and a couple of highlights from the Qlympics!



kufi's Typhoon 2001 was recently updated with a number of changes and fixes. This freeware Tempest remake features power-ups such as the ability to jump, particle lasers, and an A.I. droid which provides some additional firepower.

There's a special bonus stage which can be accessed by collecting six warp tokens. [source: Retro Remakes]



Pipeful Sunday is a decent remake of Pipe Dream, in which the player has to connect pipes on a grid to support a flow of water from one end to another. Using a variety of pipe pieces presently randomly in a queue, the player must construct a path from the start to end piece for the onrushing liquid, which begins flowing after a time delay from the start of the round. A minimum pipe length has to be fulfilled for successful completion of each level.

Name: Pipeful Sunday
Developer: replicorn
Category: Puzzle
Type: Freeware
Size: 1MB
Direct download link: Click here

Two very interesting videos highlighted by GameSetWatch this month. The first one is a thirty minute recording from the Independent Games Summit held at the Game Developers Conference 2007. This particular clip features Russell Carroll (of GameTunnel and Reflexive Entertainment) as he talks about marketing independently-developed games, how to manipulate the press and casual game portals, publishing, distribution and advertising.

Google video link
download high quality version
original GameSetWatch article


The second video is in a less serious tone, as the popular Consolevania team investigates the current state of games development in Scotland and manages to piece together nearly an hour's worth of barely watchable film footage from their misadventures. Highlights include conversations with participating students from Dare to be Digital, and a trailer from FLUX by Play Technologies.

Google video link
download high quality version
original GameSetWatch article


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