[*NEW*: The Independent Games Festival is back for its historic 11th year, with almost $50,000 in prizes, plus new categories and notable judges - enter today!]

« Innovation in Indie Games | Main | BattleJewels »



Loco Mogul is a resource management game not unlike Mind Control's Oasis, viewed from an isometric perspective with trade as it's focus instead of conquest. Each round of the game is played out in two phases. The first phase involves surveying a given territory for towns, farms, fishery and mines. Players have a limited number of days to explore the landscape, with each click using up either one or three days depending on the action taken. Important landmarks are usually surrounded by roads on it's sides. Train tracks would then have to be placed strategically to provide service coverage for as many trade locations as possible.

A train is placed on the map for the second phase, and it is for the player to decide which routes to undertake and cargoes to deliver for maximum profit. The train can only carry two cars at any time.

Comments

Good Lord, from the description it sounds *just* like Oasis with a steam-driven coat of paint. :P

Post a comment


Are you an indie creator wanting to advertise on IndieGames.com?

Please contact us for more information.

IndieGames.com's weblog compiles information and reviews on the world of independent games, as part of:

IndieGames.com is operated by Think Services, which also runs:


The Independent Games Festival and Summit, which takes place at GDC every year, are celebrating their 11th anniversary as the premier festival for independent gaming.
IndieGames.com Copyright © 2008 Think Services