[*NEW*: The Independent Games Festival is back for its historic 11th year, with almost $50,000 in prizes, plus new categories and notable judges - enter today!]

« Metanet Interviewed | Main | DroneSwarm »


Gameplay trailer from Kyle Gabler (Experimental Gameplay Project) and Ron Carmel's 2D Boy debut production, World of Goo.

According to Kyle:

"Gameplay in World of Goo is 100% physically simulated, and each level is thematically extraordinary, visually iconic, and always related to a story arc. There is very little asset re-use between levels, which is expensive in the sense that I have to create unique art by hand for every level, but as I'm seeing the game come together, I'm kinda happy how beautiful (or at least original) it is becoming."

- watch high res version
- download trailer (right-click to save)
- play Tower of Goo

Comments

Fantastic!

This looks like it'll be the most physics/engineering fun since Armadillo Run.

This looks good. I think a demo movie like this would be even more enjoyable if they show a scene for more than one second before fading to the next, but maybe I need to drink coffee first!

Post a comment


Are you an indie creator wanting to advertise on IndieGames.com?

Please contact us for more information.

IndieGames.com's weblog compiles information and reviews on the world of independent games, as part of:

IndieGames.com is operated by Think Services, which also runs:


The Independent Games Festival and Summit, which takes place at GDC every year, are celebrating their 11th anniversary as the premier festival for independent gaming.
IndieGames.com Copyright © 2008 Think Services