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Wednesday, December 26, 2007

- Here's some news - the Independent Gaming weblog is moving to a new domain and becoming IndieGames.com: The Weblog, as part of the CMP Game Group (Independent Games Festival creator)'s outreach into the independent gaming scene.

Please change your bookmarks to point to IndieGames.com: The Weblog at http://www.indiegames.com/blog - indygamer.blogspot.com will no longer be updated. The Feedburner RSS feed for Independent Gaming has been automatically switched to point to the new site. Comments are being migrated as we speak.

Thanks to the CMP Game Group and Simon Carless for the invaluable support and hosting of the new site; we promise to continue to serve all your indie games news and review needs as we have done before. Here's a word from Simon about this change:

Simon: "Hey folks - you may know me already from running GameSetWatch and also helping to manage various other Game Group properties like Gamasutra, Game Developer magazine, and - of course - the Independent Games Festival, which is definitely the most relevant for this announcement!

This whole concept started a couple of months ago when Tim announced that he might have to shut the Independent Gaming blog unless he got some help in hosting and partly paying for his time working on the site. We wanted to help out, and we'd already launched IndieGames.com to help educate people about independent games, so having him move his blog over here made a lot of sense.

So nothing is really changing here - Tim [EDIT: And other IndyGamer editors who would like to contribute, of course] has still got an open editorial remit to blog and interview who he likes, and we may occasionally pop in to mention IGF and other Game Group-related news - which is likely of interest anyhow. We'll also be working with him to look at whether we can help to better develop the indie scene through setting up better distribution mechanisms for independent games - though we've only just started thinking about this."

Comments

The King Is Dead! Long Live The King!

Actually I was wondering what happened to those sale plans only some days ago, 2008 looming ahead and all. My understanding is that this turn of events is a rather positive one which allows for almost seamless continuation of the old Indygamer (It will take quite a while to adapt to the new spelling however since I definitely got used to writing indy because of Indygamer, heh.) blog here while avoiding the hassle of plastering the site with dozens of unrelated AdSense ads for buying match 3 games at amazon or annoying flash ads for the latest sequel Electronic Arts just churned out. So I guess kudos are in place.

Two questions do pop up though:

1. Will the other editors also get their own personal accounts and be able to post at the Indiegames.com blog? I noticed for now all articles have been reset to Tim as author and only mention the original author at the end or the beginning of the text.

2. Are those unique identifier services like OpenID, TypeKey and of course Blogger profiles going to be supported for the comments anytime soon? I didn't hook up with myid.net for nothing, you know. ;)

Is it just you editing now Tim?

:)

I can post about Question #2, Random Passersby. So far Typekey hasn't been that successful, from what I've seen, so we're just running open comments with Akismet spam filtering, which seems to work FAIRLY well on GameSetWatch.

We're using Movable Type here, so we're open to better solutions in the future, though.

Regarding other editors, the 'articles reset to Tim' is just an import issue - all authors should still be mentioned, and can/should talk to Tim to get their accounts back if they're going to post under the 'new regime'.

I don't know if I want to post under a blog that's inherently biased :/ I'd only just joined the indygamer staff before the takeover anyway.

I plan to email all the editors personally about their new accounts very soon. Apologies in regards to the import issue (author name is incorrect). I'd like to correct every single post but it could take weeks for me to fix everything.

Reporting for duty, Tim. Even if I can't post directly, I will be sure to troll around the comments section as much as ever.

Love the new look. Things are looking up for indie!

It's so red and white! Reminds me of Manifesto Games. :D

You gotta love the logo. :D

As long as the site survives, I don't mind this at all.

I see you've been decorating!

Congrats!

Please contact me on MSN. We've not met for a long time. :)

Congratz!

Long time no see. Please contact me on MSN!

This is great and all, and as mentioned before, I'm glad that the blog hasn't become infested with adverts, and that it can continue as before.

As a pixel enthusiast, however, but I liked the look of indygamer.blogspot.com much better. Namely, the logo is annoying the heck out of me. It looks poorly scaled. Please fix!

Sorry if this sounds like nit-picking ^^;

There are a few ads, but I have adblock on and didn't notice them until I viewed the site in IE. So they won't bother me.

Congrats on the new arrangement Tim. I'm glad you could work something out and keep running the site somehow.

I was also wondering just the other day what was going on with this site. I say it's being put to good use now.

Regarding advertising (as well as community networking), have you looked into Project Wonderful at all? It's an auction-based (as in, dynamically priced) ad model developed by a webcomics artist. It might give individual indie developers a chance to promote their projects directly to people who read the site.

I see it used all the time in the webcomics world, but it doesn't seem to have caught on much elsewhere.

Haha nice, keep at it! ^^

Congratulations Tim and good luck with this slick new thing. Just updated me links too!

Love the new site, Tim! Are you gonna put freeware.remakes.org back up?

It IS up.

Okay, but I mean editing and posting the link

Good luck Tim. ;)

CMP hired the best ;)

Man this is great!
May the greatness of this site continue forever!!!!!!!!!!!!!!!!

INDY IS THE BEST!

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