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Tuesday, January 29, 2008


Shotgun Ninja is a new platformer by cactus, in which the developer limits himself to a C64 palette for background, object and sprite colors.

Use the cursor keys for movement, and press Z key to shoot. You can only fire when your assassin's feet is touching the ground. Tap the X key to lob a grenade. Hold the down arrow key to view the floor below you.

There are numerous ways to earn points in this game, from reaching the exit in the quickest time possible to eliminating all the enemies in each level. Proficiency with the wall jump technique is a prerequisite skill.

Name: Shotgun Ninja
Developer: cactus
Category: Platformer
Type: Freeware
Size: 1MB
Direct download link: Click here

Online high score table

Comments

whenever Cactus releases a new game I get wood

Whenever I get wood, Cactus produces a new game.

He makes games more often than I masturbate!

Damn that was fast. I wait for the day when he releases games faster than the time you need to download them.

Quite good fun, tho flawed by the suboptimal controls. Most of the time I died because of them and not enemies.

great game, though as with his others i wish it were longer. the readme says the last boss is hard, but its a one-hit kill.
i loved the engine, and i hope cactus's winter project-thing is similar

Someday the world will get together and ban "up arrow jumps".

Where is Akuchizoku? Honestly.

He make a lot of games, but none of them are Akuchizoku...which people payed for.

Brilliant in its simplicity.

Love the atmosphere, and the dialog at the beginning is hilarious. But, I just couldn't get past the controls. They kind of remind me of Flywrench in their punishing sensitivity, but unlike Flywrench I just don't feel compelled to restart the stage every time I hold jump a fraction of a second to long and land on a...a... what are those things anyways? Mutant filing cabinets?

Someday the world will get together and ban "up arrow jumps".

Hell yeah. But this time Cactus made the jumping physics better (yep, I can't let it go). :-D

Just play the game on a pad with joy2key like me. =)

Does anybody have any tips on how to get joytokey to work right? I input everything, but it never works for any of my indies. Once I got it to work with Punishment. I know my controller works, because immediately after, my Roms work fine. Super confusing.

Hmmm - you keep joy-to-key running in the background? Because that's required... You also DO know which key is which on your pad, do you? Sometimes the layout (from a technical point of view) is super confusing.

Doesn't work with Vista, too bad.

Doesn't work with Vista, too bad.

It does. You need to convert the game using the GM Convert tool that you can download e.g. here:

http://www.gamemaker.nl/GM_Convert_Game.zip

It'll help you run many incompatible Game Maker titles so keep it around on your HDD. =)

I GOTS HIGH SCORE!

I AM SUPREME HIGH SCORE CHAMPION AGAIN!

Could someone please explain how the "cling to wall" mechanic works?

"Cling to ceiling" works fine, but I don't know how to clinge to walls. Maybe it's only possible to "clinge" to some of the walls?

Clinge -> cling, sorry :)

Clinging to walls only slows you down when falling...

Ok, thanks.

Nooooo, clinging to walls actually does something awesome. It allows you to shoot while you are on the wall. You kno how you can't shoot in mid-air, you can jump on to a wall and use that to shoot people. It's a great game. I'm doing a speedrun of it soon.

reminds me of 'Super Ninja Hunter'

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