Freeware Game Pick: Stargirl and the Thief (Bernie)
Stargirl & the Thief from the Exploded Moon is a new platformer by Bernie, developer of Darkside Adventures and Reactor 9. The game features plenty of secrets, hidden items and occasional boss battles as well.
Press the C key to jump, or hold the V key to increase running speed when available. The same button can also be used to grab and throw objects found in all levels. Press the return key to pause at any time.
Name: Stargirl and the Thief from the Exploded Moon
Developer: Bernie
Category: Platform
Type: Freeware
Size: 2MB
Direct download link: Click here










Comments
Another one? No thanks I got bored after the first.
Would it kill Bernard to stop releasing these small games every 6-12 months and work on something with a little more content and bite?
Posted by: Anonymous | February 27, 2008 8:47 PM
@Anonymous: This one looks polished and fun. It does look similar to his previous games, but that is not necessarily a bad thing. Cactus on the other hand should follow that advise, and not 6-12 months but 6-12 hours in his case.
Posted by: Anonymous | February 27, 2008 8:49 PM
i love these games.. how can you get bored with this?!
Posted by: raigan | February 27, 2008 9:27 PM
Such entitlement from Anonymous ...
This game is sweet, anyway :)
Posted by: Zaphos | February 27, 2008 9:35 PM
Bernie rocks, he keeps FINISHING games and each one is better than the last. They're small because he knows how to set realistic goals.
Posted by: ben2theedge | February 27, 2008 10:39 PM
No not really. I find these small games boring and repetitive. I'd much rather see him make a bigger game because I think he's better than his current output.
Posted by: Anonymous | February 27, 2008 11:23 PM
I'd much rather he did what the hell he liked.
Posted by: haowan | February 27, 2008 11:25 PM
He may very well be "better" than his current output, but skill is not the only variable that determines the quality of your work. The other is time. When you make games on the side as a hobby, by yourself, that's not much time. Even assuming you had the skills to make the next Little Big Planet by yourself, it still wouldn't be feasible because even working full time it would take your entire life and then some to complete it. Remember, game companies hire teams of dozens of people who work full time for years to bring a good game to market.
Posted by: oranda | February 27, 2008 11:45 PM
I can't spend much time on making games so I'm keeping things small. No big games from me, sorry.
I believe a little game is better than no game at all.
Love~
Posted by: Bernie | February 27, 2008 11:51 PM
Duh, I am stuck right in level one. Can't find the 4th coin.
Spoilers ahead:
I got the one from the first treasure chest, the one from digging below the palm tree and the one from smashing the vase.
Posted by: Anonymous | February 28, 2008 11:03 AM
Not finding coins doesn't mean you're stuck - you may have to come back once you can roll!
Posted by: Bernie | February 28, 2008 11:21 AM
I think this is a great little platformer. Cute graphics, catchy soundtrack, I'm really enjoying it.
Posted by: Julius | February 28, 2008 1:00 PM
Cool game!
I like your graphics.
Im currently in level 6.
It would be nice if you let us choose between 60/75/85 fps instead of 30/34/36 then your game would look much smoother!
Posted by: battlegorge | February 29, 2008 10:49 AM
I'm sure bernie has a reason for keeping the FPS low, though.
Write an e-mail to clickteam and ask them to get crackin' with hardware acceleration for MMF2, pluz.
..p..plz?
Posted by: gustav | February 29, 2008 1:16 PM
What's with the hate? Bernie makes the most amazing games ever (play: AGWAK2). He doesn't make anything big (actually agwak 2 was pretty big imo) but he's not trying to make anything big. All his games are short and sweet and leave me feel very satisfied after I'm done. Also has some of the best level design I've seen :).
The kitty cameo alone made this one worth playing :).
Posted by: CMspice | February 29, 2008 8:17 PM
@gustav - a hardware acceleration beta has already been released for MMF2. and anyways, bernie's games aren't exactly technical monstrosities, there's no excuse for low framerates besides bad coding practices (even in MMF2, heh heh).
Posted by: mr. podunkian | March 1, 2008 8:44 PM
couldn´t anybody give me a hint how to pass 4-3 - "deep hollow"?
:-)
Posted by: cichlasoma | March 9, 2008 6:03 PM
Anybody know where the last secret level is? I found the lighthouse, but with 64 coins and all levels complete, there must be another.....
Oh and in case you didn't notice bernie, at the ending where(not to spoil anything) someone says "I'm save!" I think you meant "I'm safe!".
;)
Posted by: guy | March 23, 2008 12:17 AM