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Saturday, March 1, 2008


Interviews with makers of PixelJunk and flOw (30 minutes running time). GDC 2008 Best Downloadable Game award presentation video in the extended.


Comments

If they ever read this, I would just like to say that by only releasing on consoles they are missing a huge potential audience.

"If they ever read this, I would just like to say that by only releasing on consoles they are missing a huge potential audience."

they're missing nearly their entire audience :(

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