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April 13, 2008 - April 19, 2008 Archives

April 19, 2008


Voxelstein 3D is a remake based loosely on ID's FPS classic, created by Hans Krieg using Ken Silverman's Voxlap engine. The game consists of only one short level, in which players must find a way out of the mansion they are trapped in using any means necessary. This may involve the conventional way of opening doors, or chipping away at walls or obstacles blocking your path to reveal an exit.

A text configuration file found inside the game folder can be edited for a number of amusing results. (source: MisterX)

Name: Voxelstein 3D
Developer: Hans Krieg
Category: Action
Type: Freeware
Size: 30MB

April 18, 2008


Joakim Sandberg's much-awaited 2D action game is now available for purchase from the official site. The updated demo contains stage one in it's entirety, and two-thirds of the second level. (forums)

Name: Noitu Love 2
Developer: Joakim Sandberg
Category: Action
Type: Demo
Size: 10MB
Demo download link: Click here


Made in Wired is a WarioWare-type game created by Isshiki, in which players are given only a few seconds to achieve the objective shown before the start of each stage. Mosts of the tasks are derived from basic and classic shooters, though there are some odd challenges included as well.

Mode 1 has the additional feature of a boss encounter in every tenth stage. Use the cursor keys to move your ship, and press the Z key to shoot. The type of weapon your ship is equipped with for a particular challenge is indicated at the bottom right of the screen. (more screenshots in the extended)

Name: Made in Wired
Developer: Isshiki
Category: Shooter
Type: Freeware
Size: 1MB
Direct download link: Click here

Continue reading "Freeware Game Pick: Made in Wired (Isshiki)" »


An experimental version of Tetris created by Joseph Larson, Alleytris is perhaps the best out of the four variations posted in the same Retro Remakes forum thread. Players are expected to build horizontal lines in a well that is only four squares wide, and though the game lacks polished graphics or adequate sound effects this build is actually fun enough to warrant more than a few tries.

Name: Alleytris
Developer: Joseph Larson
Category: Puzzle
Type: Freeware
Size: 1MB
Direct download link: Click here


Shown above, a video demonstration of World of Goo played using the Wiimote controller. Also on GT: an interview with Kyle Gabler and Ron Carmel, co-foungers of 2D Boy.



Billed as a new form of video game art, The Naked Game is basically an interactive piece where two artificial intelligences play out a game of Pong. Visitors to the site can turn off various lines of codes underneath it for a variety of unexpected results, and the author of this work has kindly supplemented his creation with a statement of sorts to explain his odd experiment. (source: Retro Remakes)

Name: The Naked Game
Developer: Stewart Hogarth
Category: Art
Type: Browser


Crumble is a small action game created by Gary Penn for a recent Dundee Jam event. The objective is to collect twenty pieces of gold represented by large yellow squares to complete each level, using only the left and right cursor keys for movement. Small pieces of gold only add up to your points total, while rocks depicted as brown squares should be avoided. Press the left alternate and F4 function key to quit at any time.

Name: Crumble
Developer: Gary Penn
Category: Action
Type: Freeware
Size: 1MB
Direct download link: Click here


According to Jetro, the sequel to Secret Exit's popular ragdoll physics game will be released very soon.

Stair Dismount 2 announcement
Secret Exit


GameTap has a new interview with Edmund McMillen on Tri-Achnid, in which he reveals that the game is part of a series with episode two coming out later this year. Also posted on Cryptic Sea's development journal, a video demonstrating updated physics for the Gish 2 model. (shown above)

Indie Games: Tri-Achnid Interview
Cryptic Sea

April 15, 2008


Ad Nauseam 2 is a new intense shooter from the prolific Swedish developer cactus, and fans of Seizuredome or Burn the Trash will find something to like in this release. Press the Z key to shoot, and tap the X key to activate the shockwave effect. Hold both buttons to activate the alternate fire. Using either of these two specials will deplete your circular power gauge, shown discreetly in the background.

Collect four green pluses to upgrade your weapon by one level, but be sure to avoid red minuses which downgrade your ship's firepower. Use the F1 function key to switch between uncensored and safe modes. Press F2 to turn off motion blur, or F3 to disable screen shakes.

The game has three phases in total, and your fastest completion time is submitted online once you've beaten the final boss. Playing on the easiest difficulty setting doubles your time on the high score list. (forum thread)

Name: Ad Nauseam 2
Developer: cactus
Category: Shooter
Type: Freeware
Size: 2MB
Direct download link: Click here

Online high score table


CandyCorn Undergrowth is the second game created by Jph using Ville Krumlinde's ZGameEditor. Each of the five levels can only be completed by successfully building up all green nodes using your craft's build beam. Use the Z key to shoot, and hold the X key to activate the beam. Collect green buds to increase your beam gauge. Press the space key to pause the game at any time.

Name: CandyCorn Undergrowth
Developer: iteration games
Category: Shooter
Type: Freeware
Size: 1MB
Direct download link: Click here

April 14, 2008


Second trailer for 2D Boy's upcoming debut release, World of Goo. Out soon for the Nintendo Wii, PC, Mac and Linux; hi-res versions of the video are available from the official site.

World of Goo trailer (Dailymotion)


Facewound is an abandoned 2D action game with zombies, guns, ragdoll physics and the occasional exploding barrels that'll blow everything in its proximity into pieces. The W, A, S and D keys can be used to move the protagonist around the city or climb buildings. Aim with the mouse, and left click to shoot. Press the R key to reload, and use the B key to unlock new weapons. Right click to enter focus mode, helpful when taking down airborne enemies.

A control configuration menu is included, and at least one checkpoint can be found in each level. The config.cfg file contains a number of keys which can be used to explore hidden features. Animations are done by none other than Arthur Lee, creator of The Underside. Development work on the game has been halted for more than two years. (cheats)

Name: Facewound
Developer: Facepunch Studios
Category: Action
Type: Freeware
Size: 30MB
Direct download link: Click here


The Great Living Room Escape is the second in a series of flash game collaborations between Karol Konwerski and Mateusz Skutnik, featuring art by Kamil Kochanski. Like its prequel, the game is extremely short and can be completed in a matter of minutes.

Name: The Great Living Room Escape
Developer: Pastel Games
Category: Adventure
Type: Browser

Here's a summary of the competitions which developers can participate in and win some money:

Gaming World ($450, 2 weeks)
The easiest of the lot. Make a game in two weeks, and stand a chance to win USD $300. All development tools are accepted, but creation must include pandas (among other rules). Final submission date is 28th of April. First and second runner ups get USD $100 and $50 respectively. (forums)

Eegra 1st Annual Game Making Shinding (USD $2,500, 3 months)
Eegra is offering cash prizes worth a total of AUD $2,750 (roughly USD $2,500) for first to third place finishers in their 1st Annual Game Makin' Shindig Competition. Contest runs for three months, with 8th of July set as the final submission date. Entrants are advised to read the Terms and Conditions plus Guidelines for Entry before considering participation.

The Dobbs Challenge (USD $10,000, 2 months)
Microsoft is giving away USD $10,000 just for modifying games using the trial version of Visual Studio 2008. That's a lot of money for a couple of weeks' coding.

10 Indie, Student Game Competitions
A list of ten indie and student game competitions that would interest developers who are keen on getting a little attention for their projects or releases.

The rundown (unranked) points to ten events throughout the world in which indie game developers and students can show their works to compete for cash prizes, as well as that first big break in the industry.


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