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Battle of Tiles is a simple yet addictive strategy game, where players have to decide on the attack formation of their army before rushing into combat. The user interface mimics modern-day RTS games, in which units can be selected by clicking or dragging a square around multiple tiles. Hold the left control key while left-clicking to deselect a unit. Use the W, A, D and X keys to move the selected party around, or press the S key to skip a turn.

Units gain experience through battle, and more soldiers can be added to your party by double-clicking on an enemy unit to purchase them. The method of placing melee units in front of archers and wizards works best here, but players are more than welcomed to change formation in the heat of battle as they attempt to overwhelm the enemy with numbers. Units regain health automatically as the party is moved forward. (source: GameTunnel, Andrew Wooldridge)

Name: Battle of Tiles
Developer: Bimboosoft
Category: Strategy
Type: Demo
Size: 20MB

Comments

I've just played it and I have to say it's very interesting and as mentioned, very addictive! I just couldn't keep my fingers off the keyboard...well until the demo ended.. The creator should make a sequel to this game, with more detailed graphics, prettier interface, and other things.

This game is pretty damn good. Definetally worth the $5 I spent buying it.

I'm playing on normal and at first I was playing to win, but it was taking too long, so I charged ahead. I'm now at a point where the enemies killed most of my party, but I have a strong couple left that kicks ass. I wish money was easier to get in the later levels, I feel as though it's hard to get back a strong army. Sorta like "keep it strong or lose it all", and that annoys me a bit.

I got to the end of the demo at Super Hard (or whatever is the highest difficulty level) just by holding "D" (to move right) from the start.
Thats not what "strategy" is in my book...
I won't touch this again unless they add campaign mode or fix the AI to work as a group...

The demo does leave a bit to be desired, but the full version poses a much better challenge and has very interesting situations.

As of Level 2, you start being attacked from behind, or by enemies that rise out of the ground all around your army. You'll be faced with big groups in pre-set formations. You'll have to sneak around immobile but devastating melee units. And let's not forget the massive and deadly end-level Boss tiles!

The game is amazing value for the asking price. I'm more than happy with my purchase.

The game really ought to have shorter levels or allow you to restart from the beginning of a level with the same army.

It takes two or three hours to get back to Level 3. The last time I got there, I had developed a complicated formation and had only lost 1-2 wizards and 1-2 fighters up to that point. Suddenly a line of ten lizardmen appears behind my back line. Poof! My whole back line disappeared. There were no reinforcements that I could purchase.

I can make it to Level 4 (The Cave) but you don't have a chance to buy any units because the Ogre and Dwarf cost tens of thousands of credits to buy.

It reminds me of playing Langrisser back in the 90s. If you didn't get every last point of experience every level, you were guaranteed to lose the next one. But in Langrisser you could save between levels!

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