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Rockman 7-FC is a project to port the gameplay of Rockman 7 from the 16-bit SNES style to the 8-bit NES-style gameplay. Tap the X key rapidly to shoot, hold the same button to charge up for a special attack, and press the Z key to jump. Hold the down cursor key and the jump button at the same time to slide.

Use the Q key to access your inventory and swap abilities, or press the R key to reset back to the introductory screen at any time. Abilities can be switched using the A and S keys as well. Players start out with Rush Coil, the robotic dog which can be called upon to launch you higher than your normal jumps.

The configuration file can be used to change window size. Press the print screen button on the keyboard to capture a screenshot at any time, which is then saved as a new bitmap file in the game folder automatically. This feature can be very useful when typing in your password to resume your progress. (source: auntie pixelante, FAQs, download zip version)

Name: Rockman7-FC
Developer: Mend (2ch)
Category: Platformer
Type: Freeware
Size: 5MB
Direct download link: Click here (right-click to save, use 7-Zip to unzip .LZH files)


Rockman 7, Freezeman stage (SNES version)

Comments

I don't really get it. What is this supposed to be?

Wow, that's pretty cool. Fits well with the upcoming Mega Man IX, which also uses the style of the original NES games.

Yeah... looks cool, but why? And how can that be legal anyway?

Simply awesome.

I don't think the relevant question is the legality, or whether or not it's really a necessary remake at all. No, I think the truly relevant question is...

Freezeman first?!? Are they out of their mind?!? No way would I enter that stage without the junk shield. :)

Why should we download older version? Newest one is 0802a.

Bravo. A stunning demake.

"Rockman7-FC is a remake of the similarly-titled SNES release with a style that closely resembles the prequels instead of an updated look made popular by the portable console versions."

For some reason, that sentence gives me a headache. Couldn't you have just said that it's a project to port the gameplay of Megaman 7 from the 16-bit SNES style to 8-bit NES-style gameplay?

freakin' awesome.
Now I can add MM7 to my list of *cough* Nes roms.

Is there a way to get this to work with a USB gamepad? My extremely finite japanese skills wear unable to decode anything useful for that purpose.

I was just thinking of an 8-bit version of MegaMan 7!
I hope they do MegaMan 8 soon

hm maybe the nostalgia of the NES style will make this incredibly mediocre SNES game somehow more fun...

The regular Mega Man games (not X) always felt better to me on the NES anyways.

Where I grew up "freeze cracker" was a command not a weapon.

My guess is that Mega Man 8 would be a bit harder to "de-make" than Mega Man 7, given that you'd have to make 8-bit swimming sprites for Mega Man (who never really swam in the first seven games), and kicking sprites for the Mega Ball animation. (Not to mention, considerable slowdown is a likely consequence of the deluge of Metools in an 8-bit Tenguman stage...)


I find it odd you used both of my vids for this. Anyways since i'm the one who made this vid the 8-bit port is alot better to play then the snes port.

Also it would be nice you even credited me for using my vids.

I just can´t find the punch upgrade for the S.Adaptor... in the programed images you can see it included.. but I can`t find it in any of the stages. I hope someone help me find it.

Actually those were my vids and I don't appreciate blzdout trying to take credit for my work.

are you serious. it my youtube account and your saying it your vid. ok im just going to stop everyone from viewing this vid. it bad enough your lying and if you even click my name my own youtube account is there. you say it your vid again and i'm just going to take this vid off this site easily.

since this person think i'm lying that i don't own this vid compare names and learn where you get your resources next time before talking.
http://www.youtube.com/watch?v=gtggTg-qZIU


http://www.youtube.com/watch?v=ewjujxhJI0k

Wow... shitty demade of a game and a You Tube like comments thread.

Amazing! Is the indie scene so slow that we need this?

he's lying I made teh videos credit me lol

I made the videos and so did my wife.

The game looks pretty cool. It's alot more polished and solid than what you get from Cactus. I find it weird that he gets cocksuckery and this game gets trashed. This one is ten times better than all his together.

Hm, no I just don't enjoy this much at all. Feels too much like the later Mega Man NES games with the same ridiculous looking slide move and the stupid dog. And it's based on a SNES sequel that wasn't even much good.

I might be interested in an all new Mega Man game that has less of the later game gimmicks. The series peaked at Mega Man 2 in my opinion.

Derek : You might be on the wrong site if this is the kind of game you are looking for

Jean-Sebastian : Since the game is featured here, he obviously isn't on the wrong site.

...what's wrong with Cactus?

Yeah, saw this a while back. Good stuff. Though porting Mega Man 4, 5, and 6 to the Mega Drive would be a nice idea. Capcom only bothered to do 1, 2, and 3...

Considering that the video is not embedded, but rather a link to the youtube page itself (where you could easily see the video submitter), is any additional credit necessary?

I love this, there's nothing like 8-bit graphics with good old school game play. I just beat Cloud Man, a must play for any MM fan. Thumbs Up from me! ;D

- Vic

Derek is a fag, if u only like MM1 and MM2 then dont look for more games and keep playing those 2 in ur hole but dont talk shit stupid bitch

I find this a lot more enjoyable than the SNES version. The SNES version felt incredibly clunky and cramped compared to the NES games.

Also, anonymous, I hardly see how sliding and Rush detract from the games at all. Sliding just adds another option for dodging enemy attacks, and Rush is pretty much the exact same concept as items 1-3 in MM2. I don't see you complaining about those.

Now, one valid complaint that I can come up with, even for this port, is that the level design has way too many breaks where you basically have to sit there and blast at enemies doing the same attacks over and over. It gets a little irritating, and it feels like a lot of it was put in just to make stages seem larger than they are. Still, it's a pretty nice game.

Is there a rom nes file for this?

"Now, one valid complaint that I can come up with, even for this port, is that the level design has way too many breaks where you basically have to sit there and blast at enemies doing the same attacks over and over. It gets a little irritating, and it feels like a lot of it was put in just to make stages seem larger than they are."

In addition, the "8-bit style" uses the same size screens but smaller characters, making you feel as though you're running through an even greater space.

"Why should we download older version? Newest one is 0802a."

Ah, I thought there might be different versions out, since I just got the game from a random torrent and started noticing differences from blzdout's videos. Is there a website that always has the latest version?

If anyone knows what synthesizer he used to render the soundtrack here, I'd really appreciate it ;)

I got the same problem as Pipino. Can't find the Rockety Punch. Little help? Is it still in Turbo Man's stage at all?

The PU (Rocket Punch) is is TurboMan stage, right where it is the SNES version. When you start climbing the ladder, the traffic light platform is "off". Hit it with the electric weapon to turn it "on", and the item pops out.

Well about my earlier comment, well, I think every game should be compared to Cactus because Cactus is pretty much gaming itself, especially indie gaming. I think about Cactus 24/7, no lie. I wanted to make TIGSource a Cactus fansite once and devote every news bit about him but that proved unpopular and I had to talk about other games even though I really hate to.

But recently I've tried other games and they... are better.. I can't believe I can say this, but I gotta admit Cactus isn't all that I think of him to be. But Cactus still he has a special place in my heart and maybe someday other people will feel the same and I can devote an entire site to him and replace TIGSource once and for all.

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