Freeware Game Pick: Untitled Lovecraft Game (cactus)
cactus' Lovecraft game is a mouse-controlled action shooter created for TIGSource's Commonplace Book competition, where a number of ideas from the author's journal form the inspiration for events, objects and situations to encounter in this journey into the macabre.
Use the W, A, S and D keys to move. Hold the left mouse button to shoot, and press the enter key at the main menu to start the game. (TIGSource thread)
Name: Lovecraft game
Developer: cactus
Category: Action
Type: Freeware
Size: 5MB










Comments
I love the suchlike fish-eye perspective of the trees! :D
Posted by: Naufr4g0 | November 29, 2008 12:42 PM
as always fun and impressive,. I enjoy the style here, and yes the surreal trees are interesting,. could do with some sound effects,. although the music is great! perhaps a counter of stuff to find,. .
Posted by: jph | November 29, 2008 3:58 PM
Good times!
Posted by: Edmund | November 29, 2008 6:24 PM
The style was excellent, my only complaint is what's stated above...at least give us a counter or something so that way we know how many events there are left in the map.
Posted by: Chetyre | November 30, 2008 12:01 AM
What vision! What GENIUS!!
Posted by: DoctorAnus | November 30, 2008 2:15 AM
lol
Posted by: Radicaledward_26 | November 30, 2008 5:32 AM
I don't see what this has to do with Lovecraft.
The kid states it was to mock some of Lovecraft's bad ideas. I'm sorry to inform you, son, but those bad ideas appear to have been all your own.
Posted by: Brokenbroll | November 30, 2008 5:34 AM
Did you read anything about the competition the game was made for? I actually used around 14 of Lovecraft's ideas in the game.
And yes, the game pretty much sucks. And that's my fault.
Posted by: cactus | November 30, 2008 11:26 AM
The game sux because when you complete the game, its show a single message. While to a single message as a ending is a lousy idea, the worst part its message last 3 or 4 seconds.. then automatically quit.
:-P
Posted by: magallanes | November 30, 2008 12:56 PM