Feature: Best Freeware Remakes 2008
[From now until early January, IndieGames.com: The Weblog will be counting down the best independent and freeware games of 2008, with descriptions, screenshots, and links of the best games in each major category.]
The fifth of the 2008 Best Of Features here on the IndieGames.com blog, we're proud to present ten of the best freeware remakes released in 2008.
From upgraded remakes with painstakingly redrawn and recolored graphics, to the most retro of downscaled remakes with blocky pixel art and noisy chiptunes, IndieGames.com has rounded up ten remakes of classic games that you should not miss the second time around.
Here's the top freeware remakes (and demakes) of the year:
1. Soundless Mountain II
2. Voxelstein 3D
3. 3D Starstrike
4. Left 4k Dead
5. Guru Logic Champs
6. Rock Boshers
7. Ultimate Bruce Lee
8. Kung Fu 2
9. The Eggyard
10. Scramble
[Got feedback? Reasons to disagree? Post a response and we'll do a special 'best of reader comments' round-up at the end of our chart countdowns.]



Links to some of the recent interviews with prolific or high-profile indie game developers of today:
GameTunnel has revealed their picks for the best indie games released this year. Recommended reading.
The annual Experimental Gameplay Sessions is now
[IndieGames' sister console digital download info site 
Action games usually involve players assuming a certain profession and carrying out the task they have been assigned with - whether it is taking out bad guys, rescuing cute little creatures, saving the world from certain doom, or even stealing treasure from cave dwellers, we can guarantee that you'll be having a whale of a time doing it.
Fancy a 100-metre sprint event? Hit Benzido up. Thinking about dino racing? Get acquainted with Pixeljam Games.
Steam is currently running a holiday sale from today until January 2nd, 2009, with the offer extended to their collection of indie games as well. Here are some indie picks from their stable of games:
Known for his broad variety of freeware games, Swedish designer Jonatan 'cactus' Söderström says that much of his work are small experiments dressed up as games. Nonetheless, he has made more than twenty of them over the last twelve months.
What we know about Jesse Venbrux: aged 22, originated from Netherlands, a big fan of Nintendo, studied at the Utrecht School of the Arts, did his internship with Q-Games, uses the versatile Game Maker for development purposes, and has an unhealthy obsession with the subject of death.
In this round-up, we highlight some of the notable jobs posted in sister site Gamasutra's
How? Simple. Submit a name and email address using the form 
Lexaloffle's stable of games are now 

[Still blasting with 
Petri had already started sending out the beta version of 


A rare 


[Over at big sister site 











My name's Daniel Benmergui, and I'm from Buenos Aires, Argentina. Some of you might know me as the developer of experimental games such as 
[This blog's owners are helping to organize the 
Data Realms' Cortex Command is now 





A 






Before Apple released it's officially sanctioned SDK, a team of hackers figured out a way to reverse engineer their way past the security on the device, and opened up a path for developing unofficial apps for 'jailbroken' iPhones. One of those apps was a rhythm game called "Tap Tap Revolution", written by
The final version for 


Hi Anna, how about we start off with a short introduction of who you are and what it is exactly that you do.








